Player Matchup

Charybdis
Charybdis
Almightybeanlord
Charybdis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
288W - 196L
1,600 Elo+
Party 2
Sylvanus
Sylvanus
CER3A1KILL3R597
Sylvanus
Level 122
God Stats
4W - 1L
1,721 SR
Queue Stats
46W - 33L
1,594 Elo+
Party 2
Loki
Loki
MissBeans
Loki
Level 143
God Stats
22W - 15L
1,501 SR
Queue Stats
218W - 167L
1,609 Elo+
Party 2
Zeus
Zeus
Movingonup
Zeus
Level 108
God Stats
27W - 12L
1,751 SR
Queue Stats
166W - 112L
1,662 Elo+
Party 2
King Arthur
King Arthur
mythology4589
King Arthur
Level 28
God Stats
9W - 4L
1,597 SR
Queue Stats
125W - 80L
1,629 Elo+
Party 2
Team Averages
Level 112
1,614 SR
1,619 Elo+

VS

Team Averages
Level 47
1,460 SR
1,501 Elo+
Chang'e
Chang'e
Kailexy
Chang'e
Level 29
God Stats
13W - 17L
1,450 SR
Queue Stats
137W - 193L
1,495 Elo+
Party 1
Scylla
Scylla
MaMienV
Scylla
Level 29
God Stats
3W - 4L
1,525 SR
Queue Stats
123W - 117L
1,486 Elo+
Party 1
Medusa
Medusa
Marph92
Medusa
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,531 Elo+
Solo
Ares
Ares
YA Volt CdC
Ares
Level 58
God Stats
26W - 25L
1,492 SR
Queue Stats
136W - 141L
1,465 Elo+
Party 1
Anhur
Anhur
ikillyou4honor
Anhur
Level 89
God Stats
3W - 4L
1,331 SR
Queue Stats
157W - 164L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
18
6 / 3 / 19
11,511
1,151
24,107
12,717
5,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
18
3 / 4 / 23
11,061
1,106
8,358
13,067
10,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
18
9 / 2 / 14
12,406
1,241
13,150
5,478
2,386
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 1 / 16
14,442
1,444
35,794
8,344
3,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
mythology4589
King Arthur
18
4 / 3 / 16
11,173
1,117
8,868
9,308
5,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

242

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kailexy
Chang'e
17
4 / 10 / 8
10,998
1,100
7,337
22,494
7,952
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
MaMienV
Scylla
16
1 / 11 / 8
10,081
1,008
7,279
17,580
5,768
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Marph92
Medusa
17
3 / 8 / 7
10,591
1,059
10,148
15,611
5,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 7 / 8
10,345
1,035
10,505
23,088
18,159
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 4 / 6
10,766
1,077
8,168
15,504
4,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
50
40
Kills
13
13
Deaths
40
88
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Charybdis
6
3
19
5.17
W
Sylvanus
3
4
23
3.63
L
Chang'e
Kailexy
Chang'e
4
10
8
0.8
L
Scylla
MaMienV
Scylla
1
11
8
0.45
L
Medusa
Marph92
Medusa
3
8
7
0.81
W
Loki
9
2
14
8
W
18
1
16
26
L
1
7
8
0.71
L
4
4
6
1.75
W
King Arthur
mythology4589
King Arthur
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,277
Damage
43,437
48,914
Taken
94,277
26,736
Mitigated
41,715
10,395
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
24,107
10,368
0
2,111
12,717
5,008
0
8,332
4,289
0
54,217
W
Sylvanus
8,358
863
965
2,373
13,067
10,319
0
6,205
6,694
18,080
0
L
Chang'e
Kailexy
Chang'e
7,337
906
2,563
3,629
22,494
7,952
0
11,070
11,424
22,440
0
L
Scylla
MaMienV
Scylla
7,279
595
76
566
17,580
5,768
0
8,624
8,956
19,420
0
L
Medusa
Marph92
Medusa
10,148
4,083
0
343
15,611
5,299
0
6,709
8,902
0
37,000
W
Loki
13,150
3,935
0
26
5,478
2,386
0
1,548
3,862
0
32,243
W
35,794
3,078
363
4,557
8,344
3,534
0
4,432
3,785
56,717
0
L
10,505
574
0
954
23,088
18,159
0
8,603
14,485
23,135
0
L
8,168
4,984
0
783
15,504
4,537
0
9,146
6,358
0
25,971
W
King Arthur
mythology4589
King Arthur
8,868
876
0
0
9,308
5,489
0
4,118
5,163
0
22,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,593
Gold Earned
52,781
195
Minions Killed
184
12
Camps Cleared
4
965,011
Distance Traveled
953,568
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,511
1,151
76
8
2
177,853
0
W
Sylvanus
11,061
1,106
20
2
0
166,101
0
L
Chang'e
10,998
1,100
33
3
0
182,924
0
L
Scylla
10,081
1,008
36
4
1
166,641
0
L
Medusa
10,591
1,059
49
5
0
216,550
1
W
Loki
12,406
1,241
31
3
4
238,628
2
W
Zeus
14,442
1,444
47
5
2
187,405
2
L
Ares
10,345
1,035
25
3
1
197,778
1
L
Anhur
10,766
1,077
41
4
2
189,675
1
W
King Arthur
11,173
1,117
21
2
4
195,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role