Player Matchup

Scylla
Scylla
Licht772
Scylla
Level 29
God Stats
1W - 1L
1,470 SR
Queue Stats
11W - 20L
1,197 Elo+
Party 2
Vulcan
Vulcan
tuggade
Vulcan
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 67L
1,178 Elo+
Party 2
Medusa
Medusa
xxPOgChammp69
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,061 Elo+
Party 2
Team Averages
Level 22
1,490 SR
1,145 Elo+

VS

Team Averages
Level 26
1,325 SR
1,160 Elo+
Guan Yu
Guan Yu
ILDarito
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,031 Elo+
Party 1
Fenrir
Fenrir
Summondega
Fenrir
Level 11
God Stats
7W - 27L
1,273 SR
Queue Stats
28W - 83L
1,130 Elo+
Solo
Ra
Ra
kalabasssik
Ra
Level 60
God Stats
0W - 3L
1,202 SR
Queue Stats
25W - 44L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Licht772
Scylla
13
12 / 1 / 8
9,442
944
8,797
5,395
1,663
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
tuggade
Vulcan
11
5 / 3 / 12
8,264
826
9,048
4,555
1,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 4 / 10
7,919
792
6,908
6,970
2,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ILDarito
Guan Yu
8
1 / 6 / 3
6,300
630
2,225
8,829
5,983
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Summondega
Fenrir
10
5 / 8 / 3
7,166
717
7,517
12,939
6,946
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 7 / 4
6,841
684
4,411
9,162
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
21
Kills
8
8
Deaths
21
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ILDarito
Guan Yu
1
6
3
0.42
W
Scylla
Licht772
Scylla
12
1
8
16
L
Fenrir
Summondega
Fenrir
5
8
3
0.81
L
2
7
4
0.57
W
Vulcan
tuggade
Vulcan
5
3
12
3.67
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,753
Damage
14,153
16,920
Taken
30,930
5,433
Mitigated
16,223
890
Healing
2,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ILDarito
Guan Yu
2,225
291
85
254
8,829
5,983
0
5,032
3,797
0
8,210
W
Scylla
Licht772
Scylla
8,797
1,340
0
0
5,395
1,663
0
1,067
4,328
19,764
0
L
Fenrir
Summondega
Fenrir
7,517
1,410
0
1,232
12,939
6,946
0
7,016
5,923
0
15,068
L
4,411
419
234
1,042
9,162
3,294
78
6,096
3,066
19,895
0
W
Vulcan
tuggade
Vulcan
9,048
3,380
0
0
4,555
1,451
405
541
4,014
16,739
0
W
6,908
4,169
0
890
6,970
2,319
691
2,803
4,167
0
17,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,625
Gold Earned
20,307
89
Minions Killed
70
0
Camps Cleared
4
510,304
Distance Traveled
434,579
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,300
630
10
1
3
138,399
0
W
Scylla
9,442
944
34
3
0
180,472
0
L
Fenrir
7,166
717
16
2
0
154,671
1
L
Ra
6,841
684
44
4
1
141,509
0
W
Vulcan
8,264
826
26
3
0
151,665
0
W
Medusa
7,919
792
29
3
0
178,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role