Player Matchup

Scylla
Scylla
 
Scylla
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BredToGame
Ares
Level 24
God Stats
5W - 0L
1,940 SR
Queue Stats
106W - 100L
1,592 Elo+
Solo
Tyr
Tyr
CalaSIMP
Tyr
Level 13
God Stats
2W - 0L
1,611 SR
Queue Stats
18W - 8L
1,752 Elo+
Solo
Apollo
Apollo
nikkitas
Apollo
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 39L
1,950 Elo+
Solo
Team Averages
Level 18
1,610 SR
1,659 Elo+

VS

Team Averages
Level 17
1,533 SR
1,663 Elo+
Olorun
Olorun
Bobby922
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,627 Elo+
Solo
Cerberus
Cerberus
Progri
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,601 Elo+
Solo
Fenrir
Fenrir
R4ziiYT
Fenrir
Level 28
God Stats
3W - 2L
1,733 SR
Queue Stats
4W - 5L
1,768 Elo+
Solo
Chang'e
Chang'e
Ruthv2n
Chang'e
Level 25
God Stats
5W - 3L
1,678 SR
Queue Stats
234W - 201L
1,676 Elo+
Solo
Charybdis
Charybdis
Waloom
Charybdis
Level 18
God Stats
2W - 2L
1,255 SR
Queue Stats
89W - 63L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
12 / 3 / 3
11,614
683
13,852
8,498
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
 
Loki
16
7 / 4 / 5
10,159
598
5,622
11,184
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 9
10,095
594
7,441
12,373
13,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 4 / 4
10,552
621
11,675
18,344
17,407
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
nikkitas
Apollo
18
2 / 0 / 1
10,945
644
3,831
12,378
4,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bobby922
Olorun
6
0 / 2 / 1
5,816
342
1,181
4,518
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Progri
Cerberus
10
0 / 8 / 1
6,282
370
1,940
13,444
9,338
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
R4ziiYT
Fenrir
12
5 / 12 / 3
8,373
493
8,817
17,673
6,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Ruthv2n
Chang'e
12
3 / 4 / 3
8,146
479
7,200
12,628
5,786
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Waloom
Charybdis
16
2 / 3 / 0
9,542
561
8,199
8,905
3,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
29
Kills
10
12
Deaths
29
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
3
3
4.5
W
Loki
 
Loki
7
4
5
2.38
L
Olorun
Bobby922
Olorun
0
2
1
0.25
W
4
1
9
8.5
W
4
4
4
1.5
L
Cerberus
Progri
Cerberus
0
8
1
0.06
L
Fenrir
R4ziiYT
Fenrir
5
12
3
0.54
L
Chang'e
Ruthv2n
Chang'e
3
4
3
1.13
L
Charybdis
Waloom
Charybdis
2
3
0
0.67
W
Apollo
nikkitas
Apollo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,421
Damage
27,337
62,777
Taken
57,168
43,030
Mitigated
25,769
17,449
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,852
2,674
0
1,512
8,498
3,438
2,346
1,660
6,838
81,038
0
W
Loki
 
Loki
5,622
1,645
0
3,546
11,184
4,190
891
1,228
9,956
0
52,830
L
Olorun
Bobby922
Olorun
1,181
894
0
1,338
4,518
1,216
0
3,125
1,177
10,663
0
W
7,441
472
0
601
12,373
13,096
251
1,062
11,311
42,832
0
W
11,675
1,043
0
6,822
18,344
17,407
1,491
6,244
12,100
0
64,869
L
Cerberus
Progri
Cerberus
1,940
230
0
1,571
13,444
9,338
118
7,666
5,603
20,189
0
L
Fenrir
R4ziiYT
Fenrir
8,817
2,714
0
1,390
17,673
6,112
0
6,750
10,853
0
32,543
L
Chang'e
Ruthv2n
Chang'e
7,200
1,124
266
6,265
12,628
5,786
260
1,626
11,002
37,329
0
L
Charybdis
Waloom
Charybdis
8,199
5,435
0
2,793
8,905
3,317
360
1,665
7,240
0
69,167
W
Apollo
nikkitas
Apollo
3,831
2,012
0
4,968
12,378
4,899
2,898
322
12,056
0
109,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,365
Gold Earned
38,159
614
Minions Killed
323
0
Camps Cleared
0
1,701,201
Distance Traveled
1,170,660
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,614
683
155
9
0
301,653
2
W
Loki
10,159
598
96
6
0
340,595
2
L
Olorun
5,816
342
20
1
0
111,793
1
W
Ares
10,095
594
50
3
0
351,987
5
W
Tyr
10,552
621
126
7
0
342,647
1
L
Cerberus
6,282
370
42
2
0
258,759
2
L
Fenrir
8,373
493
55
3
0
276,875
0
L
Chang'e
8,146
479
79
5
0
223,544
2
L
Charybdis
9,542
561
127
7
0
299,689
6
W
Apollo
10,945
644
187
11
0
364,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role