Player Matchup

Cernunnos
Cernunnos
Ayo Mizumi
Cernunnos
Level 99
God Stats
13W - 7L
1,440 SR
Queue Stats
174W - 179L
1,395 Elo+
Party 1
Chang'e
Chang'e
MarOnConsole
Chang'e
Level 42
God Stats
5W - 3L
1,500 SR
Queue Stats
47W - 70L
1,291 Elo+
Party 1
Fenrir
Fenrir
psyc is gdk
Fenrir
Level 57
God Stats
4W - 2L
1,513 SR
Queue Stats
62W - 89L
1,361 Elo+
Party 1
Team Averages
Level 66
1,484 SR
1,349 Elo+

VS

Team Averages
Level 93
1,453 SR
1,361 Elo+
Vulcan
Vulcan
CAMPERkilledU
Vulcan
Level 89
God Stats
2W - 2L
1,414 SR
Queue Stats
101W - 120L
1,355 Elo+
Party 2
Charybdis
Charybdis
Pyre_01
Charybdis
Level 96
God Stats
4W - 4L
1,500 SR
Queue Stats
78W - 103L
1,402 Elo+
Party 2
Bakasura
Bakasura
Valfalkon
Bakasura
Level 95
God Stats
3W - 3L
1,443 SR
Queue Stats
19W - 26L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ayo Mizumi
Cernunnos
15
4 / 4 / 10
11,003
688
15,453
15,610
4,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
MarOnConsole
Chang'e
15
6 / 1 / 10
11,680
730
9,729
9,317
2,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
14
6 / 3 / 6
11,408
713
7,026
23,240
10,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 3
10,509
657
18,731
10,191
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Pyre_01
Charybdis
12
0 / 7 / 6
9,464
592
5,945
10,929
3,656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Valfalkon
Bakasura
13
3 / 6 / 5
9,879
617
13,625
17,285
7,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
16
Kills
8
8
Deaths
16
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Ayo Mizumi
Cernunnos
4
4
10
2.25
L
5
3
3
2.17
W
Chang'e
MarOnConsole
Chang'e
6
1
10
11
L
Charybdis
Pyre_01
Charybdis
0
7
6
0.43
L
Bakasura
Valfalkon
Bakasura
3
6
5
0.92
W
Fenrir
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,208
Damage
38,301
48,167
Taken
38,405
18,389
Mitigated
15,208
15,736
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Ayo Mizumi
Cernunnos
15,453
5,120
49
2,745
15,610
4,865
1,255
5,742
8,774
0
63,608
L
18,731
12,405
0
1,000
10,191
3,899
411
2,874
7,317
41,105
0
W
Chang'e
MarOnConsole
Chang'e
9,729
1,207
2,554
3,381
9,317
2,834
108
3,573
5,199
28,074
0
L
Charybdis
Pyre_01
Charybdis
5,945
3,365
352
1,473
10,929
3,656
1,226
1,514
9,415
0
30,626
L
Bakasura
Valfalkon
Bakasura
13,625
8,942
0
2,603
17,285
7,653
0
6,190
11,095
0
29,646
W
Fenrir
7,026
1,312
589
6,418
23,240
10,690
0
9,379
12,715
0
20,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,091
Gold Earned
29,852
187
Minions Killed
162
4
Camps Cleared
6
839,922
Distance Traveled
834,392
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,003
688
103
6
4
253,460
3
L
Vulcan
10,509
657
49
3
0
299,807
2
W
Chang'e
11,680
730
49
3
0
263,569
3
L
Charybdis
9,464
592
57
4
2
239,517
0
L
Bakasura
9,879
617
56
4
4
295,068
4
W
Fenrir
11,408
713
35
2
0
322,893
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role