Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ArtistHam
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Kali
Kali
JohaniQ
Kali
Level 29
God Stats
38W - 13L
1,697 SR
Queue Stats
160W - 189L
1,492 Elo+
Solo
Guan Yu
Guan Yu
Risesleg31
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
WickeT
Cerberus
Level 14
God Stats
0W - 3L
1,239 SR
Queue Stats
24W - 30L
1,232 Elo+
Solo
Team Averages
Level 16
1,487 SR
1,445 Elo+

VS

Team Averages
Level 22
1,572 SR
1,473 Elo+
Cerberus
Cerberus
BrilliantKris
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
MA114
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo
Bellona
Bellona
SirDicusThe3rd
Bellona
Level 18
God Stats
4W - 4L
1,507 SR
Queue Stats
24W - 26L
1,485 Elo+
Party 1
Ymir
Ymir
V-A-N-O5
Ymir
Level 70
God Stats
1W - 0L
1,696 SR
Queue Stats
124W - 150L
1,382 Elo+
Party 1
Izanami
Izanami
fluxi7
Izanami
Level 16
God Stats
30W - 29L
1,658 SR
Queue Stats
37W - 45L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 6 / 1
6,738
421
3,798
8,086
2,099
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
ArtistHam
Neith
12
2 / 6 / 4
7,881
493
10,516
10,717
3,888
Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
JohaniQ
Kali
13
4 / 4 / 2
8,171
511
9,472
14,506
5,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Risesleg31
Guan Yu
5
0 / 5 / 0
5,117
320
1,927
5,557
2,683
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
WickeT
Cerberus
11
1 / 9 / 6
7,134
446
5,105
13,348
7,437
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrilliantKris
Cerberus
7
0 / 3 / 2
5,706
357
103
5,710
1,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
MA114
Olorun
15
4 / 2 / 0
8,766
548
8,568
14,313
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
17 / 1 / 2
10,730
671
17,676
14,873
12,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
11
0 / 1 / 10
7,342
459
1,552
9,621
6,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
fluxi7
Izanami
14
9 / 5 / 3
9,236
577
10,572
12,895
4,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
8
Kills
30
30
Deaths
12
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
6
1
0.25
L
Neith
ArtistHam
Neith
2
6
4
0.67
W
Cerberus
BrilliantKris
Cerberus
0
3
2
0.33
L
Kali
JohaniQ
Kali
4
4
2
1.25
W
Olorun
MA114
Olorun
4
2
0
2
L
Guan Yu
Risesleg31
Guan Yu
0
5
0
0
W
17
1
2
18
W
Ymir
0
1
10
5
L
Cerberus
WickeT
Cerberus
1
9
6
0.44
W
Izanami
fluxi7
Izanami
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,818
Damage
38,471
52,214
Taken
57,412
21,559
Mitigated
29,670
7,707
Healing
21,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,798
2,194
0
357
8,086
2,099
0
1,268
6,818
0
23,088
L
Neith
ArtistHam
Neith
10,516
5,168
0
1,374
10,717
3,888
617
2,448
8,269
0
46,484
W
Cerberus
BrilliantKris
Cerberus
103
43
0
373
5,710
1,507
88
0
5,710
10,592
0
L
Kali
JohaniQ
Kali
9,472
6,105
0
3,493
14,506
5,452
239
5,441
9,065
0
53,369
W
Olorun
MA114
Olorun
8,568
4,357
0
8,840
14,313
5,089
1,312
519
13,794
66,208
0
L
Guan Yu
Risesleg31
Guan Yu
1,927
749
0
710
5,557
2,683
0
0
5,557
0
9,210
W
17,676
8,765
0
6,463
14,873
12,645
105
2,237
12,636
0
75,785
W
Ymir
1,552
131
0
1,045
9,621
6,084
184
1,271
8,350
16,659
0
L
Cerberus
WickeT
Cerberus
5,105
879
0
1,773
13,348
7,437
91
1,066
12,282
16,654
0
W
Izanami
fluxi7
Izanami
10,572
8,564
0
4,292
12,895
4,345
1,208
1,144
11,751
0
62,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,041
Gold Earned
41,780
270
Minions Killed
396
0
Camps Cleared
0
1,186,306
Distance Traveled
1,300,717
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,738
421
46
3
0
230,319
4
L
Neith
7,881
493
81
5
0
230,302
0
W
Cerberus
5,706
357
23
1
0
152,282
2
L
Kali
8,171
511
83
5
0
342,165
0
W
Olorun
8,766
548
111
7
0
274,820
0
L
Guan Yu
5,117
320
18
1
0
135,985
2
W
Bellona
10,730
671
120
8
0
327,704
1
W
Ymir
7,342
459
33
2
0
276,335
2
L
Cerberus
7,134
446
42
3
0
247,535
3
W
Izanami
9,236
577
109
7
0
269,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role