Player Matchup

Fenrir
Fenrir
Alpha4shot4kills
Fenrir
Level 15
God Stats
1W - 1L
1,365 SR
Queue Stats
13W - 7L
1,676 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Head_Psych0
Morgan Le Fay
Level 16
God Stats
4W - 9L
1,496 SR
Queue Stats
19W - 20L
1,411 Elo+
Solo
Hercules
Hercules
IxMUFC MATTYxI
Hercules
Level 21
God Stats
26W - 27L
1,426 SR
Queue Stats
56W - 54L
1,426 Elo+
Solo
Danzaburou
Danzaburou
The3rd_neliel
Danzaburou
Level 29
God Stats
2W - 4L
1,325 SR
Queue Stats
442W - 544L
1,437 Elo+
Solo
Yemoja
Yemoja
WaZe9000
Yemoja
Level 29
God Stats
4W - 5L
1,398 SR
Queue Stats
281W - 329L
1,443 Elo+
Solo
Team Averages
Level 22
1,402 SR
1,478 Elo+

VS

Team Averages
Level 20
1,477 SR
1,450 Elo+
Neith
Neith
ErRorツ
Neith
Level 17
God Stats
0W - 1L
1,467 SR
Queue Stats
5W - 3L
1,537 Elo+
Party 1
Anubis
Anubis
MrWombloid
Anubis
Level 26
God Stats
5W - 8L
1,478 SR
Queue Stats
570W - 613L
1,430 Elo+
Solo
Yemoja
Yemoja
RoMChe94
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,411 Elo+
Solo
Bakasura
Bakasura
SnakeEater776
Bakasura
Level 17
God Stats
2W - 2L
1,390 SR
Queue Stats
8W - 6L
1,537 Elo+
Party 1
Jormungandr
Jormungandr
Woutttz
Jormungandr
Level 28
God Stats
2W - 1L
1,552 SR
Queue Stats
91W - 125L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 1 / 7
16,452
609
29,395
29,421
21,698
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Head_Psych0
Morgan Le Fay
18
3 / 3 / 9
12,702
470
9,939
17,865
7,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
20
3 / 2 / 7
14,564
539
11,167
23,609
21,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
The3rd_neliel
Danzaburou
18
7 / 9 / 7
13,300
493
20,190
20,856
8,171
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
WaZe9000
Yemoja
18
5 / 1 / 15
13,470
499
6,889
15,133
24,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ErRorツ
Neith
14
1 / 12 / 8
10,133
375
10,056
22,862
6,686
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
MrWombloid
Anubis
19
3 / 6 / 1
12,297
455
25,973
29,381
19,349
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
RoMChe94
Yemoja
17
3 / 4 / 1
10,863
402
3,355
12,522
14,217
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
SnakeEater776
Bakasura
15
6 / 13 / 1
11,071
410
9,355
20,655
7,290
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Woutttz
Jormungandr
15
3 / 6 / 6
10,411
386
11,106
23,959
14,553
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
39
Kills
16
16
Deaths
41
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
21
1
7
24.5
L
Neith
ErRorツ
Neith
1
12
8
0.42
W
Morgan Le Fay
Head_Psych0
Morgan Le Fay
3
3
9
2.5
W
Hercules
3
2
7
3.25
L
Anubis
MrWombloid
Anubis
3
6
1
0.58
L
Yemoja
RoMChe94
Yemoja
3
4
1
0.88
L
Bakasura
SnakeEater776
Bakasura
6
13
1
0.5
W
Danzaburou
The3rd_neliel
Danzaburou
7
9
7
1.17
W
Yemoja
WaZe9000
Yemoja
5
1
15
12.5
L
Jormungandr
Woutttz
Jormungandr
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,580
Damage
59,845
106,884
Taken
109,379
82,814
Mitigated
62,095
45,474
Healing
26,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,395
7,432
0
15,065
29,421
21,698
0
9,219
20,030
1,009
183,107
L
Neith
ErRorツ
Neith
10,056
4,627
0
5,841
22,862
6,686
63
4,559
18,303
0
51,131
W
Morgan Le Fay
Head_Psych0
Morgan Le Fay
9,939
1,576
36
6,754
17,865
7,524
1,722
6,682
10,968
73,590
0
W
Hercules
11,167
3,992
0
9,804
23,609
21,204
647
15,216
8,355
0
65,132
L
Anubis
MrWombloid
Anubis
25,973
974
0
16,390
29,381
19,349
559
2,155
27,226
105,481
0
L
Yemoja
RoMChe94
Yemoja
3,355
328
479
166
12,522
14,217
0
3,004
9,518
38,381
0
L
Bakasura
SnakeEater776
Bakasura
9,355
5,575
0
2,247
20,655
7,290
642
3,328
17,327
0
38,692
W
Danzaburou
The3rd_neliel
Danzaburou
20,190
11,430
234
6,454
20,856
8,171
1,694
9,329
11,386
0
92,402
W
Yemoja
WaZe9000
Yemoja
6,889
1,345
2,878
4,249
15,133
24,217
493
3,908
11,015
34,425
0
L
Jormungandr
Woutttz
Jormungandr
11,106
2,304
582
530
23,959
14,553
84
4,109
19,850
47,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,488
Gold Earned
54,775
597
Minions Killed
413
0
Camps Cleared
0
2,419,258
Distance Traveled
2,299,859
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,452
609
197
7
0
540,790
4
L
Neith
10,133
375
68
3
0
437,713
0
W
Morgan Le Fay
12,702
470
101
4
0
429,803
0
W
Hercules
14,564
539
131
5
0
523,825
0
L
Anubis
12,297
455
160
6
0
379,067
6
L
Yemoja
10,863
402
69
3
0
445,514
2
L
Bakasura
11,071
410
55
2
0
544,208
5
W
Danzaburou
13,300
493
118
4
0
457,583
0
W
Yemoja
13,470
499
50
2
0
467,257
0
L
Jormungandr
10,411
386
61
2
0
493,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role