Player Matchup

Nemesis
Nemesis
CharlieChaplinii
Nemesis
Level 27
God Stats
35W - 32L
1,473 SR
Queue Stats
98W - 115L
1,321 Elo+
Solo
Charybdis
Charybdis
Ferxo30
Charybdis
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 40L
1,158 Elo+
Party 2
Jormungandr
Jormungandr
SkelingtonSr
Jormungandr
Level 18
God Stats
8W - 19L
1,603 SR
Queue Stats
403W - 409L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
catking1
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,216 Elo+
Solo
Ra
Ra
cryptoform
Ra
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 37L
1,286 Elo+
Solo
Team Averages
Level 15
1,515 SR
1,288 Elo+

VS

Team Averages
Level 21
1,488 SR
1,481 Elo+
Hades
Hades
LvYeti
Hades
Level 40
God Stats
2W - 1L
1,304 SR
Queue Stats
106W - 128L
1,483 Elo+
Party 1
Cerberus
Cerberus
PossiblyPhoenix
Cerberus
Level 15
God Stats
1W - 0L
1,295 SR
Queue Stats
25W - 21L
1,533 Elo+
Party 1
Ratatoskr
Ratatoskr
Sway20
Ratatoskr
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 28L
1,480 Elo+
Party 1
Bellona
Bellona
UpsideRound
Bellona
Level 17
God Stats
3W - 0L
1,842 SR
Queue Stats
24W - 24L
1,493 Elo+
Party 1
Ah Puch
Ah Puch
rockleon2468
Ah Puch
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 7 / 4
11,046
502
12,416
23,231
9,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Ferxo30
Charybdis
11
1 / 10 / 5
7,869
358
9,988
13,581
3,861
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
SkelingtonSr
Jormungandr
16
8 / 1 / 9
10,816
492
20,802
21,298
25,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
catking1
Sun Wukong
11
2 / 7 / 8
8,340
379
8,944
16,496
10,962
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 14 / 5
8,190
372
10,899
14,232
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
LvYeti
Hades
15
14 / 7 / 10
11,443
520
17,292
21,579
11,248
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
16
7 / 2 / 14
10,770
490
15,837
30,548
22,747
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Sway20
Ratatoskr
18
2 / 3 / 7
11,154
507
5,490
15,483
8,671
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
UpsideRound
Bellona
16
8 / 4 / 5
11,456
521
14,777
21,137
12,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
rockleon2468
Ah Puch
14
8 / 7 / 7
10,154
462
17,134
12,331
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
82
21
Kills
39
39
Deaths
23
31
Assists
43
Player
Kills
Deaths
Assists
KDA
L
10
7
4
1.71
L
Charybdis
Ferxo30
Charybdis
1
10
5
0.35
W
Hades
LvYeti
Hades
14
7
10
2.71
W
Cerberus
7
2
14
7
L
Jormungandr
SkelingtonSr
Jormungandr
8
1
9
12.5
W
Ratatoskr
Sway20
Ratatoskr
2
3
7
1.83
W
Bellona
UpsideRound
Bellona
8
4
5
2.63
L
Sun Wukong
catking1
Sun Wukong
2
7
8
0.86
L
0
14
5
0.18
W
Ah Puch
rockleon2468
Ah Puch
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,049
Damage
70,530
88,838
Taken
101,078
53,355
Mitigated
59,573
12,066
Healing
35,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,416
5,842
0
3,501
23,231
9,164
0
12,072
11,159
0
59,124
L
Charybdis
Ferxo30
Charybdis
9,988
5,798
0
573
13,581
3,861
249
9,019
4,562
0
25,986
W
Hades
LvYeti
Hades
17,292
4,691
1,176
9,103
21,579
11,248
1,091
9,387
11,739
42,730
0
W
Cerberus
15,837
1,198
0
13,976
30,548
22,747
162
6,483
23,425
45,828
0
L
Jormungandr
SkelingtonSr
Jormungandr
20,802
4,371
0
4,725
21,298
25,941
441
8,808
12,490
65,881
0
W
Ratatoskr
Sway20
Ratatoskr
5,490
881
0
5,778
15,483
8,671
0
3,046
12,203
0
89,963
W
Bellona
UpsideRound
Bellona
14,777
3,075
0
3,101
21,137
12,933
780
7,092
13,252
0
59,007
L
Sun Wukong
catking1
Sun Wukong
8,944
3,525
0
1,243
16,496
10,962
842
9,661
6,835
0
36,166
L
10,899
2,585
884
1,140
14,232
3,427
445
10,703
3,529
37,160
0
W
Ah Puch
rockleon2468
Ah Puch
17,134
2,193
0
2,494
12,331
3,974
165
3,498
8,679
59,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,261
Gold Earned
54,977
337
Minions Killed
468
0
Camps Cleared
0
1,811,407
Distance Traveled
1,876,824
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,046
502
79
4
0
411,901
1
L
Charybdis
7,869
358
29
1
0
332,160
0
W
Hades
11,443
520
57
3
0
287,531
0
W
Cerberus
10,770
490
99
5
0
353,203
0
L
Jormungandr
10,816
492
111
5
0
391,146
2
W
Ratatoskr
11,154
507
141
6
0
421,203
8
W
Bellona
11,456
521
98
4
0
456,628
1
L
Sun Wukong
8,340
379
38
2
0
374,141
2
L
Ra
8,190
372
80
4
0
302,059
1
W
Ah Puch
10,154
462
73
3
0
358,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role