Player Matchup

Fenrir
Fenrir
D33znuuts420
Fenrir
Level 16
God Stats
8W - 9L
1,506 SR
Queue Stats
47W - 61L
1,431 Elo+
Party 3
Discordia
Discordia
Noxxc13
Discordia
Level 29
God Stats
8W - 7L
1,453 SR
Queue Stats
130W - 143L
1,519 Elo+
Party 2
Charybdis
Charybdis
Zenless94
Charybdis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 90L
1,464 Elo+
Party 3
Artemis
Artemis
player1jpg
Artemis
Level 29
God Stats
113W - 103L
1,517 SR
Queue Stats
293W - 353L
1,432 Elo+
Party 3
Cerberus
Cerberus
spark_zx
Cerberus
Level 29
God Stats
7W - 4L
1,534 SR
Queue Stats
142W - 130L
1,524 Elo+
Party 2
Team Averages
Level 28
1,502 SR
1,474 Elo+

VS

Team Averages
Level 45
1,596 SR
1,514 Elo+
Ao Kuang
Ao Kuang
Mircat31
Ao Kuang
Level 25
God Stats
26W - 17L
1,626 SR
Queue Stats
220W - 206L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
RAYGUNZ
Sun Wukong
Level 4
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Charybdis
Charybdis
RolenCorp
Charybdis
Level 26
God Stats
2W - 4L
1,717 SR
Queue Stats
103W - 103L
1,543 Elo+
Solo
Loki
Loki
Schnitzelberger
Loki
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 73L
1,507 Elo+
Party 1
Zeus
Zeus
simonpaquin69
Zeus
Level 147
God Stats
0W - 1L
1,839 SR
Queue Stats
6W - 4L
1,513 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
8 / 7 / 16
13,742
1,057
16,945
20,590
14,905
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
Noxxc13
Discordia
20
5 / 4 / 18
13,041
1,003
18,494
9,650
3,865
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Zenless94
Charybdis
20
9 / 2 / 21
14,678
1,129
19,042
10,590
4,242
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
player1jpg
Artemis
20
15 / 5 / 19
15,812
1,216
22,047
13,993
6,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
spark_zx
Cerberus
20
5 / 5 / 23
13,609
1,047
16,601
19,281
31,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Mircat31
Ao Kuang
20
10 / 8 / 11
14,739
1,134
19,835
22,359
8,604
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
RAYGUNZ
Sun Wukong
19
1 / 10 / 11
11,832
910
3,052
24,924
19,213
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
RolenCorp
Charybdis
19
2 / 4 / 11
12,988
999
10,609
16,851
6,701
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
5 / 13 / 8
12,563
966
12,215
20,608
7,692
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 7 / 11
13,816
1,063
24,803
14,461
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
75
42
Kills
23
23
Deaths
42
97
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
7
16
2.29
L
Ao Kuang
Mircat31
Ao Kuang
10
8
11
1.94
W
Discordia
Noxxc13
Discordia
5
4
18
3.5
L
Sun Wukong
RAYGUNZ
Sun Wukong
1
10
11
0.65
L
Charybdis
RolenCorp
Charybdis
2
4
11
1.88
L
5
13
8
0.69
W
Charybdis
Zenless94
Charybdis
9
2
21
9.75
W
Artemis
player1jpg
Artemis
15
5
19
4.9
L
5
7
11
1.5
W
Cerberus
spark_zx
Cerberus
5
5
23
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,129
Damage
70,514
74,104
Taken
99,203
60,660
Mitigated
47,187
4,370
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,945
3,143
0
667
20,590
14,905
0
12,102
8,488
3,260
25,356
L
Ao Kuang
Mircat31
Ao Kuang
19,835
4,734
0
2,811
22,359
8,604
0
9,971
12,388
27,397
0
W
Discordia
Noxxc13
Discordia
18,494
1,030
0
600
9,650
3,865
0
6,943
2,707
43,693
0
L
Sun Wukong
RAYGUNZ
Sun Wukong
3,052
704
0
1,205
24,924
19,213
0
7,406
17,518
3,417
12,419
L
Charybdis
RolenCorp
Charybdis
10,609
6,626
190
4,633
16,851
6,701
0
7,073
9,778
0
64,252
L
12,215
2,663
0
0
20,608
7,692
0
7,396
13,212
0
22,480
W
Charybdis
Zenless94
Charybdis
19,042
15,359
0
692
10,590
4,242
0
7,060
3,530
0
62,525
W
Artemis
player1jpg
Artemis
22,047
13,446
0
1,061
13,993
6,067
0
10,028
3,965
0
47,991
L
24,803
3,617
13
1,616
14,461
4,977
0
5,183
9,278
59,993
0
W
Cerberus
spark_zx
Cerberus
16,601
1,245
0
1,350
19,281
31,581
0
9,087
10,194
29,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,882
Gold Earned
65,938
282
Minions Killed
255
7
Camps Cleared
8
1,203,886
Distance Traveled
1,110,691
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,742
1,057
36
3
2
261,892
0
L
Ao Kuang
14,739
1,134
13
1
2
245,639
0
W
Discordia
13,041
1,003
71
5
4
212,280
2
L
Sun Wukong
11,832
910
25
2
0
184,906
1
L
Charybdis
12,988
999
118
9
4
219,047
0
L
Loki
12,563
966
12
1
2
242,794
0
W
Charybdis
14,678
1,129
104
8
1
249,562
0
W
Artemis
15,812
1,216
53
4
0
252,883
0
L
Zeus
13,816
1,063
87
7
0
218,305
1
W
Cerberus
13,609
1,047
18
1
0
227,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role