Player Matchup

Athena
Athena
BananaMans13
Athena
Level 85
God Stats
10W - 6L
1,512 SR
Queue Stats
760W - 694L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
HuntTheFrost
Gilgamesh
Level 155
God Stats
11W - 4L
1,670 SR
Queue Stats
420W - 396L
1,556 Elo+
Party 1
Charybdis
Charybdis
PikaWhoo
Charybdis
Level 155
God Stats
19W - 8L
1,656 SR
Queue Stats
359W - 343L
1,553 Elo+
Solo
Hercules
Hercules
Postxr
Hercules
Level 103
God Stats
5W - 4L
1,500 SR
Queue Stats
339W - 279L
1,560 Elo+
Solo
Merlin
Merlin
TheLawman674
Merlin
Level 135
God Stats
6W - 5L
1,438 SR
Queue Stats
203W - 176L
1,555 Elo+
Party 1
Team Averages
Level 127
1,555 SR
1,556 Elo+

VS

Team Averages
Level 126
1,563 SR
1,505 Elo+
Charybdis
Charybdis
Cuarok
Charybdis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,249 Elo+
Solo
Awilix
Awilix
Gazia42
Awilix
Level 128
God Stats
1W - 1L
1,735 SR
Queue Stats
44W - 46L
1,530 Elo+
Solo
Raijin
Raijin
Raminnoodle91
Raijin
Level 153
God Stats
1W - 3L
1,550 SR
Queue Stats
472W - 462L
1,583 Elo+
Solo
Cthulhu
Cthulhu
Ven0mBurst
Cthulhu
Level 121
God Stats
2W - 1L
1,495 SR
Queue Stats
26W - 13L
1,653 Elo+
Solo
Neith
Neith
tylerbryant
Neith
Level 107
God Stats
3W - 7L
1,534 SR
Queue Stats
466W - 463L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
3 / 2 / 7
7,865
562
4,747
10,648
6,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
HuntTheFrost
Gilgamesh
14
6 / 2 / 3
8,678
620
4,082
8,547
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
PikaWhoo
Charybdis
15
3 / 0 / 3
8,558
611
6,642
7,952
2,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Postxr
Hercules
13
0 / 3 / 2
7,561
540
3,500
11,719
8,133
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
15
3 / 1 / 5
9,048
646
5,212
4,862
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cuarok
Charybdis
12
0 / 3 / 2
7,031
502
4,128
6,787
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
Gazia42
Awilix
13
3 / 5 / 1
7,800
557
2,861
9,670
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 2
7,032
502
1,707
7,171
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Ven0mBurst
Cthulhu
10
1 / 2 / 0
6,725
480
4,621
9,730
7,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 1
8,654
618
9,762
8,074
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
15
Kills
8
8
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
3
2
7
3.25
L
Charybdis
Cuarok
Charybdis
0
3
2
0.33
L
Awilix
Gazia42
Awilix
3
5
1
0.7
W
Gilgamesh
HuntTheFrost
Gilgamesh
6
2
3
3.75
W
Charybdis
PikaWhoo
Charybdis
3
0
3
4.5
W
Hercules
Postxr
Hercules
0
3
2
0.33
L
0
3
2
0.33
W
Merlin
3
1
5
5.5
L
Cthulhu
Ven0mBurst
Cthulhu
1
2
0
0.5
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,183
Damage
23,079
43,728
Taken
41,432
23,640
Mitigated
18,731
15,621
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,747
1,526
192
3,296
10,648
6,139
121
2,609
7,901
19,783
0
L
Charybdis
Cuarok
Charybdis
4,128
2,960
0
2,002
6,787
1,813
0
1,967
4,820
0
40,325
L
Awilix
Gazia42
Awilix
2,861
751
0
470
9,670
3,381
0
1,665
8,005
0
48,135
W
Gilgamesh
HuntTheFrost
Gilgamesh
4,082
990
0
2,309
8,547
5,116
168
265
8,240
0
52,305
W
Charybdis
PikaWhoo
Charybdis
6,642
4,165
0
3,517
7,952
2,551
881
2,144
5,790
0
61,156
W
Hercules
Postxr
Hercules
3,500
850
0
4,990
11,719
8,133
474
0
11,719
1,925
35,754
L
1,707
155
0
970
7,171
2,386
0
2,544
4,627
38,439
0
W
Merlin
5,212
279
0
1,317
4,862
1,701
477
1,162
3,586
59,841
0
L
Cthulhu
Ven0mBurst
Cthulhu
4,621
646
0
1,586
9,730
7,201
26
2,520
7,210
27,750
0
L
9,762
4,207
0
3,706
8,074
3,950
677
1,466
6,608
0
57,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,710
Gold Earned
37,242
460
Minions Killed
415
0
Camps Cleared
0
1,475,891
Distance Traveled
1,352,713
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,865
562
38
3
0
318,251
2
L
Charybdis
7,031
502
87
6
0
261,655
2
L
Awilix
7,800
557
82
6
0
316,958
2
W
Gilgamesh
8,678
620
78
6
0
321,034
4
W
Charybdis
8,558
611
123
9
0
284,249
4
W
Hercules
7,561
540
89
6
0
272,366
2
L
Raijin
7,032
502
103
7
0
248,011
0
W
Merlin
9,048
646
132
9
0
279,991
7
L
Cthulhu
6,725
480
42
3
0
279,525
4
L
Neith
8,654
618
101
7
0
246,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role