Player Matchup

Neith
Neith
Bornofchaos224
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,512 Elo+
Solo
Bacchus
Bacchus
Cancer_SA
Bacchus
Level 27
God Stats
23W - 10L
1,500 SR
Queue Stats
304W - 284L
1,468 Elo+
Solo
Ra
Ra
Relt__
Ra
Level 29
God Stats
0W - 1L
1,206 SR
Queue Stats
2W - 3L
1,448 Elo+
Solo
Fenrir
Fenrir
panas-music
Fenrir
Level 14
God Stats
3W - 7L
1,363 SR
Queue Stats
69W - 91L
1,399 Elo+
Solo
Bellona
Bellona
xxkornixx
Bellona
Level 25
God Stats
32W - 23L
1,561 SR
Queue Stats
62W - 61L
1,477 Elo+
Solo
Team Averages
Level 20
1,426 SR
1,461 Elo+

VS

Team Averages
Level 21
1,496 SR
1,480 Elo+
Charybdis
Charybdis
Calvation_02
Charybdis
Level 32
God Stats
1W - 3L
1,279 SR
Queue Stats
131W - 92L
1,511 Elo+
Party 2
Medusa
Medusa
Krauser2303
Medusa
Level 15
God Stats
12W - 12L
1,475 SR
Queue Stats
14W - 19L
1,374 Elo+
Party 1
Amaterasu
Amaterasu
Lord Jasutin
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,595 Elo+
Solo
Bastet
Bastet
andrew123vua
Bastet
Level 28
God Stats
6W - 4L
1,466 SR
Queue Stats
29W - 26L
1,453 Elo+
Party 2
Ymir
Ymir
sgt-dylanou
Ymir
Level 15
God Stats
2W - 3L
1,763 SR
Queue Stats
27W - 22L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
5,791
414
4,857
8,247
1,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Cancer_SA
Bacchus
11
2 / 5 / 0
6,947
496
5,175
11,845
9,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
11
1 / 6 / 1
6,928
495
3,950
7,831
2,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
8
2 / 4 / 1
5,971
427
2,349
7,894
2,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
xxkornixx
Bellona
11
1 / 3 / 0
6,765
483
5,633
10,499
5,402
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Calvation_02
Charybdis
15
7 / 2 / 3
8,885
635
6,832
7,564
2,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
13
7 / 0 / 1
8,086
578
4,928
5,135
1,713
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Lord Jasutin
Amaterasu
15
5 / 1 / 5
8,991
642
12,587
13,894
11,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
12
6 / 1 / 6
7,921
566
5,791
7,733
2,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 11
6,722
480
2,024
7,941
3,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
6
Kills
25
25
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Charybdis
Calvation_02
Charybdis
7
2
3
4.25
L
Bacchus
Cancer_SA
Bacchus
2
5
0
0.4
W
Medusa
7
0
1
7.5
W
Amaterasu
Lord Jasutin
Amaterasu
5
1
5
7.5
L
Ra
1
6
1
0.25
W
Bastet
6
1
6
9
L
Fenrir
2
4
1
0.63
W
0
2
11
2.75
L
Bellona
xxkornixx
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,964
Damage
32,162
46,316
Taken
42,267
21,853
Mitigated
21,620
9,965
Healing
11,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,857
1,769
0
626
8,247
1,878
68
251
7,996
0
21,573
W
Charybdis
Calvation_02
Charybdis
6,832
3,711
0
2,340
7,564
2,515
2,590
2,078
5,486
0
55,479
L
Bacchus
Cancer_SA
Bacchus
5,175
778
0
3,159
11,845
9,642
0
1,208
10,637
22,595
0
W
Medusa
4,928
1,936
0
0
5,135
1,713
521
1,948
3,187
0
37,239
W
Amaterasu
Lord Jasutin
Amaterasu
12,587
5,983
0
8,835
13,894
11,275
754
1,206
12,688
303
57,345
L
Ra
3,950
527
0
1,460
7,831
2,150
559
529
7,302
40,958
0
W
Bastet
5,791
2,368
0
461
7,733
2,234
190
930
6,803
0
40,293
L
Fenrir
2,349
641
0
1,186
7,894
2,781
420
599
7,295
0
20,467
W
2,024
704
0
0
7,941
3,883
92
2,963
4,978
9,942
0
L
Bellona
xxkornixx
Bellona
5,633
2,431
0
3,534
10,499
5,402
236
0
10,499
0
35,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,402
Gold Earned
40,605
268
Minions Killed
340
0
Camps Cleared
0
1,214,690
Distance Traveled
1,299,339
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,791
414
43
3
0
223,783
0
W
Charybdis
8,885
635
102
7
0
234,938
1
L
Bacchus
6,947
496
30
2
0
241,427
0
W
Medusa
8,086
578
73
5
0
244,685
0
W
Amaterasu
8,991
642
86
6
0
273,409
0
L
Ra
6,928
495
70
5
0
223,399
4
W
Bastet
7,921
566
64
5
0
280,647
4
L
Fenrir
5,971
427
46
3
0
232,761
0
W
Ymir
6,722
480
15
1
0
265,660
0
L
Bellona
6,765
483
79
6
0
293,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role