Player Matchup

Medusa
Medusa
HabeeT
Medusa
Level 17
God Stats
3W - 1L
1,749 SR
Queue Stats
11W - 12L
1,450 Elo+
Party 1
Khepri
Khepri
Karithas
Khepri
Level 25
God Stats
24W - 29L
1,408 SR
Queue Stats
55W - 51L
1,499 Elo+
Party 1
Aphrodite
Aphrodite
NomNomBaby
Aphrodite
Level 26
God Stats
3W - 3L
1,507 SR
Queue Stats
42W - 35L
1,434 Elo+
Solo
Set
Set
macs2211
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,677 Elo+
Party 2
Thor
Thor
ВиталийШишов
Thor
Level 15
God Stats
1W - 1L
1,627 SR
Queue Stats
1W - 1L
1,677 Elo+
Party 2
Team Averages
Level 19
1,558 SR
1,547 Elo+

VS

Team Averages
Level 26
1,489 SR
1,623 Elo+
Freya
Freya
Darkdoormouse
Freya
Level 28
God Stats
1W - 3L
1,299 SR
Queue Stats
79W - 84L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
Majd123456
Ao Kuang
Level 29
God Stats
32W - 34L
1,473 SR
Queue Stats
70W - 68L
1,425 Elo+
Solo
Yemoja
Yemoja
Orkano
Yemoja
Level 20
God Stats
1W - 1L
1,564 SR
Queue Stats
7W - 7L
1,859 Elo+
Party 3
Charybdis
Charybdis
Sepharon
Charybdis
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,859 Elo+
Party 3
Guan Yu
Guan Yu
Sholrack
Guan Yu
Level 28
God Stats
5W - 5L
1,609 SR
Queue Stats
117W - 108L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HabeeT
Medusa
14
3 / 2 / 4
8,580
429
11,046
8,075
3,104
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Karithas
Khepri
12
2 / 0 / 5
8,770
439
6,584
7,133
7,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
NomNomBaby
Aphrodite
15
2 / 4 / 2
9,352
468
8,821
12,427
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 8 / 2
8,688
434
5,200
16,390
7,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 13 / 1
8,296
415
5,538
13,739
6,925
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 1
11,004
550
9,338
13,130
5,777
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Majd123456
Ao Kuang
18
8 / 2 / 6
11,555
578
12,198
15,180
6,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Orkano
Yemoja
12
1 / 0 / 2
8,465
423
4,429
8,551
7,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
Sepharon
Charybdis
14
0 / 5 / 3
8,832
442
3,462
11,751
3,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Sholrack
Guan Yu
19
12 / 2 / 5
12,384
619
14,386
13,847
17,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
9
Kills
26
27
Deaths
9
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Medusa
HabeeT
Medusa
3
2
4
2.5
L
Khepri
Karithas
Khepri
2
0
5
4.5
W
Ao Kuang
Majd123456
Ao Kuang
8
2
6
5.5
L
Aphrodite
NomNomBaby
Aphrodite
2
4
2
0.75
W
Yemoja
Orkano
Yemoja
1
0
2
2
W
Charybdis
Sepharon
Charybdis
0
5
3
0.3
W
Guan Yu
Sholrack
Guan Yu
12
2
5
7.25
L
1
8
2
0.25
L
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,189
Damage
43,813
57,764
Taken
62,459
30,064
Mitigated
40,155
15,194
Healing
31,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,338
3,496
0
8,307
13,130
5,777
0
3,434
9,696
64,099
0
L
Medusa
HabeeT
Medusa
11,046
4,740
0
818
8,075
3,104
52
5,641
2,434
0
55,061
L
Khepri
Karithas
Khepri
6,584
1,017
196
1,565
7,133
7,357
0
3,428
3,705
28,603
0
W
Ao Kuang
Majd123456
Ao Kuang
12,198
2,475
0
8,080
15,180
6,016
228
4,861
10,319
68,811
14,594
L
Aphrodite
NomNomBaby
Aphrodite
8,821
682
3,005
6,743
12,427
5,051
67
6,843
5,584
53,420
0
W
Yemoja
Orkano
Yemoja
4,429
886
4,295
2,023
8,551
7,739
280
2,433
6,118
15,582
0
W
Charybdis
Sepharon
Charybdis
3,462
2,150
0
1,398
11,751
3,392
1,022
3,654
8,097
0
47,014
W
Guan Yu
Sholrack
Guan Yu
14,386
2,651
761
6,188
13,847
17,231
2,141
1,023
12,824
0
80,500
L
5,200
2,300
0
2,727
16,390
7,627
0
6,212
10,178
0
49,121
L
5,538
1,919
0
140
13,739
6,925
800
3,265
10,474
0
30,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,686
Gold Earned
52,240
387
Minions Killed
521
0
Camps Cleared
0
1,850,236
Distance Traveled
1,774,989
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,004
550
120
6
0
381,874
5
L
Medusa
8,580
429
94
5
0
373,549
2
L
Khepri
8,770
439
47
2
0
421,069
9
W
Ao Kuang
11,555
578
127
6
0
388,395
3
L
Aphrodite
9,352
468
107
5
0
362,218
2
W
Yemoja
8,465
423
20
1
0
346,375
2
W
Charybdis
8,832
442
93
5
0
302,309
0
W
Guan Yu
12,384
619
161
8
0
356,036
2
L
Set
8,688
434
76
4
0
365,794
0
L
Thor
8,296
415
63
3
0
327,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role