Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Jodipe
Arachne
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,777 Elo+
Party 2
Bakasura
Bakasura
Juanboyy
Bakasura
Level 18
God Stats
30W - 29L
1,500 SR
Queue Stats
113W - 114L
1,501 Elo+
Solo
Bellona
Bellona
LagMan990
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,462 Elo+
Party 2
Artemis
Artemis
zNaranja
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 68
1,500 SR
1,548 Elo+

VS

Team Averages
Level 7
1,386 SR
1,506 Elo+
Discordia
Discordia
Bonecah
Discordia
Level 8
God Stats
5W - 4L
1,131 SR
Queue Stats
27W - 29L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
Code 14 D
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,723 Elo+
Solo
Fenrir
Fenrir
JaneDoe9999
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,543 Elo+
Solo
Neith
Neith
LeTeSaN
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
hugostosinho
Kukulkan
Level 5
God Stats
1W - 3L
1,300 SR
Queue Stats
2W - 4L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 1 / 21
9,436
1,180
14,218
5,618
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
Jodipe
Arachne
16
14 / 0 / 9
10,652
1,332
11,768
7,522
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Juanboyy
Bakasura
15
0 / 2 / 16
8,433
1,054
2,797
6,989
3,078
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
LagMan990
Bellona
15
8 / 0 / 10
8,999
1,125
7,781
5,438
5,228
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
zNaranja
Artemis
16
15 / 0 / 11
10,165
1,271
23,499
8,049
3,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

404

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bonecah
Discordia
12
0 / 10 / 0
6,969
871
4,693
14,654
4,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Code 14 D
Nu Wa
13
0 / 12 / 3
7,640
955
5,943
16,877
5,161
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
12
3 / 6 / 0
7,687
961
5,184
11,644
9,647
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
LeTeSaN
Neith
12
0 / 1 / 0
6,574
822
0
727
169
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
hugostosinho
Kukulkan
12
0 / 10 / 0
6,974
872
6,093
17,619
6,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
6
39
Kills
3
3
Deaths
39
67
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
21
12.5
L
Discordia
Bonecah
Discordia
0
10
0
0
L
Nu Wa
Code 14 D
Nu Wa
0
12
3
0.13
L
Fenrir
3
6
0
0.5
W
Arachne
Jodipe
Arachne
14
0
9
18.5
W
Bakasura
Juanboyy
Bakasura
0
2
16
4
W
Bellona
LagMan990
Bellona
8
0
10
13
L
Neith
LeTeSaN
Neith
0
1
0
0
L
Kukulkan
hugostosinho
Kukulkan
0
10
0
0
W
Artemis
zNaranja
Artemis
15
0
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,063
Damage
21,913
33,616
Taken
61,521
16,924
Mitigated
25,637
7,080
Healing
571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,218
345
0
2,075
5,618
2,282
0
3,023
2,595
33,593
0
L
Discordia
Bonecah
Discordia
4,693
434
0
24
14,654
4,435
0
3,501
11,153
14,258
0
L
Nu Wa
Code 14 D
Nu Wa
5,943
2,661
0
130
16,877
5,161
0
3,340
13,383
19,974
0
L
Fenrir
5,184
1,784
0
363
11,644
9,647
0
3,550
7,954
0
11,052
W
Arachne
Jodipe
Arachne
11,768
8,487
0
3,051
7,522
3,071
0
3,136
3,018
0
32,885
W
Bakasura
Juanboyy
Bakasura
2,797
1,802
0
838
6,989
3,078
0
3,814
2,855
237
8,935
W
Bellona
LagMan990
Bellona
7,781
1,378
0
228
5,438
5,228
0
2,301
3,137
3,566
12,764
L
Neith
LeTeSaN
Neith
0
0
0
0
727
169
0
249
478
0
425
L
Kukulkan
hugostosinho
Kukulkan
6,093
600
0
54
17,619
6,225
0
5,083
12,536
18,024
0
W
Artemis
zNaranja
Artemis
23,499
18,930
0
888
8,049
3,265
0
4,455
3,594
0
46,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,685
Gold Earned
35,844
193
Minions Killed
98
9
Camps Cleared
3
790,516
Distance Traveled
481,258
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,436
1,180
49
6
2
148,489
0
L
Discordia
6,969
871
22
3
1
122,728
4
L
Nu Wa
7,640
955
34
4
1
105,281
0
L
Fenrir
7,687
961
10
1
0
108,167
1
W
Arachne
10,652
1,332
47
6
6
190,834
0
W
Bakasura
8,433
1,054
25
3
0
145,383
0
W
Bellona
8,999
1,125
19
2
1
163,445
2
L
Neith
6,574
822
1
0
1
14,416
0
L
Kukulkan
6,974
872
31
4
0
130,666
0
W
Artemis
10,165
1,271
53
7
0
142,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role