Player Matchup

Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
 
Mercury
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
SilencedHaahaa
Zeus
Level 121
God Stats
42W - 31L
1,524 SR
Queue Stats
704W - 712L
1,450 Elo+
Party 2
Hel
Hel
eatboy1
Hel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,710 Elo+
Party 3
Team Averages
Level 111
1,505 SR
1,532 Elo+

VS

Team Averages
Level 89
1,508 SR
1,485 Elo+
Cerberus
Cerberus
Cm232
Cerberus
Level 58
God Stats
17W - 14L
1,597 SR
Queue Stats
141W - 131L
1,473 Elo+
Party 1
Hachiman
Hachiman
FallenSoul23
Hachiman
Level 102
God Stats
4W - 5L
1,405 SR
Queue Stats
115W - 92L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GryphonBane
Morgan Le Fay
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
565W - 520L
1,495 Elo+
Party 1
Ares
Ares
craftymastema
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,464 Elo+
Solo
Bakasura
Bakasura
hugo5553
Bakasura
Level 108
God Stats
3W - 3L
1,537 SR
Queue Stats
120W - 106L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
16 / 5 / 1
9,642
689
19,728
14,482
4,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
 
Mercury
13
3 / 1 / 5
7,855
561
4,345
7,796
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
 
Morgan Le Fay
13
2 / 0 / 5
7,720
551
4,974
7,788
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 3
7,572
541
9,126
4,855
1,660
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
12
1 / 5 / 13
7,782
556
6,150
10,196
9,140
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cm232
Cerberus
11
1 / 2 / 2
6,199
443
3,313
9,903
6,487
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
FallenSoul23
Hachiman
12
5 / 8 / 3
7,863
562
6,905
13,339
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
GryphonBane
Morgan Le Fay
13
1 / 4 / 1
7,406
529
7,252
6,787
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 7 / 8
6,137
438
4,591
16,329
6,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
hugo5553
Bakasura
14
5 / 2 / 5
8,342
596
6,472
12,487
4,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
23
Kills
12
12
Deaths
23
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
16
5
1
3.3
W
Mercury
 
Mercury
3
1
5
5.5
W
Morgan Le Fay
 
Morgan Le Fay
2
0
5
4.5
L
Cerberus
Cm232
Cerberus
1
2
2
1
L
Hachiman
FallenSoul23
Hachiman
5
8
3
0.81
L
Morgan Le Fay
GryphonBane
Morgan Le Fay
1
4
1
0.38
W
1
1
3
2.5
L
0
7
8
0.57
W
Hel
1
5
13
1.5
L
Bakasura
hugo5553
Bakasura
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,323
Damage
28,533
45,117
Taken
58,845
21,392
Mitigated
24,302
17,495
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
19,728
16,268
0
5,634
14,482
4,870
1,496
6,024
8,332
0
61,923
W
Mercury
 
Mercury
4,345
1,499
0
244
7,796
2,809
0
2,011
5,614
0
49,885
W
Morgan Le Fay
 
Morgan Le Fay
4,974
511
0
2,210
7,788
2,913
0
4,367
3,421
52,066
0
L
Cerberus
Cm232
Cerberus
3,313
148
0
2,765
9,903
6,487
0
5,728
4,175
24,946
0
L
Hachiman
FallenSoul23
Hachiman
6,905
3,217
0
3,201
13,339
3,685
184
3,321
10,018
0
38,272
L
Morgan Le Fay
GryphonBane
Morgan Le Fay
7,252
188
0
529
6,787
2,336
0
3,319
3,468
47,893
0
W
9,126
878
0
2,427
4,855
1,660
538
1,326
3,200
45,991
0
L
4,591
441
0
3,389
16,329
6,976
0
4,917
11,412
10,747
0
W
Hel
6,150
977
3,168
3,812
10,196
9,140
342
1,428
8,738
23,597
0
L
Bakasura
hugo5553
Bakasura
6,472
4,767
0
2,410
12,487
4,818
0
2,965
9,522
0
54,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,571
Gold Earned
35,947
408
Minions Killed
328
0
Camps Cleared
0
1,330,205
Distance Traveled
1,362,264
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,642
689
108
8
0
230,526
4
W
Mercury
7,855
561
90
6
0
331,033
3
W
Morgan Le Fay
7,720
551
95
7
0
273,152
2
L
Cerberus
6,199
443
48
3
0
255,564
6
L
Hachiman
7,863
562
68
5
0
228,252
1
L
Morgan Le Fay
7,406
529
86
6
0
264,261
5
W
Zeus
7,572
541
80
6
0
235,433
1
L
Ares
6,137
438
10
1
0
264,866
5
W
Hel
7,782
556
35
3
0
260,061
2
L
Bakasura
8,342
596
116
8
0
349,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role