Player Matchup

Sol
Sol
Silver I
Immahboss1
Sol
Silver I
Level 101
God Stats
6W - 8L
1,589 SR
Queue Stats
9W - 11L
1,401 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,589 SR
1,401 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,759 SR
1,369 MMR
Geb
Geb
Platinum III
TallishObject27
Geb
Platinum III
Level 131
God Stats
1W - 0L
1,759 SR
Queue Stats
112W - 101L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
9,192
707
5,168
11,542
3,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
KaliMorgan Le FayIzanamiHadesMedusa

VS

Bans
Ah Muzen CabBastetSkadiLokiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 0
11,060
851
9,801
10,863
5,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,168
Damage
9,801
11,542
Taken
10,863
3,088
Mitigated
5,399
3,542
Healing
3,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,168
570
0
3,542
11,542
3,088
336
9,774
1,263
46,057
0
W
9,801
1,197
0
3,145
10,863
5,399
271
5,775
5,088
54,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,192
Gold Earned
11,060
113
Minions Killed
120
4
Camps Cleared
8
237,493
Distance Traveled
240,304
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,192
707
113
9
4
237,493
1
W
Geb
11,060
851
120
9
8
240,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role