Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
GeorgiaNAX
Ra
Level 68
God Stats
1W - 2L
1,477 SR
Queue Stats
63W - 74L
1,385 Elo+
Party 1
Artemis
Artemis
HamerTails
Artemis
Level 28
God Stats
1W - 5L
1,264 SR
Queue Stats
30W - 38L
1,360 Elo+
Party 1
Ao Kuang
Ao Kuang
Katsuk0
Ao Kuang
Level 15
God Stats
10W - 15L
1,414 SR
Queue Stats
13W - 18L
1,298 Elo+
Party 3
Awilix
Awilix
Salvss
Awilix
Level 63
God Stats
14W - 18L
1,626 SR
Queue Stats
133W - 159L
1,439 Elo+
Party 1
Team Averages
Level 48
1,456 SR
1,396 Elo+

VS

Team Averages
Level 49
1,424 SR
1,318 Elo+
Cabrakan
Cabrakan
F4TAL KAYZER
Cabrakan
Level 61
God Stats
1W - 1L
1,460 SR
Queue Stats
23W - 51L
1,256 Elo+
Party 2
Mulan
Mulan
F4TAL YOKO
Mulan
Level 67
God Stats
21W - 36L
1,373 SR
Queue Stats
38W - 80L
1,291 Elo+
Party 2
Anhur
Anhur
KazYx1
Anhur
Level 17
God Stats
3W - 9L
1,480 SR
Queue Stats
6W - 35L
1,132 Elo+
Party 2
Nu Wa
Nu Wa
Solstafur
Nu Wa
Level 47
God Stats
11W - 6L
1,608 SR
Queue Stats
289W - 248L
1,614 Elo+
Solo
Hun Batz
Hun Batz
zeVeyRon
Hun Batz
Level 53
God Stats
1W - 4L
1,199 SR
Queue Stats
42W - 81L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
0 / 9 / 2
9,584
342
9,809
40,785
26,717
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
5 / 8 / 2
13,304
475
12,975
21,073
8,823
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
HamerTails
Artemis
16
1 / 12 / 2
9,769
349
10,339
21,627
6,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Katsuk0
Ao Kuang
15
2 / 13 / 1
10,494
375
8,613
27,492
9,209
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
Salvss
Awilix
20
5 / 9 / 4
13,078
467
10,840
31,536
11,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
F4TAL KAYZER
Cabrakan
18
3 / 3 / 13
12,560
449
6,073
20,745
30,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
20
6 / 1 / 13
15,741
562
17,039
19,248
26,252
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
KazYx1
Anhur
20
7 / 2 / 18
14,102
504
18,596
18,258
8,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Solstafur
Nu Wa
20
23 / 1 / 15
19,152
684
65,174
15,081
8,620
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
zeVeyRon
Hun Batz
20
12 / 6 / 7
15,857
566
17,436
21,507
8,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
117
13
Kills
51
51
Deaths
13
11
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
9
2
0.11
W
Cabrakan
F4TAL KAYZER
Cabrakan
3
3
13
3.17
W
Mulan
6
1
13
12.5
L
5
8
2
0.75
L
Artemis
HamerTails
Artemis
1
12
2
0.17
L
Ao Kuang
Katsuk0
Ao Kuang
2
13
1
0.19
W
Anhur
KazYx1
Anhur
7
2
18
8
L
Awilix
Salvss
Awilix
5
9
4
0.78
W
Nu Wa
Solstafur
Nu Wa
23
1
15
30.5
W
Hun Batz
zeVeyRon
Hun Batz
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,576
Damage
124,318
142,513
Taken
94,839
62,381
Mitigated
82,239
18,151
Healing
28,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,809
682
95
2,019
40,785
26,717
140
20,371
20,414
51,240
0
W
Cabrakan
F4TAL KAYZER
Cabrakan
6,073
797
0
2,541
20,745
30,572
1,353
5,486
15,259
36,820
0
W
Mulan
17,039
863
0
6,974
19,248
26,252
3,888
7,679
11,569
0
106,533
L
12,975
495
1,021
6,024
21,073
8,823
0
12,891
8,182
95,493
0
L
Artemis
HamerTails
Artemis
10,339
2,883
0
2,370
21,627
6,011
119
11,518
10,109
0
39,684
L
Ao Kuang
Katsuk0
Ao Kuang
8,613
1,770
0
3,188
27,492
9,209
1,536
9,494
17,998
41,540
0
W
Anhur
KazYx1
Anhur
18,596
12,282
0
9,266
18,258
8,125
1,510
7,536
10,722
0
101,292
L
Awilix
Salvss
Awilix
10,840
5,366
0
3,434
31,536
11,621
0
12,868
18,668
0
103,058
W
Nu Wa
Solstafur
Nu Wa
65,174
12,634
750
7,355
15,081
8,620
4,198
4,931
10,150
186,468
10,787
W
Hun Batz
zeVeyRon
Hun Batz
17,436
6,336
0
1,160
21,507
8,670
4,281
5,987
15,520
0
115,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,229
Gold Earned
77,412
531
Minions Killed
779
0
Camps Cleared
0
2,245,715
Distance Traveled
2,488,277
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,584
342
64
2
0
462,244
0
W
Cabrakan
12,560
449
41
1
0
407,521
7
W
Mulan
15,741
562
192
7
0
524,343
4
L
Ra
13,304
475
188
7
0
454,113
3
L
Artemis
9,769
349
68
2
0
400,929
0
L
Ao Kuang
10,494
375
78
3
0
392,611
0
W
Anhur
14,102
504
171
6
0
499,605
4
L
Awilix
13,078
467
133
5
0
535,818
7
W
Nu Wa
19,152
684
224
8
0
517,870
1
W
Hun Batz
15,857
566
151
5
0
538,938
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role