Player Matchup

Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Ankill
Anubis
Level 19
God Stats
0W - 2L
1,693 SR
Queue Stats
2W - 4L
1,314 Elo+
Party 2
Medusa
Medusa
EviganMD
Medusa
Level 26
God Stats
0W - 1L
1,702 SR
Queue Stats
3W - 5L
1,356 Elo+
Party 2
Cerberus
Cerberus
net0ut
Cerberus
Level 16
God Stats
0W - 2L
1,567 SR
Queue Stats
0W - 5L
1,032 Elo+
Party 1
Team Averages
Level 22
1,615 SR
1,301 Elo+

VS

Team Averages
Level 61
1,818 SR
1,721 Elo+
Zhong Kui
Zhong Kui
C4tX0rR0CcUDd4
Zhong Kui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 3L
1,794 Elo+
Party 3
Ne Zha
Ne Zha
IoniGaymer
Ne Zha
Level 124
God Stats
1W - 0L
1,963 SR
Queue Stats
20W - 6L
1,736 Elo+
Party 3
Erlang Shen
Erlang Shen
MαrcøsΣαpαn
Erlang Shen
Level 27
God Stats
3W - 0L
1,986 SR
Queue Stats
18W - 1L
1,781 Elo+
Party 3
Cerberus
Cerberus
berja004
Cerberus
Level 65
God Stats
1W - 1L
1,824 SR
Queue Stats
16W - 12L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 6 / 3
8,732
624
3,088
11,937
8,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Ankill
Anubis
16
3 / 6 / 4
10,192
728
8,660
10,024
4,520
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
EviganMD
Medusa
16
3 / 6 / 3
10,363
740
9,563
12,970
4,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
net0ut
Cerberus
15
2 / 5 / 3
10,258
733
9,480
21,809
19,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
C4tX0rR0CcUDd4
Zhong Kui
17
8 / 1 / 8
11,692
835
20,260
12,121
9,861
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
IoniGaymer
Ne Zha
16
4 / 3 / 13
11,368
812
11,094
14,199
6,813
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
MαrcøsΣαpαn
Erlang Shen
17
7 / 3 / 10
11,743
839
13,645
14,096
7,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
berja004
Cerberus
16
4 / 1 / 12
11,523
823
4,809
15,087
17,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
8
Kills
23
23
Deaths
8
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
6
3
0.25
L
Anubis
Ankill
Anubis
3
6
4
0.83
W
Zhong Kui
C4tX0rR0CcUDd4
Zhong Kui
8
1
8
12
L
Medusa
EviganMD
Medusa
3
6
3
0.75
W
Ne Zha
IoniGaymer
Ne Zha
4
3
13
3.5
W
Erlang Shen
MαrcøsΣαpαn
Erlang Shen
7
3
10
4
W
Cerberus
berja004
Cerberus
4
1
12
10
L
Cerberus
net0ut
Cerberus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,791
Damage
49,808
56,740
Taken
55,503
36,182
Mitigated
41,876
9,336
Healing
17,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,088
387
2,153
2,833
11,937
8,089
0
4,339
7,598
26,552
0
L
Anubis
Ankill
Anubis
8,660
120
0
0
10,024
4,520
0
1,788
8,236
32,666
0
W
Zhong Kui
C4tX0rR0CcUDd4
Zhong Kui
20,260
2,396
0
4,681
12,121
9,861
2,605
6,264
5,857
48,446
0
L
Medusa
EviganMD
Medusa
9,563
2,937
0
896
12,970
4,460
0
5,621
7,349
0
47,631
W
Ne Zha
IoniGaymer
Ne Zha
11,094
2,922
0
5,257
14,199
6,813
791
5,614
7,805
0
43,643
W
Erlang Shen
MαrcøsΣαpαn
Erlang Shen
13,645
7,627
0
5,373
14,096
7,868
2,119
5,410
8,686
0
48,334
W
Cerberus
berja004
Cerberus
4,809
733
0
2,339
15,087
17,334
438
4,652
10,435
21,269
0
L
Cerberus
net0ut
Cerberus
9,480
643
0
3,454
21,809
19,113
0
13,720
8,089
28,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,545
Gold Earned
46,326
234
Minions Killed
229
9
Camps Cleared
13
875,242
Distance Traveled
1,087,641
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,732
624
42
3
1
217,855
4
L
Anubis
10,192
728
60
4
4
190,448
4
W
Zhong Kui
11,692
835
65
5
3
238,656
1
L
Medusa
10,363
740
73
5
3
247,704
0
W
Ne Zha
11,368
812
63
5
6
321,148
1
W
Erlang Shen
11,743
839
53
4
3
274,825
4
W
Cerberus
11,523
823
48
3
1
253,012
0
L
Cerberus
10,258
733
59
4
1
219,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role