Player Matchup

Fenrir
Fenrir
FansRaula
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
IVISUR538_YT
Thanatos
Level 4
God Stats
0W - 1L
1,207 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kali
Kali
MarkoCuervo
Kali
Level 29
God Stats
8W - 6L
1,500 SR
Queue Stats
125W - 104L
1,333 Elo+
Party 3
Ymir
Ymir
l T1LT3D l
Ymir
Level 16
God Stats
5W - 6L
1,500 SR
Queue Stats
123W - 108L
1,299 Elo+
Party 3
Bakasura
Bakasura
tablet90q
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 11
1,441 SR
1,426 Elo+

VS

Team Averages
Level 16
1,472 SR
1,314 Elo+
Mulan
Mulan
Acrux_Skydax
Mulan
Level 19
God Stats
9W - 11L
1,408 SR
Queue Stats
55W - 63L
1,218 Elo+
Party 1
Sun Wukong
Sun Wukong
BryceKrizpyTreat
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
ByMisk
Set
Level 14
God Stats
7W - 4L
1,500 SR
Queue Stats
27W - 20L
1,278 Elo+
Party 1
Hades
Hades
FCAGjoestar
Hades
Level 26
God Stats
55W - 51L
1,558 SR
Queue Stats
177W - 206L
1,272 Elo+
Party 1
Izanami
Izanami
teddybinks
Izanami
Level 18
God Stats
35W - 38L
1,395 SR
Queue Stats
60W - 68L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FansRaula
Fenrir
7
1 / 8 / 3
5,356
446
5,271
9,487
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
IVISUR538_YT
Thanatos
6
0 / 10 / 0
4,439
370
1,368
8,833
2,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
8 / 8 / 1
6,807
567
5,717
11,137
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 4 / 6
5,592
466
4,006
9,544
6,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
tablet90q
Bakasura
6
1 / 14 / 3
4,722
394
2,622
10,623
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 3 / 8
6,330
528
4,924
5,547
5,436
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
BryceKrizpyTreat
Sun Wukong
7
1 / 5 / 6
5,421
452
1,748
6,851
2,386
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
ByMisk
Set
11
11 / 3 / 6
7,480
623
8,464
7,807
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
12 / 0 / 12
7,698
642
12,449
7,619
3,846
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
teddybinks
Izanami
11
11 / 3 / 2
7,477
623
6,509
7,801
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
11
Kills
40
44
Deaths
14
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
Sun Wukong
BryceKrizpyTreat
Sun Wukong
1
5
6
0.8
W
Set
ByMisk
Set
11
3
6
4.67
W
12
0
12
18
L
Fenrir
FansRaula
Fenrir
1
8
3
0.31
L
Thanatos
IVISUR538_YT
Thanatos
0
10
0
0
L
8
8
1
1.06
L
1
4
6
1
L
Bakasura
tablet90q
Bakasura
1
14
3
0.18
W
Izanami
teddybinks
Izanami
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,984
Damage
34,094
49,624
Taken
35,625
18,688
Mitigated
16,640
6,179
Healing
6,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,924
1,437
0
1,185
5,547
5,436
252
596
4,941
0
10,875
W
Sun Wukong
BryceKrizpyTreat
Sun Wukong
1,748
609
30
572
6,851
2,386
0
241
6,610
0
14,768
W
Set
ByMisk
Set
8,464
4,357
0
1,120
7,807
2,706
466
879
6,928
0
42,957
W
12,449
1,923
39
2,188
7,619
3,846
46
1,443
6,166
23,436
0
L
Fenrir
FansRaula
Fenrir
5,271
1,448
0
621
9,487
2,733
33
1,466
8,021
0
22,103
L
Thanatos
IVISUR538_YT
Thanatos
1,368
810
0
1,064
8,833
2,691
469
2,569
6,264
0
14,589
L
5,717
3,098
101
2,676
11,137
3,699
0
1,663
9,474
0
14,454
L
4,006
1,234
68
1,539
9,544
6,504
0
2,714
6,830
14,648
0
L
Bakasura
tablet90q
Bakasura
2,622
1,557
0
110
10,623
3,061
205
4,037
6,586
0
7,246
W
Izanami
teddybinks
Izanami
6,509
4,685
0
996
7,801
2,266
2,385
847
6,954
0
39,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,916
Gold Earned
34,406
112
Minions Killed
194
0
Camps Cleared
0
1,072,537
Distance Traveled
1,011,215
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,330
528
10
1
0
209,543
0
W
Sun Wukong
5,421
452
16
1
0
175,732
1
W
Set
7,480
623
68
6
0
210,816
0
W
Hades
7,698
642
30
3
0
221,629
2
L
Fenrir
5,356
446
28
2
0
233,368
0
L
Thanatos
4,439
370
29
2
0
198,402
0
L
Kali
6,807
567
20
2
0
211,881
0
L
Ymir
5,592
466
25
2
0
191,584
0
L
Bakasura
4,722
394
10
1
0
237,302
1
W
Izanami
7,477
623
70
6
0
193,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role