Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Neo-NobleNoir
Cthulhu
Level 130
God Stats
7W - 1L
1,594 SR
Queue Stats
86W - 83L
1,447 Elo+
Solo
Medusa
Medusa
TheHappyKillMore
Medusa
Level 83
God Stats
1W - 3L
1,234 SR
Queue Stats
20W - 22L
1,505 Elo+
Party 1
Team Averages
Level 85
1,442 SR
1,484 Elo+

VS

Team Averages
Level 86
1,410 SR
1,474 Elo+
Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FABIANPE
Merlin
Level 103
God Stats
28W - 34L
1,436 SR
Queue Stats
65W - 70L
1,396 Elo+
Solo
Charybdis
Charybdis
zMasson
Charybdis
Level 86
God Stats
0W - 2L
1,296 SR
Queue Stats
30W - 28L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
13 / 0 / 3
9,589
872
8,615
7,270
2,656
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
12
1 / 0 / 16
8,759
796
5,899
14,426
11,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 0 / 11
8,128
739
5,343
6,166
2,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 4 / 0
6,332
576
4,377
6,797
2,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
FABIANPE
Merlin
9
0 / 6 / 0
6,435
585
7,013
6,467
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
zMasson
Charybdis
9
0 / 7 / 0
6,265
570
3,046
9,356
2,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
17
Kills
0
0
Deaths
17
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
13
0
3
14.5
L
Loki
 
Loki
0
4
0
0
L
Merlin
FABIANPE
Merlin
0
6
0
0
W
Cthulhu
1
0
16
9
W
3
0
11
8.5
L
Charybdis
zMasson
Charybdis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,857
Damage
14,436
27,862
Taken
22,620
16,449
Mitigated
6,170
14,236
Healing
1,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,615
414
4,549
4,597
7,270
2,656
977
2,838
4,432
27,864
0
L
Loki
 
Loki
4,377
530
137
79
6,797
2,195
0
2,851
3,946
0
16,577
L
Merlin
FABIANPE
Merlin
7,013
43
76
30
6,467
1,479
0
5,017
1,450
27,989
0
W
Cthulhu
5,899
143
938
3,045
14,426
11,747
131
2,365
12,061
24,741
0
W
5,343
2,237
0
1,107
6,166
2,046
1,385
2,475
3,691
0
30,475
L
Charybdis
zMasson
Charybdis
3,046
2,275
0
910
9,356
2,496
0
7,285
2,071
0
10,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,476
Gold Earned
19,032
131
Minions Killed
97
6
Camps Cleared
3
679,258
Distance Traveled
528,881
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,589
872
35
3
4
216,121
0
L
Loki
6,332
576
24
2
1
202,166
0
L
Merlin
6,435
585
53
5
1
174,049
4
W
Cthulhu
8,759
796
34
3
0
237,943
1
W
Medusa
8,128
739
62
6
2
225,194
3
L
Charybdis
6,265
570
20
2
1
152,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role