Player Matchup

Scylla
Scylla
SSXXMM99
Scylla
Level 101
God Stats
8W - 6L
1,514 SR
Queue Stats
211W - 188L
1,529 Elo+
Solo
Cthulhu
Cthulhu
SorrowsWorld
Cthulhu
Level 86
God Stats
2W - 6L
1,395 SR
Queue Stats
618W - 605L
1,503 Elo+
Solo
Charybdis
Charybdis
WedjerMaster
Charybdis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 244L
1,410 Elo+
Solo
Mercury
Mercury
e_delarosa
Mercury
Level 82
God Stats
9W - 9L
1,218 SR
Queue Stats
644W - 611L
1,525 Elo+
Party 1
Cerberus
Cerberus
eduardox12003
Cerberus
Level 71
God Stats
19W - 23L
1,536 SR
Queue Stats
519W - 502L
1,506 Elo+
Party 1
Team Averages
Level 79
1,433 SR
1,495 Elo+

VS

Team Averages
Level 94
1,509 SR
1,482 Elo+
Horus
Horus
Covfee
Horus
Level 109
God Stats
29W - 23L
1,575 SR
Queue Stats
680W - 661L
1,476 Elo+
Party 2
He Bo
He Bo
SirBruhh
He Bo
Level 67
God Stats
21W - 26L
1,516 SR
Queue Stats
433W - 425L
1,473 Elo+
Party 2
Zhong Kui
Zhong Kui
Sonjaya11
Zhong Kui
Level 65
God Stats
7W - 8L
1,411 SR
Queue Stats
389W - 336L
1,505 Elo+
Solo
Charybdis
Charybdis
Tyjumei
Charybdis
Level 127
God Stats
89W - 89L
1,541 SR
Queue Stats
782W - 768L
1,467 Elo+
Party 2
Eset
Eset
gmata210
Eset
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SSXXMM99
Scylla
18
4 / 1 / 5
11,075
554
9,731
8,095
2,575
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
SorrowsWorld
Cthulhu
17
1 / 5 / 3
10,635
532
10,519
16,424
8,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charybdis
WedjerMaster
Charybdis
16
2 / 7 / 4
9,929
496
5,901
13,583
3,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
e_delarosa
Mercury
16
8 / 5 / 6
10,521
526
11,197
15,222
5,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
eduardox12003
Cerberus
13
1 / 6 / 4
8,522
426
4,949
26,051
15,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Covfee
Horus
13
2 / 1 / 9
9,227
461
5,520
12,529
11,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
SirBruhh
He Bo
19
9 / 2 / 5
12,201
610
17,109
12,966
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Sonjaya11
Zhong Kui
19
5 / 5 / 7
11,854
593
14,541
15,494
12,403
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Tyjumei
Charybdis
18
7 / 3 / 6
11,515
576
12,134
15,611
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
15
1 / 5 / 8
9,178
459
9,282
10,049
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
16
Kills
24
24
Deaths
16
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Horus
Covfee
Horus
2
1
9
6.5
L
Scylla
SSXXMM99
Scylla
4
1
5
6.5
W
He Bo
SirBruhh
He Bo
9
2
5
5.75
W
Zhong Kui
Sonjaya11
Zhong Kui
5
5
7
1.7
L
Cthulhu
SorrowsWorld
Cthulhu
1
5
3
0.5
W
Charybdis
Tyjumei
Charybdis
7
3
6
3.33
L
Charybdis
WedjerMaster
Charybdis
2
7
4
0.57
L
Mercury
e_delarosa
Mercury
8
5
6
2.2
L
Cerberus
eduardox12003
Cerberus
1
6
4
0.5
W
Eset
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,297
Damage
58,586
79,375
Taken
66,649
35,510
Mitigated
38,186
13,408
Healing
30,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Covfee
Horus
5,520
2,271
2,020
4,327
12,529
11,651
561
3,585
8,898
0
22,939
L
Scylla
SSXXMM99
Scylla
9,731
1,276
0
1,737
8,095
2,575
131
4,763
3,032
80,952
0
W
He Bo
SirBruhh
He Bo
17,109
2,016
191
7,881
12,966
4,818
1,108
5,528
7,346
88,313
0
W
Zhong Kui
Sonjaya11
Zhong Kui
14,541
623
0
5,796
15,494
12,403
1,642
6,899
8,559
77,161
0
L
Cthulhu
SorrowsWorld
Cthulhu
10,519
244
489
2,661
16,424
8,590
294
12,724
3,627
72,954
0
W
Charybdis
Tyjumei
Charybdis
12,134
7,555
0
7,188
15,611
5,128
1,447
4,114
11,421
0
76,079
L
Charybdis
WedjerMaster
Charybdis
5,901
2,405
0
2,271
13,583
3,505
1,005
679
12,904
0
62,099
L
Mercury
e_delarosa
Mercury
11,197
4,949
0
1,120
15,222
5,559
0
7,586
7,472
0
70,179
L
Cerberus
eduardox12003
Cerberus
4,949
816
0
5,130
26,051
15,281
0
14,389
11,408
27,848
0
W
Eset
9,282
1,484
868
2,488
10,049
4,186
959
5,112
4,881
48,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,682
Gold Earned
53,975
571
Minions Killed
546
0
Camps Cleared
0
1,869,497
Distance Traveled
1,789,068
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,227
461
36
2
0
327,312
1
L
Scylla
11,075
554
170
9
0
382,761
8
W
He Bo
12,201
610
134
7
0
386,243
3
W
Zhong Kui
11,854
593
157
8
0
342,613
1
L
Cthulhu
10,635
532
166
8
0
365,928
3
W
Charybdis
11,515
576
125
6
0
360,287
2
L
Charybdis
9,929
496
99
5
0
341,510
0
L
Mercury
10,521
526
95
5
0
434,284
0
L
Cerberus
8,522
426
41
2
0
345,014
0
W
Eset
9,178
459
94
5
0
372,613
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role