Player Matchup

Arachne
Arachne
Despairnes
Arachne
Level 12
God Stats
1W - 4L
1,239 SR
Queue Stats
13W - 17L
1,449 Elo+
Party 1
Izanami
Izanami
Inflikted07
Izanami
Level 21
God Stats
17W - 16L
1,458 SR
Queue Stats
21W - 27L
1,356 Elo+
Party 1
Danzaburou
Danzaburou
OnesZeros
Danzaburou
Level 25
God Stats
49W - 49L
1,556 SR
Queue Stats
193W - 210L
1,440 Elo+
Party 2
Sol
Sol
Qahnaarin_lotr
Sol
Level 29
God Stats
2W - 0L
1,700 SR
Queue Stats
225W - 247L
1,388 Elo+
Party 2
Aphrodite
Aphrodite
katoptris01
Aphrodite
Level 17
God Stats
18W - 20L
1,424 SR
Queue Stats
18W - 24L
1,343 Elo+
Party 1
Team Averages
Level 21
1,475 SR
1,395 Elo+

VS

Team Averages
Level 11
1,458 SR
1,338 Elo+
Neith
Neith
AngelNegro69xxx
Neith
Level 6
God Stats
26W - 40L
1,440 SR
Queue Stats
94W - 124L
1,239 Elo+
Solo
Ymir
Ymir
Iggymcmuffins
Ymir
Level 3
God Stats
1W - 2L
1,484 SR
Queue Stats
1W - 5L
1,300 Elo+
Solo
Horus
Horus
UAEEEEE
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Solo
Nemesis
Nemesis
gamesprot
Nemesis
Level 17
God Stats
7W - 11L
1,468 SR
Queue Stats
61W - 55L
1,432 Elo+
Solo
Scylla
Scylla
nick11800
Scylla
Level 27
God Stats
1W - 6L
1,397 SR
Queue Stats
326W - 342L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Despairnes
Arachne
12
7 / 5 / 0
7,619
586
7,184
9,665
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Inflikted07
Izanami
10
3 / 5 / 1
6,635
510
3,788
7,999
2,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
OnesZeros
Danzaburou
11
2 / 1 / 4
6,985
537
8,944
7,305
2,596
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 1 / 2
7,091
545
5,503
8,841
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
katoptris01
Aphrodite
9
1 / 1 / 4
5,925
456
1,978
4,229
3,194
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
6,434
495
4,547
3,880
1,010
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 5 / 3
5,659
435
3,672
12,576
4,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
UAEEEEE
Horus
1
0 / 1 / 0
3,943
303
69
642
189
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
gamesprot
Nemesis
11
4 / 2 / 2
6,899
531
4,668
9,272
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
nick11800
Scylla
12
4 / 5 / 7
7,243
557
10,495
11,264
4,451
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
14
Kills
12
13
Deaths
14
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
Arachne
Despairnes
Arachne
7
5
0
1.4
L
1
5
3
0.5
W
Izanami
Inflikted07
Izanami
3
5
1
0.7
W
Danzaburou
OnesZeros
Danzaburou
2
1
4
4
W
1
1
2
2
L
Horus
UAEEEEE
Horus
0
1
0
0
L
Nemesis
gamesprot
Nemesis
4
2
2
2.5
W
Aphrodite
katoptris01
Aphrodite
1
1
4
3
L
Scylla
nick11800
Scylla
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,397
Damage
23,451
38,039
Taken
37,634
14,261
Mitigated
13,563
10,767
Healing
10,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,547
1,303
20
1,311
3,880
1,010
0
574
3,306
0
33,112
W
Arachne
Despairnes
Arachne
7,184
5,408
0
2,371
9,665
3,960
73
2,888
6,777
0
39,863
L
3,672
1,001
206
2,231
12,576
4,190
156
1,847
10,729
11,495
0
W
Izanami
Inflikted07
Izanami
3,788
2,568
0
1,035
7,999
2,198
2,942
2,701
5,229
0
30,064
W
Danzaburou
OnesZeros
Danzaburou
8,944
5,336
0
1,983
7,305
2,596
2,009
2,615
4,690
0
41,979
W
5,503
1,273
0
3,984
8,841
2,313
0
4,774
4,067
40,349
0
L
Horus
UAEEEEE
Horus
69
0
0
28
642
189
0
0
642
0
624
L
Nemesis
gamesprot
Nemesis
4,668
1,643
0
2,950
9,272
3,723
0
1,802
7,470
0
37,579
W
Aphrodite
katoptris01
Aphrodite
1,978
1,063
566
828
4,229
3,194
0
1,189
3,040
11,460
0
L
Scylla
nick11800
Scylla
10,495
1,610
0
3,869
11,264
4,451
329
3,258
8,006
34,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,255
Gold Earned
30,178
302
Minions Killed
212
0
Camps Cleared
0
1,178,199
Distance Traveled
926,888
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,434
495
59
5
0
220,950
5
W
Arachne
7,619
586
72
6
0
270,184
2
L
Ymir
5,659
435
17
1
0
207,378
0
W
Izanami
6,635
510
60
5
0
219,642
0
W
Danzaburou
6,985
537
67
5
0
204,165
0
W
Sol
7,091
545
80
6
0
254,591
2
L
Horus
3,943
303
0
0
0
33,330
1
L
Nemesis
6,899
531
72
6
0
260,680
2
W
Aphrodite
5,925
456
23
2
0
229,617
1
L
Scylla
7,243
557
64
5
0
204,550
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role