Player Matchup

Cthulhu
Cthulhu
Domnu_Dean
Cthulhu
Level 68
God Stats
128W - 128L
1,496 SR
Queue Stats
228W - 282L
1,395 Elo+
Solo
Persephone
Persephone
Yami_Drahcir
Persephone
Level 101
God Stats
1W - 2L
1,423 SR
Queue Stats
10W - 11L
1,433 Elo+
Party 1
Tiamat
Tiamat
itzXtra
Tiamat
Level 83
God Stats
5W - 5L
1,426 SR
Queue Stats
6W - 6L
1,419 Elo+
Party 1
Team Averages
Level 84
1,448 SR
1,416 Elo+

VS

Team Averages
Level 109
1,607 SR
1,439 Elo+
Medusa
Medusa
ABU-MOH
Medusa
Level 128
God Stats
58W - 41L
1,544 SR
Queue Stats
229W - 197L
1,554 Elo+
Party 2
Baron Samedi
Baron Samedi
AlanStown
Baron Samedi
Level 71
God Stats
5W - 11L
1,697 SR
Queue Stats
48W - 88L
1,312 Elo+
Solo
Ymir
Ymir
Crusheerz
Ymir
Level 129
God Stats
23W - 18L
1,579 SR
Queue Stats
380W - 330L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Domnu_Dean
Cthulhu
9
1 / 4 / 9
6,642
664
3,819
8,751
6,452
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Yami_Drahcir
Persephone
13
10 / 3 / 4
9,212
921
11,252
6,293
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
itzXtra
Tiamat
11
3 / 3 / 8
7,294
729
5,605
6,816
5,067
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ABU-MOH
Medusa
12
8 / 4 / 1
7,907
791
11,913
7,838
3,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
AlanStown
Baron Samedi
9
1 / 6 / 6
6,483
648
3,590
7,530
2,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
9
1 / 4 / 6
6,501
650
2,623
9,099
9,855
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
14
Kills
10
10
Deaths
14
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
ABU-MOH
Medusa
8
4
1
2.13
L
Baron Samedi
AlanStown
Baron Samedi
1
6
6
0.67
L
Ymir
1
4
6
1
W
Cthulhu
Domnu_Dean
Cthulhu
1
4
9
1.38
W
Persephone
Yami_Drahcir
Persephone
10
3
4
4
W
Tiamat
itzXtra
Tiamat
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,676
Damage
18,126
21,860
Taken
24,467
13,447
Mitigated
15,649
5,592
Healing
4,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ABU-MOH
Medusa
11,913
5,521
0
1,619
7,838
3,000
0
7,102
615
0
35,574
L
Baron Samedi
AlanStown
Baron Samedi
3,590
347
251
474
7,530
2,794
0
6,655
687
9,332
0
L
Ymir
2,623
303
0
1,885
9,099
9,855
0
6,823
2,139
7,723
0
W
Cthulhu
Domnu_Dean
Cthulhu
3,819
13
1,125
629
8,751
6,452
0
2,419
6,332
12,785
0
W
Persephone
Yami_Drahcir
Persephone
11,252
682
389
1,881
6,293
1,928
105
2,033
4,257
30,049
0
W
Tiamat
itzXtra
Tiamat
5,605
544
105
1,463
6,816
5,067
0
2,145
4,671
15,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,148
Gold Earned
20,891
91
Minions Killed
92
4
Camps Cleared
2
535,914
Distance Traveled
457,955
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,907
791
63
6
1
153,958
1
L
Baron Samedi
6,483
648
14
1
1
163,480
3
L
Ymir
6,501
650
15
2
0
140,517
1
W
Cthulhu
6,642
664
19
2
0
179,994
4
W
Persephone
9,212
921
53
5
1
181,234
1
W
Tiamat
7,294
729
19
2
3
174,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role