Player Matchup

Tyr
Tyr
Gold V
DaLonelyDolphin
Tyr
Gold V
Level 63
God Stats
0W - 1L
1,240 SR
Queue Stats
20W - 19L
1,487 MMR
Solo
Khepri
Khepri
Gold II
Fravashi7
Khepri
Gold II
Level 158
God Stats
36W - 21L
1,660 SR
Queue Stats
506W - 506L
1,486 MMR
Solo
Loki
Loki
Gold IV
Synyster_Genos
Loki
Gold IV
Level 156
God Stats
51W - 42L
1,565 SR
Queue Stats
205W - 202L
1,459 MMR
Solo
Artemis
Artemis
Bronze III
thejoker_queen
Artemis
Bronze III
Level 80
God Stats
0W - 2L
1,152 SR
Queue Stats
0W - 7L
1,460 MMR
Solo
Scylla
Scylla
Bronze III
xCloUTch
Scylla
Bronze III
Level 93
God Stats
0W - 2L
1,482 SR
Queue Stats
2W - 13L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,420 SR
1,478 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,544 SR
1,484 MMR
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
KRAZYCLOWN567
Bellona
Silver II
Level 97
God Stats
3W - 3L
1,665 SR
Queue Stats
14W - 25L
1,456 MMR
Solo
Arachne
Arachne
Bronze III
NiiCK iiS SiiCK
Arachne
Bronze III
Level 68
God Stats
1W - 1L
1,615 SR
Queue Stats
5W - 10L
1,500 MMR
Solo
Athena
Athena
Bronze III
RadeDrake
Athena
Bronze III
Level 31
God Stats
12W - 9L
1,573 SR
Queue Stats
94W - 114L
1,500 MMR
Solo
Izanami
Izanami
Gold III
panda iinspires
Izanami
Gold III
Level 107
God Stats
1W - 1L
1,367 SR
Queue Stats
85W - 84L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 1
8,349
491
12,577
19,576
15,074
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Fravashi7
Khepri
12
0 / 0 / 5
6,778
399
4,566
9,564
7,974
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 1
6,102
359
2,407
4,009
1,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 7 / 1
6,681
393
5,153
11,007
3,872
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
xCloUTch
Scylla
14
2 / 5 / 3
8,342
491
11,060
10,216
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AchillesDa JiYmirJormungandr

VS

Bans
HadesGilgameshPeleCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 3 / 3
9,551
562
8,724
14,025
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
16
6 / 2 / 5
10,289
605
13,994
16,608
16,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 1 / 2
9,704
571
5,517
9,933
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
RadeDrake
Athena
14
3 / 0 / 10
9,375
551
3,955
9,763
11,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 2 / 4
8,955
527
9,838
11,493
4,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
18
18
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
3
3
1.5
L
5
5
1
1.1
L
Khepri
Fravashi7
Khepri
0
0
5
2.5
W
Bellona
6
2
5
4.25
W
4
1
2
5
W
Athena
RadeDrake
Athena
3
0
10
8
L
0
1
1
0.5
W
2
2
4
2
L
1
7
1
0.21
L
Scylla
xCloUTch
Scylla
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,763
Damage
42,028
54,372
Taken
61,822
31,689
Mitigated
42,766
11,828
Healing
27,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,724
1,961
0
7,544
14,025
4,805
2,684
4,947
8,776
61,728
0
L
12,577
1,238
0
6,588
19,576
15,074
0
4,462
15,114
0
36,280
L
Khepri
Fravashi7
Khepri
4,566
68
0
250
9,564
7,974
0
1,951
7,613
31,213
0
W
Bellona
13,994
4,123
0
5,882
16,608
16,850
125
1,462
15,104
7,541
55,880
W
5,517
3,497
0
5,407
9,933
5,155
0
2,557
7,334
0
82,313
W
Athena
RadeDrake
Athena
3,955
830
1,088
2,171
9,763
11,949
120
2,427
7,234
20,105
0
L
2,407
678
0
1,446
4,009
1,421
0
664
3,345
0
22,273
W
9,838
7,978
0
5,555
11,493
4,007
4,065
3,673
7,748
0
64,281
L
5,153
2,433
0
1,609
11,007
3,872
0
3,225
7,782
0
27,799
L
Scylla
xCloUTch
Scylla
11,060
541
0
1,935
10,216
3,348
0
4,329
5,887
47,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,252
Gold Earned
47,874
281
Minions Killed
516
0
Camps Cleared
0
1,329,546
Distance Traveled
1,692,631
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,551
562
110
6
0
297,618
1
L
Tyr
8,349
491
52
3
0
328,521
2
L
Khepri
6,778
399
45
3
0
320,125
5
W
Bellona
10,289
605
109
6
0
348,002
3
W
Arachne
9,704
571
127
7
0
374,561
1
W
Athena
9,375
551
35
2
0
410,047
1
L
Loki
6,102
359
48
3
0
139,466
1
W
Izanami
8,955
527
135
8
0
262,403
3
L
Artemis
6,681
393
39
2
0
258,923
0
L
Scylla
8,342
491
97
6
0
282,511
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role