Player Matchup

Thanatos
Thanatos
Djjulito23
Thanatos
Level 25
God Stats
18W - 15L
1,547 SR
Queue Stats
177W - 175L
1,552 Elo+
Solo
Charybdis
Charybdis
Just zAce11z
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 111L
1,519 Elo+
Solo
Hercules
Hercules
TerraKamus
Hercules
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 109L
1,589 Elo+
Solo
Ne Zha
Ne Zha
Tweaking-Bryce
Ne Zha
Level 22
God Stats
8W - 5L
1,478 SR
Queue Stats
33W - 27L
1,548 Elo+
Solo
Olorun
Olorun
alejadrron
Olorun
Level 20
God Stats
0W - 1L
1,187 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,442 SR
1,541 Elo+

VS

Team Averages
Level 21
1,647 SR
1,610 Elo+
Scylla
Scylla
Dominus3042
Scylla
Level 27
God Stats
4W - 0L
1,749 SR
Queue Stats
194W - 196L
1,539 Elo+
Solo
Horus
Horus
Kamehamehymen
Horus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,756 Elo+
Solo
Da Ji
Da Ji
Magnelior
Da Ji
Level 20
God Stats
3W - 1L
1,817 SR
Queue Stats
3W - 1L
1,764 Elo+
Solo
Chang'e
Chang'e
MountMihara
Chang'e
Level 26
God Stats
66W - 37L
1,615 SR
Queue Stats
105W - 84L
1,499 Elo+
Solo
Fenrir
Fenrir
chrismcrazy
Fenrir
Level 28
God Stats
7W - 4L
1,555 SR
Queue Stats
95W - 78L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Djjulito23
Thanatos
16
4 / 10 / 6
10,373
1,037
11,335
15,015
5,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
Just zAce11z
Charybdis
17
1 / 6 / 11
10,361
1,036
14,304
13,732
5,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
TerraKamus
Hercules
16
3 / 5 / 6
10,393
1,039
11,858
23,465
21,129
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 8 / 5
10,646
1,065
12,807
19,177
7,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
alejadrron
Olorun
16
3 / 11 / 5
9,719
972
11,250
22,430
7,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

24

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
5 / 2 / 22
11,249
1,125
13,622
5,630
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 3 / 28
9,856
986
10,955
22,244
19,026
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
Magnelior
Da Ji
19
27 / 3 / 10
15,836
1,584
38,223
12,114
5,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
MountMihara
Chang'e
17
4 / 3 / 24
11,058
1,106
13,104
14,015
10,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
17
4 / 5 / 24
10,594
1,059
12,183
16,088
7,136
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
148
16
Kills
40
40
Deaths
16
33
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Djjulito23
Thanatos
4
10
6
0.7
W
Scylla
5
2
22
8
L
Charybdis
Just zAce11z
Charybdis
1
6
11
1.08
W
0
3
28
4.67
W
Da Ji
Magnelior
Da Ji
27
3
10
10.67
W
Chang'e
MountMihara
Chang'e
4
3
24
5.33
L
Hercules
TerraKamus
Hercules
3
5
6
1.2
L
5
8
5
0.94
L
Olorun
alejadrron
Olorun
3
11
5
0.5
W
Fenrir
4
5
24
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,554
Damage
88,087
93,819
Taken
70,091
47,640
Mitigated
43,834
15,320
Healing
23,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Djjulito23
Thanatos
11,335
1,459
0
4,320
15,015
5,539
0
4,183
10,746
0
23,693
W
Scylla
13,622
622
0
915
5,630
2,044
0
1,127
4,503
30,875
0
L
Charybdis
Just zAce11z
Charybdis
14,304
6,406
0
676
13,732
5,122
0
3,631
9,989
0
27,212
W
10,955
3,556
1,373
7,824
22,244
19,026
0
4,317
17,713
5,288
11,753
W
Da Ji
Magnelior
Da Ji
38,223
17,707
0
593
12,114
5,340
0
1,614
10,500
0
54,241
W
Chang'e
MountMihara
Chang'e
13,104
2,661
5,708
5,480
14,015
10,288
0
2,375
11,640
43,870
0
L
Hercules
TerraKamus
Hercules
11,858
2,236
0
3,409
23,465
21,129
0
8,269
15,022
0
26,338
L
12,807
5,986
0
2,090
19,177
7,856
0
6,089
12,926
0
26,836
L
Olorun
alejadrron
Olorun
11,250
4,737
1,223
3,602
22,430
7,994
0
6,470
15,840
28,701
0
W
Fenrir
12,183
4,458
0
1,960
16,088
7,136
0
1,817
14,271
0
18,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,492
Gold Earned
58,593
147
Minions Killed
190
8
Camps Cleared
5
825,804
Distance Traveled
872,022
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,373
1,037
34
3
4
180,344
0
W
Scylla
11,249
1,125
52
5
3
168,307
1
L
Charybdis
10,361
1,036
40
4
3
160,473
0
W
Horus
9,856
986
14
1
0
189,841
0
W
Da Ji
15,836
1,584
39
4
1
183,378
0
W
Chang'e
11,058
1,106
71
7
1
166,229
0
L
Hercules
10,393
1,039
29
3
0
183,090
0
L
Ne Zha
10,646
1,065
12
1
0
156,794
0
L
Olorun
9,719
972
32
3
1
145,103
0
W
Fenrir
10,594
1,059
14
1
0
164,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role