Player Matchup

Cthulhu
Cthulhu
Atotheks
Cthulhu
Level 160
God Stats
31W - 32L
1,735 SR
Queue Stats
250W - 202L
1,697 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DoctorZzz
Tsukuyomi
Level 160
God Stats
8W - 7L
1,528 SR
Queue Stats
492W - 452L
1,655 Elo+
Party 1
Chernobog
Chernobog
EvilRaiu
Chernobog
Level 160
God Stats
2W - 0L
1,767 SR
Queue Stats
149W - 70L
1,817 Elo+
Solo
Merlin
Merlin
ITZJJBANZZ
Merlin
Level 159
God Stats
2W - 6L
1,788 SR
Queue Stats
56W - 69L
1,585 Elo+
Solo
Khepri
Khepri
ncst2092
Khepri
Level 147
God Stats
4W - 1L
1,695 SR
Queue Stats
508W - 490L
1,638 Elo+
Solo
Team Averages
Level 157
1,703 SR
1,678 Elo+

VS

Team Averages
Level 150
1,616 SR
1,656 Elo+
Mulan
Mulan
AlecMaucar98
Mulan
Level 157
God Stats
3W - 4L
1,574 SR
Queue Stats
143W - 148L
1,672 Elo+
Solo
Charybdis
Charybdis
IReadSteiner
Charybdis
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
634W - 441L
1,711 Elo+
Solo
Cthulhu
Cthulhu
King_Corvid
Cthulhu
Level 160
God Stats
94W - 75L
1,620 SR
Queue Stats
1,210W - 1,065L
1,658 Elo+
Solo
Sol
Sol
Santimon45
Sol
Level 146
God Stats
1W - 3L
1,611 SR
Queue Stats
93W - 102L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
TheTurtleReturns
Gilgamesh
Level 126
God Stats
16W - 7L
1,776 SR
Queue Stats
321W - 261L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atotheks
Cthulhu
15
1 / 0 / 8
8,451
604
11,022
16,702
9,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
DoctorZzz
Tsukuyomi
15
12 / 1 / 6
9,701
693
10,945
10,053
4,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
EvilRaiu
Chernobog
15
1 / 1 / 4
8,612
615
4,677
7,865
2,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
ITZJJBANZZ
Merlin
15
7 / 2 / 9
8,978
641
7,992
7,043
3,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
ncst2092
Khepri
11
1 / 1 / 6
6,681
477
1,734
10,385
5,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,067
433
5,393
10,267
4,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
IReadSteiner
Charybdis
13
0 / 6 / 2
7,433
531
4,356
8,686
2,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
King_Corvid
Cthulhu
12
0 / 4 / 0
7,143
510
11,876
13,201
8,811
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 1 / 1
7,496
535
4,693
8,575
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
11
3 / 7 / 1
7,152
511
6,836
12,956
6,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
22
Kills
5
5
Deaths
22
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Cthulhu
Atotheks
Cthulhu
1
0
8
5
W
Tsukuyomi
DoctorZzz
Tsukuyomi
12
1
6
15
W
Chernobog
EvilRaiu
Chernobog
1
1
4
3
L
Charybdis
IReadSteiner
Charybdis
0
6
2
0.17
W
Merlin
ITZJJBANZZ
Merlin
7
2
9
5.75
L
Cthulhu
King_Corvid
Cthulhu
0
4
0
0
L
0
1
1
0.5
L
Gilgamesh
3
7
1
0.5
W
Khepri
ncst2092
Khepri
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,370
Damage
33,154
52,048
Taken
53,685
26,089
Mitigated
24,642
19,412
Healing
14,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,393
1,253
30
1,993
10,267
4,249
0
3,255
7,012
0
24,595
W
Cthulhu
Atotheks
Cthulhu
11,022
1,183
227
10,073
16,702
9,502
0
9,954
6,574
51,791
0
W
Tsukuyomi
DoctorZzz
Tsukuyomi
10,945
3,348
0
2,561
10,053
4,646
0
1,223
8,808
0
65,547
W
Chernobog
EvilRaiu
Chernobog
4,677
3,017
0
2,591
7,865
2,768
934
2,135
5,603
0
70,510
L
Charybdis
IReadSteiner
Charybdis
4,356
2,256
0
1,777
8,686
2,659
0
2,223
6,416
0
50,340
W
Merlin
ITZJJBANZZ
Merlin
7,992
392
0
1,810
7,043
3,263
266
810
6,189
49,765
0
L
Cthulhu
King_Corvid
Cthulhu
11,876
1,200
0
4,953
13,201
8,811
0
7,872
3,832
47,140
0
L
4,693
1,592
0
4,699
8,575
2,091
0
1,226
7,349
55,994
0
L
Gilgamesh
6,836
1,873
0
1,046
12,956
6,832
0
4,709
8,157
0
43,757
W
Khepri
ncst2092
Khepri
1,734
27
0
2,150
10,385
5,910
0
2,017
8,240
17,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,423
Gold Earned
35,291
470
Minions Killed
443
0
Camps Cleared
0
1,410,896
Distance Traveled
1,353,657
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,067
433
37
3
0
277,508
3
W
Cthulhu
8,451
604
100
7
0
280,748
4
W
Tsukuyomi
9,701
693
88
6
0
323,146
1
W
Chernobog
8,612
615
148
11
0
279,163
6
L
Charybdis
7,433
531
111
8
0
247,998
5
W
Merlin
8,978
641
111
8
0
255,970
6
L
Cthulhu
7,143
510
94
7
0
283,602
1
L
Sol
7,496
535
119
9
0
260,642
2
L
Gilgamesh
7,152
511
82
6
0
283,907
3
W
Khepri
6,681
477
23
2
0
271,869
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role