Player Matchup

Arachne
Arachne
AlexVenne
Arachne
Level 160
God Stats
6W - 2L
1,546 SR
Queue Stats
175W - 208L
1,428 Elo+
Solo
Xing Tian
Xing Tian
Mass_Khaos420
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,323 Elo+
Party 3
Poseidon
Poseidon
RuleBreakerMedea
Poseidon
Level 134
God Stats
13W - 12L
1,559 SR
Queue Stats
225W - 229L
1,421 Elo+
Party 2
Amaterasu
Amaterasu
Subhani00
Amaterasu
Level 119
God Stats
11W - 12L
1,476 SR
Queue Stats
213W - 226L
1,387 Elo+
Party 2
Ah Puch
Ah Puch
TheeHomey
Ah Puch
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,243 Elo+
Party 3
Team Averages
Level 112
1,516 SR
1,360 Elo+

VS

Team Averages
Level 55
1,428 SR
1,406 Elo+
Da Ji
Da Ji
BuZiosS3
Da Ji
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Nox
Nox
Mycah
Nox
Level 25
God Stats
0W - 3L
1,178 SR
Queue Stats
7W - 21L
1,325 Elo+
Solo
Cthulhu
Cthulhu
Quinaariin
Cthulhu
Level 106
God Stats
3W - 8L
1,489 SR
Queue Stats
38W - 50L
1,419 Elo+
Party 1
Tiamat
Tiamat
eduardoenrique11
Tiamat
Level 21
God Stats
3W - 7L
1,474 SR
Queue Stats
41W - 52L
1,375 Elo+
Solo
Hercules
Hercules
p0pxt4rt
Hercules
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlexVenne
Arachne
20
12 / 6 / 13
15,699
923
19,709
18,947
7,732
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Mass_Khaos420
Xing Tian
16
0 / 4 / 17
10,471
616
4,725
14,281
13,728
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 7 / 15
14,436
849
20,164
14,857
5,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Subhani00
Amaterasu
19
5 / 2 / 21
13,341
785
9,860
19,557
17,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
TheeHomey
Ah Puch
20
13 / 5 / 15
15,505
912
36,123
17,609
7,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BuZiosS3
Da Ji
19
6 / 10 / 9
13,397
788
10,828
16,820
8,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nox
Mycah
Nox
17
1 / 8 / 11
10,982
646
7,179
17,323
6,155
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Quinaariin
Cthulhu
18
4 / 7 / 7
12,348
726
10,910
24,139
23,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 7 / 11
13,839
814
26,500
19,914
13,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
p0pxt4rt
Hercules
19
5 / 8 / 12
12,435
731
10,982
26,013
31,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
74
40
Kills
24
24
Deaths
40
81
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlexVenne
Arachne
12
6
13
3.08
L
Da Ji
BuZiosS3
Da Ji
6
10
9
1.05
W
Xing Tian
Mass_Khaos420
Xing Tian
0
4
17
2.13
L
Nox
Mycah
Nox
1
8
11
0.81
L
Cthulhu
Quinaariin
Cthulhu
4
7
7
1.07
W
10
7
15
2.5
W
Amaterasu
Subhani00
Amaterasu
5
2
21
7.75
W
Ah Puch
TheeHomey
Ah Puch
13
5
15
4.1
L
8
7
11
1.93
L
Hercules
p0pxt4rt
Hercules
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,581
Damage
66,399
85,251
Taken
104,209
52,338
Mitigated
83,508
21,872
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlexVenne
Arachne
19,709
12,926
812
7,377
18,947
7,732
4,186
11,336
7,151
0
52,913
L
Da Ji
BuZiosS3
Da Ji
10,828
896
0
143
16,820
8,820
983
6,765
9,975
0
33,776
W
Xing Tian
Mass_Khaos420
Xing Tian
4,725
332
0
0
14,281
13,728
0
7,767
6,004
8,984
0
L
Nox
Mycah
Nox
7,179
486
488
1,840
17,323
6,155
0
13,079
4,084
22,413
0
L
Cthulhu
Quinaariin
Cthulhu
10,910
398
846
1,284
24,139
23,844
78
16,095
7,661
23,246
0
W
20,164
1,653
0
2,122
14,857
5,656
404
8,098
6,288
51,851
0
W
Amaterasu
Subhani00
Amaterasu
9,860
1,655
0
5,739
19,557
17,985
904
10,380
8,790
10,315
25,759
W
Ah Puch
TheeHomey
Ah Puch
36,123
1,847
0
5,822
17,609
7,237
658
7,176
10,130
65,615
0
L
26,500
494
525
6,828
19,914
13,624
193
10,314
8,850
65,041
0
L
Hercules
p0pxt4rt
Hercules
10,982
3,108
0
4,100
26,013
31,065
280
16,787
9,013
1,271
28,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,452
Gold Earned
63,001
280
Minions Killed
317
7
Camps Cleared
7
1,486,683
Distance Traveled
1,205,730
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,699
923
73
4
3
308,803
2
L
Da Ji
13,397
788
49
3
5
224,931
1
W
Xing Tian
10,471
616
10
1
0
273,254
0
L
Nox
10,982
646
41
2
0
232,943
0
L
Cthulhu
12,348
726
35
2
0
242,191
0
W
Poseidon
14,436
849
64
4
2
278,712
0
W
Amaterasu
13,341
785
53
3
1
337,508
3
W
Ah Puch
15,505
912
80
5
1
288,406
4
L
Tiamat
13,839
814
129
8
1
243,699
1
L
Hercules
12,435
731
63
4
1
261,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role