Player Matchup

Zeus
Zeus
BARIN97
Zeus
Level 28
God Stats
23W - 15L
1,613 SR
Queue Stats
135W - 160L
1,397 Elo+
Solo
Cerberus
Cerberus
Imreformed5
Cerberus
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Xeld3r
Tsukuyomi
Level 26
God Stats
4W - 3L
1,649 SR
Queue Stats
13W - 10L
1,307 Elo+
Solo
Fenrir
Fenrir
imreformed4
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,948 Elo+
Party 2
Neith
Neith
imreformedtbh
Neith
Level 1
God Stats
4W - 0L
1,500 SR
Queue Stats
72W - 37L
1,500 Elo+
Party 2
Team Averages
Level 12
1,552 SR
1,530 Elo+

VS

Team Averages
Level 24
1,577 SR
1,387 Elo+
Medusa
Medusa
Lacedaumun
Medusa
Level 27
God Stats
5W - 7L
1,651 SR
Queue Stats
106W - 130L
1,411 Elo+
Solo
Cthulhu
Cthulhu
marska27
Cthulhu
Level 27
God Stats
5W - 3L
1,657 SR
Queue Stats
61W - 81L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
mimas96fadi
Sun Wukong
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 127L
1,382 Elo+
Party 1
Baron Samedi
Baron Samedi
woytal
Baron Samedi
Level 15
God Stats
2W - 2L
1,576 SR
Queue Stats
12W - 12L
1,418 Elo+
Solo
Susano
Susano
zlMrBishotelz
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BARIN97
Zeus
9
1 / 1 / 3
5,193
577
2,921
2,915
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Imreformed5
Cerberus
9
2 / 0 / 1
5,251
583
1,485
2,929
1,505
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Xeld3r
Tsukuyomi
8
3 / 1 / 4
5,270
586
2,667
5,419
1,430
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
10
6 / 1 / 2
6,154
684
5,878
6,318
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
3 / 2 / 4
5,466
607
4,603
5,238
1,428
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lacedaumun
Medusa
6
2 / 5 / 0
4,439
493
3,991
6,606
1,721
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
marska27
Cthulhu
7
2 / 2 / 2
5,110
568
2,604
4,566
3,047
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sun Wukong
mimas96fadi
Sun Wukong
7
0 / 1 / 0
4,191
466
1,265
3,139
2,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
woytal
Baron Samedi
5
0 / 3 / 0
3,791
421
1,460
4,100
1,748
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 4 / 1
4,798
533
2,913
6,870
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
5
5
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
BARIN97
Zeus
1
1
3
2.5
W
Cerberus
Imreformed5
Cerberus
2
0
1
2.5
L
Medusa
Lacedaumun
Medusa
2
5
0
0.4
W
Tsukuyomi
Xeld3r
Tsukuyomi
3
1
4
5
W
Fenrir
6
1
2
7
W
3
2
4
2.5
L
Cthulhu
marska27
Cthulhu
2
2
2
1.5
L
Sun Wukong
mimas96fadi
Sun Wukong
0
1
0
0
L
Baron Samedi
woytal
Baron Samedi
0
3
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,554
Damage
12,233
22,819
Taken
25,281
7,327
Mitigated
10,266
7,641
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BARIN97
Zeus
2,921
558
0
626
2,915
800
233
868
2,047
23,642
0
W
Cerberus
Imreformed5
Cerberus
1,485
188
0
1,689
2,929
1,505
0
0
2,698
18,228
0
L
Medusa
Lacedaumun
Medusa
3,991
1,520
0
506
6,606
1,721
0
820
5,732
0
17,492
W
Tsukuyomi
Xeld3r
Tsukuyomi
2,667
763
0
2,086
5,419
1,430
0
939
4,480
0
17,594
W
Fenrir
5,878
2,195
0
1,428
6,318
2,164
0
869
5,407
0
31,819
W
4,603
1,489
0
1,812
5,238
1,428
0
1,388
3,850
0
26,587
L
Cthulhu
marska27
Cthulhu
2,604
119
0
495
4,566
3,047
0
0
4,566
11,342
0
L
Sun Wukong
mimas96fadi
Sun Wukong
1,265
333
0
750
3,139
2,038
0
856
2,283
0
8,861
L
Baron Samedi
woytal
Baron Samedi
1,460
276
0
481
4,100
1,748
0
1,820
2,053
7,931
0
L
2,913
218
0
2,269
6,870
1,712
0
629
6,241
0
18,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,334
Gold Earned
22,329
244
Minions Killed
125
0
Camps Cleared
0
815,248
Distance Traveled
765,305
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,193
577
48
5
0
161,455
2
W
Cerberus
5,251
583
45
5
0
131,519
3
L
Medusa
4,439
493
31
3
0
148,827
0
W
Tsukuyomi
5,270
586
40
4
0
180,567
0
W
Fenrir
6,154
684
59
7
0
182,455
1
W
Neith
5,466
607
52
6
0
159,252
2
L
Cthulhu
5,110
568
13
1
0
164,150
3
L
Sun Wukong
4,191
466
20
2
0
156,879
1
L
Baron Samedi
3,791
421
13
1
0
108,975
0
L
Susano
4,798
533
48
5
0
186,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role