Player Matchup

Ne Zha
Ne Zha
Altbeatz02
Ne Zha
Level 74
God Stats
1W - 0L
1,167 SR
Queue Stats
130W - 93L
1,547 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Beenibb
Kumbhakarna
Level 20
God Stats
16W - 11L
1,259 SR
Queue Stats
165W - 158L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
FS4MARINE
Danzaburou
Level 38
God Stats
10W - 10L
1,455 SR
Queue Stats
133W - 122L
1,419 Elo+
Party 2
Team Averages
Level 44
1,294 SR
1,473 Elo+

VS

Team Averages
Level 29
1,469 SR
1,275 Elo+
Medusa
Medusa
Cthulhukid
Medusa
Level 6
God Stats
0W - 1L
1,697 SR
Queue Stats
4W - 12L
1,031 Elo+
Party 1
Baron Samedi
Baron Samedi
LFGG
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Phatkat033
Cthulhu
Level 66
God Stats
1W - 6L
1,209 SR
Queue Stats
231W - 345L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Altbeatz02
Ne Zha
17
12 / 7 / 9
15,382
732
18,902
18,287
13,948
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
Beenibb
Kumbhakarna
17
2 / 4 / 16
13,587
647
11,220
23,477
18,817
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
FS4MARINE
Danzaburou
19
12 / 3 / 13
16,183
771
36,643
20,345
7,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cthulhukid
Medusa
15
1 / 11 / 11
12,558
598
6,740
19,669
7,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
LFGG
Baron Samedi
17
6 / 8 / 5
14,072
670
14,414
18,101
20,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Phatkat033
Cthulhu
18
7 / 7 / 6
15,037
716
22,981
43,046
38,845
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
26
Kills
14
14
Deaths
26
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Altbeatz02
Ne Zha
12
7
9
2.36
W
Kumbhakarna
Beenibb
Kumbhakarna
2
4
16
2.5
L
Medusa
Cthulhukid
Medusa
1
11
11
0.59
W
Danzaburou
FS4MARINE
Danzaburou
12
3
13
6.17
L
Baron Samedi
LFGG
Baron Samedi
6
8
5
1.06
L
Cthulhu
Phatkat033
Cthulhu
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,765
Damage
44,135
62,109
Taken
80,816
40,689
Mitigated
67,103
14,333
Healing
21,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Altbeatz02
Ne Zha
18,902
9,814
277
3,092
18,287
13,948
1,354
9,402
8,885
103
59,398
W
Kumbhakarna
Beenibb
Kumbhakarna
11,220
1,724
64
2,700
23,477
18,817
63
14,487
8,990
26,663
0
L
Medusa
Cthulhukid
Medusa
6,740
3,756
0
1,142
19,669
7,688
0
3,936
15,733
0
17,242
W
Danzaburou
FS4MARINE
Danzaburou
36,643
15,313
424
7,776
20,345
7,924
2,235
14,566
5,779
0
98,186
L
Baron Samedi
LFGG
Baron Samedi
14,414
2,862
1,513
1,862
18,101
20,570
0
2,001
16,100
49,415
0
L
Cthulhu
Phatkat033
Cthulhu
22,981
1,568
1,024
16,379
43,046
38,845
0
5,523
37,523
71,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,152
Gold Earned
41,667
205
Minions Killed
178
9
Camps Cleared
2
1,037,265
Distance Traveled
882,009
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,382
732
58
3
4
367,000
1
W
Kumbhakarna
13,587
647
38
2
1
371,637
3
L
Medusa
12,558
598
30
1
1
266,744
4
W
Danzaburou
16,183
771
109
5
4
298,628
1
L
Baron Samedi
14,072
670
73
3
0
248,708
0
L
Cthulhu
15,037
716
75
4
1
366,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role