Player Matchup

Ymir
Ymir
Bryan100Ch
Ymir
Level 17
God Stats
12W - 6L
1,936 SR
Queue Stats
95W - 104L
1,347 Elo+
Party 2
Charybdis
Charybdis
blueboymac
Charybdis
Level 25
God Stats
1W - 1L
1,746 SR
Queue Stats
4W - 7L
1,284 Elo+
Solo
Arachne
Arachne
paolagdos
Arachne
Level 22
God Stats
5W - 13L
1,029 SR
Queue Stats
334W - 388L
1,301 Elo+
Solo
Erlang Shen
Erlang Shen
toro_valeroso501
Erlang Shen
Level 29
God Stats
4W - 5L
1,319 SR
Queue Stats
156W - 178L
1,365 Elo+
Party 2
Anubis
Anubis
xaristikos1312
Anubis
Level 25
God Stats
5W - 5L
1,376 SR
Queue Stats
27W - 39L
1,321 Elo+
Solo
Team Averages
Level 24
1,481 SR
1,324 Elo+

VS

Team Averages
Level 33
1,458 SR
1,373 Elo+
Amaterasu
Amaterasu
Art is wherever
Amaterasu
Level 77
God Stats
33W - 54L
1,422 SR
Queue Stats
376W - 418L
1,468 Elo+
Party 1
Ra
Ra
HEROBRINE R6
Ra
Level 28
God Stats
13W - 19L
1,606 SR
Queue Stats
183W - 178L
1,420 Elo+
Solo
Ares
Ares
Krampus Know
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
SniffnGriffin
Mercury
Level 26
God Stats
3W - 2L
1,263 SR
Queue Stats
25W - 19L
1,234 Elo+
Solo
Hades
Hades
lucky_luke2079
Hades
Level 28
God Stats
14W - 24L
1,500 SR
Queue Stats
83W - 136L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 5
5,891
421
5,357
12,311
4,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
blueboymac
Charybdis
8
0 / 5 / 0
5,550
396
2,163
7,646
2,577
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
paolagdos
Arachne
11
4 / 9 / 0
7,220
516
9,548
10,941
2,698
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
toro_valeroso501
Erlang Shen
10
2 / 6 / 2
6,305
450
3,980
11,423
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 5 / 4
5,789
414
5,782
9,135
3,468
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Art is wherever
Amaterasu
13
8 / 0 / 5
8,502
607
8,212
7,782
4,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
10 / 1 / 9
8,575
613
14,552
8,789
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 5 / 3
5,835
417
778
9,775
5,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
11
4 / 2 / 6
7,356
525
5,584
9,450
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
9 / 0 / 4
7,950
568
5,984
9,746
4,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
7
Kills
31
32
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Art is wherever
Amaterasu
8
0
5
10.5
L
1
7
5
0.5
W
10
1
9
14.5
W
0
5
3
0.3
W
Mercury
4
2
6
3.5
L
Charybdis
blueboymac
Charybdis
0
5
0
0
W
9
0
4
11
L
Arachne
paolagdos
Arachne
4
9
0
0.44
L
Erlang Shen
toro_valeroso501
Erlang Shen
2
6
2
0.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,830
Damage
35,110
51,456
Taken
45,542
16,848
Mitigated
20,469
10,521
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Art is wherever
Amaterasu
8,212
3,177
0
2,879
7,782
4,625
1,270
1,621
6,161
0
34,942
L
5,357
742
70
1,856
12,311
4,038
198
5,625
6,497
20,145
0
W
14,552
2,213
1,418
3,113
8,789
3,031
64
2,303
6,486
53,198
0
W
778
220
0
1,238
9,775
5,019
0
2,933
6,842
8,392
0
W
Mercury
5,584
2,900
0
750
9,450
3,243
151
2,196
7,254
0
37,360
L
Charybdis
blueboymac
Charybdis
2,163
948
0
679
7,646
2,577
0
1,729
5,683
0
26,011
W
5,984
949
374
2,095
9,746
4,551
1,108
2,086
7,660
19,200
0
L
Arachne
paolagdos
Arachne
9,548
8,418
0
1,243
10,941
2,698
204
2,805
7,628
0
25,821
L
Erlang Shen
toro_valeroso501
Erlang Shen
3,980
1,071
226
3,201
11,423
4,067
110
5,841
5,360
0
29,400
L
5,782
1,171
0
3,246
9,135
3,468
893
4,625
4,356
22,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,755
Gold Earned
38,218
192
Minions Killed
247
0
Camps Cleared
0
1,230,096
Distance Traveled
1,288,496
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,502
607
65
5
0
241,266
0
L
Ymir
5,891
421
23
2
0
244,203
0
W
Ra
8,575
613
82
6
0
268,483
6
W
Ares
5,835
417
8
1
0
236,370
3
W
Mercury
7,356
525
64
5
0
288,903
0
L
Charybdis
5,550
396
42
3
0
211,229
0
W
Hades
7,950
568
28
2
0
253,474
0
L
Arachne
7,220
516
39
3
0
282,478
1
L
Erlang Shen
6,305
450
51
4
0
258,437
0
L
Anubis
5,789
414
37
3
0
233,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role