Player Matchup

Charybdis
Charybdis
MechaZPaladin
Charybdis
Level 14
God Stats
1W - 1L
1,458 SR
Queue Stats
18W - 23L
1,355 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YouDeadAHA
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,334 Elo+
Solo
Chronos
Chronos
caterpillareye
Chronos
Level 28
God Stats
4W - 3L
1,582 SR
Queue Stats
24W - 24L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
lordlue1666
Sun Wukong
Level 26
God Stats
1W - 3L
1,383 SR
Queue Stats
6W - 18L
1,172 Elo+
Solo
Nemesis
Nemesis
rrab1t
Nemesis
Level 11
God Stats
0W - 3L
1,225 SR
Queue Stats
3W - 7L
1,318 Elo+
Solo
Team Averages
Level 19
1,430 SR
1,342 Elo+

VS

Team Averages
Level 20
1,512 SR
1,401 Elo+
Neith
Neith
BKJRlegend
Neith
Level 25
God Stats
3W - 2L
1,849 SR
Queue Stats
55W - 66L
1,338 Elo+
Solo
Sun Wukong
Sun Wukong
BarthSz
Sun Wukong
Level 17
God Stats
9W - 16L
1,279 SR
Queue Stats
18W - 39L
1,271 Elo+
Party 1
Hera
Hera
Firewing35
Hera
Level 27
God Stats
1W - 0L
1,589 SR
Queue Stats
4W - 0L
1,877 Elo+
Solo
Nemesis
Nemesis
Newsolla
Nemesis
Level 17
God Stats
22W - 35L
1,381 SR
Queue Stats
24W - 48L
1,283 Elo+
Party 1
Cthulhu
Cthulhu
vortexton59
Cthulhu
Level 16
God Stats
2W - 3L
1,459 SR
Queue Stats
14W - 36L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MechaZPaladin
Charybdis
20
3 / 12 / 23
14,979
1,070
20,710
23,352
11,384
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
YouDeadAHA
Morgan Le Fay
20
0 / 6 / 22
13,534
967
9,461
14,872
6,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
26 / 6 / 12
20,383
1,456
61,298
33,350
14,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
lordlue1666
Sun Wukong
20
10 / 12 / 16
15,877
1,134
21,125
38,231
18,507
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
rrab1t
Nemesis
18
1 / 1 / 4
11,110
794
1,548
2,235
770
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 6 / 11
13,351
954
6,608
14,373
6,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
BarthSz
Sun Wukong
20
9 / 6 / 22
16,287
1,163
22,651
28,706
30,163
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 8 / 18
15,582
1,113
29,771
18,988
9,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Newsolla
Nemesis
20
11 / 10 / 17
15,843
1,132
20,195
24,901
12,288
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
vortexton59
Cthulhu
20
6 / 10 / 23
15,047
1,075
25,832
37,025
46,044
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
128
40
Kills
37
37
Deaths
40
77
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Neith
4
6
11
1.58
W
Sun Wukong
BarthSz
Sun Wukong
9
6
22
3.33
W
7
8
18
2
L
Charybdis
MechaZPaladin
Charybdis
3
12
23
1.21
W
Nemesis
Newsolla
Nemesis
11
10
17
1.95
L
Morgan Le Fay
YouDeadAHA
Morgan Le Fay
0
6
22
1.83
L
26
6
12
5.33
L
Sun Wukong
lordlue1666
Sun Wukong
10
12
16
1.5
L
Nemesis
rrab1t
Nemesis
1
1
4
3
W
Cthulhu
vortexton59
Cthulhu
6
10
23
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,142
Damage
105,057
112,040
Taken
123,993
51,411
Mitigated
103,962
13,754
Healing
7,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,608
995
0
914
14,373
6,038
0
10,946
3,427
0
17,135
W
Sun Wukong
BarthSz
Sun Wukong
22,651
5,545
0
1,163
28,706
30,163
0
14,863
13,843
1,801
49,634
W
29,771
7,113
268
2,909
18,988
9,429
0
13,268
5,720
74,416
0
L
Charybdis
MechaZPaladin
Charybdis
20,710
16,314
0
500
23,352
11,384
0
12,752
10,600
0
66,966
W
Nemesis
Newsolla
Nemesis
20,195
8,359
0
1,331
24,901
12,288
0
14,613
10,288
0
33,051
L
Morgan Le Fay
YouDeadAHA
Morgan Le Fay
9,461
2,563
0
1,163
14,872
6,600
0
7,612
7,260
25,372
0
L
61,298
23,649
0
7,621
33,350
14,150
0
17,373
15,977
102,857
0
L
Sun Wukong
lordlue1666
Sun Wukong
21,125
7,586
197
4,129
38,231
18,507
0
17,843
20,388
0
45,937
L
Nemesis
rrab1t
Nemesis
1,548
568
0
144
2,235
770
0
1,381
854
0
4,102
W
Cthulhu
vortexton59
Cthulhu
25,832
2,262
1,028
0
37,025
46,044
0
17,069
19,956
46,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,883
Gold Earned
76,110
248
Minions Killed
274
8
Camps Cleared
3
1,014,177
Distance Traveled
1,313,050
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,351
954
14
1
0
206,737
0
W
Sun Wukong
16,287
1,163
66
5
1
273,879
1
W
Hera
15,582
1,113
125
9
1
262,933
0
L
Charybdis
14,979
1,070
88
6
1
193,242
0
W
Nemesis
15,843
1,132
13
1
1
315,736
0
L
Morgan Le Fay
13,534
967
34
2
0
213,387
0
L
Chronos
20,383
1,456
79
6
3
296,863
1
L
Sun Wukong
15,877
1,134
39
3
3
245,246
0
L
Nemesis
11,110
794
8
1
1
65,439
0
W
Cthulhu
15,047
1,075
56
4
0
253,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role