Player Matchup

Zhong Kui
Zhong Kui
FortnitePro69420
Zhong Kui
Level 12
God Stats
1W - 0L
1,744 SR
Queue Stats
11W - 0L
1,831 Elo+
Party 1
Gilgamesh
Gilgamesh
UniZombie
Gilgamesh
Level 136
God Stats
3W - 1L
1,788 SR
Queue Stats
162W - 100L
1,712 Elo+
Party 1
Cupid
Cupid
po3panda
Cupid
Level 104
God Stats
1W - 0L
1,236 SR
Queue Stats
160W - 102L
1,662 Elo+
Party 1
Team Averages
Level 84
1,589 SR
1,735 Elo+

VS

Team Averages
Level 113
1,546 SR
1,491 Elo+
Odin
Odin
FearUrKing
Odin
Level 98
God Stats
0W - 1L
1,638 SR
Queue Stats
104W - 101L
1,602 Elo+
Solo
Anhur
Anhur
Granttank
Anhur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,382 Elo+
Solo
Charybdis
Charybdis
Inmortal101
Charybdis
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 105L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
13
12 / 4 / 6
9,896
990
10,769
13,422
6,527
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
UniZombie
Gilgamesh
13
3 / 1 / 16
8,670
867
12,125
10,847
7,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
po3panda
Cupid
13
7 / 1 / 12
8,992
899
6,970
3,933
1,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 4
7,192
719
4,267
10,180
3,691
Anhur
Granttank
Anhur
12
4 / 3 / 2
8,138
814
9,537
11,246
3,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Inmortal101
Charybdis
10
1 / 10 / 2
7,289
729
5,594
11,279
4,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
22
Kills
6
6
Deaths
22
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
Zhong Kui
12
4
6
3.75
L
Anhur
Granttank
Anhur
4
3
2
1.67
L
Charybdis
Inmortal101
Charybdis
1
10
2
0.2
W
Gilgamesh
UniZombie
Gilgamesh
3
1
16
11
W
Cupid
po3panda
Cupid
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,864
Damage
19,398
28,202
Taken
32,705
15,543
Mitigated
11,612
9,249
Healing
488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,267
1,287
0
0
10,180
3,691
0
2,231
7,855
0
8,544
W
Zhong Kui
10,769
2,581
0
4,354
13,422
6,527
0
335
13,087
29,940
0
L
Anhur
Granttank
Anhur
9,537
4,842
0
400
11,246
3,771
0
4,830
6,287
0
19,969
L
Charybdis
Inmortal101
Charybdis
5,594
2,647
0
88
11,279
4,150
0
3,908
6,865
0
23,143
W
Gilgamesh
UniZombie
Gilgamesh
12,125
4,251
0
2,577
10,847
7,949
72
605
10,242
0
28,993
W
Cupid
po3panda
Cupid
6,970
3,582
880
1,438
3,933
1,067
1,676
314
3,619
0
30,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,558
Gold Earned
22,619
151
Minions Killed
76
8
Camps Cleared
2
567,603
Distance Traveled
422,099
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,192
719
12
1
1
96,741
1
W
Zhong Kui
9,896
990
51
5
3
180,749
1
L
Anhur
8,138
814
25
3
0
164,738
3
L
Charybdis
7,289
729
39
4
1
160,620
5
W
Gilgamesh
8,670
867
43
4
5
197,610
1
W
Cupid
8,992
899
57
6
0
189,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role