Player Matchup

Medusa
Medusa
Divany13
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,548 Elo+
Solo
Bakasura
Bakasura
DoinDamage
Bakasura
Level 27
God Stats
1W - 3L
1,461 SR
Queue Stats
49W - 62L
1,434 Elo+
Party 2
Sol
Sol
HouYiTRIPLEshot
Sol
Level 35
God Stats
1W - 2L
1,597 SR
Queue Stats
16W - 21L
1,469 Elo+
Party 2
Cerberus
Cerberus
jobbsy
Cerberus
Level 26
God Stats
3W - 8L
1,353 SR
Queue Stats
127W - 105L
1,532 Elo+
Party 1
Amaterasu
Amaterasu
mguman7777
Amaterasu
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
86W - 71L
1,563 Elo+
Party 1
Team Averages
Level 24
1,482 SR
1,509 Elo+

VS

Team Averages
Level 22
1,678 SR
1,544 Elo+
Pele
Pele
Estalanii
Pele
Level 27
God Stats
4W - 1L
1,845 SR
Queue Stats
45W - 26L
1,575 Elo+
Solo
Nike
Nike
FnordyPaper
Nike
Level 28
God Stats
14W - 8L
1,603 SR
Queue Stats
66W - 65L
1,535 Elo+
Solo
Ra
Ra
Manacharge
Ra
Level 28
God Stats
1W - 1L
1,553 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cupid
Cupid
ReportMeBaby
Cupid
Level 10
God Stats
2W - 0L
1,890 SR
Queue Stats
20W - 13L
1,612 Elo+
Solo
Vulcan
Vulcan
leoleonardo4
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Divany13
Medusa
14
0 / 8 / 5
9,339
425
7,260
16,581
5,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
DoinDamage
Bakasura
17
8 / 7 / 3
11,575
526
14,305
19,010
10,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
10 / 7 / 4
12,421
565
16,325
17,434
7,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
jobbsy
Cerberus
11
2 / 8 / 2
7,873
358
6,345
23,020
20,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
mguman7777
Amaterasu
16
2 / 6 / 9
10,748
489
9,636
20,933
10,939
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
11 / 6 / 8
12,946
588
15,819
20,984
9,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
9 / 6 / 8
12,521
569
20,012
22,510
26,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 2 / 15
11,584
527
10,021
10,598
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 2 / 8
13,183
599
23,203
20,708
8,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
16
1 / 6 / 5
10,672
485
6,105
13,846
6,096
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
80
22
Kills
36
36
Deaths
22
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Medusa
Divany13
Medusa
0
8
5
0.31
L
Bakasura
DoinDamage
Bakasura
8
7
3
1.36
W
Pele
11
6
8
2.5
W
9
6
8
2.17
L
10
7
4
1.71
W
3
2
15
5.25
W
12
2
8
8
L
Cerberus
jobbsy
Cerberus
2
8
2
0.38
W
Vulcan
1
6
5
0.58
L
Amaterasu
mguman7777
Amaterasu
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,871
Damage
75,160
96,978
Taken
88,646
54,518
Mitigated
56,677
22,633
Healing
38,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Divany13
Medusa
7,260
3,816
0
3,403
16,581
5,233
912
2,740
13,628
0
60,704
L
Bakasura
DoinDamage
Bakasura
14,305
8,262
0
5,370
19,010
10,054
465
1,639
17,152
0
72,245
W
Pele
15,819
4,005
0
7,685
20,984
9,221
273
5,438
14,732
0
72,070
W
20,012
1,715
0
4,955
22,510
26,997
481
5,645
15,576
16,901
47,538
L
16,325
4,241
0
2,677
17,434
7,361
1,400
5,992
11,236
73,375
6,882
W
10,021
1,998
3,909
3,831
10,598
6,178
1,631
4,539
5,949
43,714
0
W
23,203
15,716
1,161
13,326
20,708
8,185
5,179
4,401
15,712
0
124,996
L
Cerberus
jobbsy
Cerberus
6,345
319
0
4,476
23,020
20,931
0
4,931
17,552
15,940
0
W
Vulcan
6,105
2,106
0
3,329
13,846
6,096
838
5,991
7,505
50,930
0
L
Amaterasu
mguman7777
Amaterasu
9,636
3,905
0
6,707
20,933
10,939
57
4,937
14,463
70
47,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,956
Gold Earned
60,906
481
Minions Killed
495
0
Camps Cleared
0
1,987,507
Distance Traveled
1,989,299
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,339
425
104
5
0
369,304
3
L
Bakasura
11,575
526
147
7
0
469,350
5
W
Pele
12,946
588
89
4
0
402,309
9
W
Nike
12,521
569
102
5
0
404,648
2
L
Sol
12,421
565
124
6
0
359,697
1
W
Ra
11,584
527
57
3
0
416,038
0
W
Cupid
13,183
599
156
7
0
394,735
9
L
Cerberus
7,873
358
17
1
0
369,588
5
W
Vulcan
10,672
485
91
4
0
371,569
3
L
Amaterasu
10,748
489
89
4
0
419,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role