Player Matchup

Osiris
Osiris
DOVah-KROniid_
Osiris
Level 98
God Stats
8W - 11L
1,536 SR
Queue Stats
217W - 235L
1,374 Elo+
Solo
Loki
Loki
FisherPrice145
Loki
Level 108
God Stats
11W - 22L
1,472 SR
Queue Stats
586W - 685L
1,384 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Givemeyowallet
Morgan Le Fay
Level 5
God Stats
9W - 7L
1,500 SR
Queue Stats
48W - 39L
1,148 Elo+
Party 1
Cerberus
Cerberus
lil_C-1000
Cerberus
Level 46
God Stats
6W - 13L
1,435 SR
Queue Stats
137W - 173L
1,306 Elo+
Party 1
Skadi
Skadi
xxdeseox
Skadi
Level 83
God Stats
0W - 2L
1,139 SR
Queue Stats
136W - 153L
1,351 Elo+
Party 1
Team Averages
Level 68
1,416 SR
1,313 Elo+

VS

Team Averages
Level 55
1,409 SR
1,323 Elo+
Ymir
Ymir
BOT-AHOLIC
Ymir
Level 41
God Stats
6W - 4L
1,500 SR
Queue Stats
387W - 392L
1,255 Elo+
Party 2
Hercules
Hercules
Papa_Drunk
Hercules
Level 41
God Stats
25W - 34L
1,294 SR
Queue Stats
738W - 798L
1,255 Elo+
Party 2
Baron Samedi
Baron Samedi
ShriveledSack69
Baron Samedi
Level 28
God Stats
88W - 82L
1,348 SR
Queue Stats
216W - 227L
1,319 Elo+
Party 2
Charybdis
Charybdis
Sraxil
Charybdis
Level 102
God Stats
9W - 6L
1,574 SR
Queue Stats
166W - 147L
1,452 Elo+
Solo
Ullr
Ullr
WoN1-retro_YT
Ullr
Level 61
God Stats
7W - 7L
1,327 SR
Queue Stats
391W - 467L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 4
11,413
519
18,166
16,035
16,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

18
8 / 2 / 4
12,009
546
6,970
14,813
6,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Givemeyowallet
Morgan Le Fay
15
5 / 7 / 3
10,157
462
16,484
14,181
4,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
lil_C-1000
Cerberus
12
1 / 8 / 4
8,367
380
7,253
20,849
8,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
xxdeseox
Skadi
15
6 / 7 / 1
10,162
462
9,896
14,982
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 14
10,711
487
5,544
16,272
17,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Papa_Drunk
Hercules
17
1 / 4 / 6
11,402
518
5,665
19,455
14,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
ShriveledSack69
Baron Samedi
19
7 / 7 / 7
12,007
546
18,881
17,824
8,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Sraxil
Charybdis
16
5 / 3 / 9
10,732
488
13,459
11,965
4,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
12 / 6 / 3
12,916
587
13,043
17,515
6,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
67
24
Kills
28
28
Deaths
24
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
4
14
2.5
L
4
4
4
1.5
L
8
2
4
5
L
Morgan Le Fay
Givemeyowallet
Morgan Le Fay
5
7
3
0.93
W
Hercules
Papa_Drunk
Hercules
1
4
6
1
W
Baron Samedi
ShriveledSack69
Baron Samedi
7
7
7
1.5
W
Charybdis
Sraxil
Charybdis
5
3
9
3.17
W
12
6
3
2.25
L
Cerberus
lil_C-1000
Cerberus
1
8
4
0.38
L
Skadi
xxdeseox
Skadi
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,769
Damage
56,592
80,860
Taken
83,031
41,400
Mitigated
50,251
14,454
Healing
19,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,544
1,297
462
1,877
16,272
17,119
233
7,346
8,926
18,013
0
L
18,166
6,532
0
1,681
16,035
16,318
145
2,141
13,894
12,028
70,761
L
6,970
2,451
0
2,841
14,813
6,542
275
3,964
10,849
0
84,648
L
Morgan Le Fay
Givemeyowallet
Morgan Le Fay
16,484
1,983
0
3,297
14,181
4,875
480
6,530
7,651
52,199
0
W
Hercules
Papa_Drunk
Hercules
5,665
2,710
0
5,791
19,455
14,465
928
3,338
16,117
0
50,245
W
Baron Samedi
ShriveledSack69
Baron Samedi
18,881
1,652
2,116
5,812
17,824
8,298
1,286
9,579
8,245
76,812
0
W
Charybdis
Sraxil
Charybdis
13,459
6,243
0
2,646
11,965
4,135
569
3,116
8,849
0
74,036
W
13,043
5,330
0
901
17,515
6,234
1,624
4,320
13,195
0
74,772
L
Cerberus
lil_C-1000
Cerberus
7,253
365
0
3,322
20,849
8,750
0
7,558
13,291
26,970
0
L
Skadi
xxdeseox
Skadi
9,896
3,387
0
3,313
14,982
4,915
1,342
4,232
10,750
0
55,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,108
Gold Earned
57,768
479
Minions Killed
453
0
Camps Cleared
0
1,866,225
Distance Traveled
1,952,737
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,711
487
20
1
0
408,771
1
L
Osiris
11,413
519
134
6
0
408,787
0
L
Loki
12,009
546
135
6
0
435,251
2
L
Morgan Le Fay
10,157
462
82
4
0
293,672
1
W
Hercules
11,402
518
114
5
0
419,222
6
W
Baron Samedi
12,007
546
111
5
0
389,733
4
W
Charybdis
10,732
488
106
5
0
352,838
3
W
Ullr
12,916
587
102
5
0
382,173
0
L
Cerberus
8,367
380
36
2
0
370,234
1
L
Skadi
10,162
462
92
4
0
358,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role