Player Matchup

Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BlikeBanana
Hachiman
Level 154
God Stats
3W - 2L
1,700 SR
Queue Stats
157W - 131L
1,575 Elo+
Party 1
Awilix
Awilix
Cowboyinblood
Awilix
Level 39
God Stats
3W - 1L
1,718 SR
Queue Stats
148W - 125L
1,434 Elo+
Party 1
Merlin
Merlin
de_mary_
Merlin
Level 156
God Stats
1W - 0L
1,447 SR
Queue Stats
153W - 137L
1,553 Elo+
Party 1
King Arthur
King Arthur
Śŭččŭƅŭš
King Arthur
Level 23
God Stats
2W - 0L
1,749 SR
Queue Stats
8W - 3L
1,739 Elo+
Party 1
Team Averages
Level 96
1,623 SR
1,560 Elo+

VS

Team Averages
Level 55
1,480 SR
1,420 Elo+
Zhong Kui
Zhong Kui
Didigo_Mayocho
Zhong Kui
Level 69
God Stats
23W - 23L
1,476 SR
Queue Stats
531W - 490L
1,408 Elo+
Party 2
Fafnir
Fafnir
Didios00
Fafnir
Level 69
God Stats
2W - 6L
1,404 SR
Queue Stats
469W - 462L
1,478 Elo+
Party 2
Artemis
Artemis
FiRe_HoUiNi
Artemis
Level 29
God Stats
14W - 8L
1,283 SR
Queue Stats
384W - 364L
1,461 Elo+
Party 2
Agni
Agni
MIKESNAKE77
Agni
Level 39
God Stats
1W - 2L
1,740 SR
Queue Stats
18W - 30L
1,317 Elo+
Solo
Thanatos
Thanatos
iKyZze
Thanatos
Level 67
God Stats
10W - 12L
1,496 SR
Queue Stats
631W - 596L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 0 / 11
9,737
464
4,400
12,845
13,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
BlikeBanana
Hachiman
18
6 / 2 / 2
12,014
572
9,383
14,363
5,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
11 / 3 / 7
12,432
592
17,611
15,975
6,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
de_mary_
Merlin
19
6 / 1 / 7
12,056
574
10,083
9,342
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Śŭččŭƅŭš
King Arthur
20
6 / 3 / 6
12,278
585
16,984
21,765
19,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Didigo_Mayocho
Zhong Kui
12
1 / 3 / 3
8,846
421
8,619
11,688
6,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Didios00
Fafnir
14
1 / 5 / 3
9,577
456
7,991
18,824
24,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
FiRe_HoUiNi
Artemis
15
2 / 7 / 0
8,884
423
11,043
14,211
4,667
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 8 / 1
9,231
440
9,052
15,900
5,906
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
iKyZze
Thanatos
15
3 / 7 / 2
9,923
473
10,687
20,044
7,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
30
Kills
9
9
Deaths
30
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
11
6.5
W
Hachiman
BlikeBanana
Hachiman
6
2
2
3.5
W
11
3
7
4.83
L
Zhong Kui
Didigo_Mayocho
Zhong Kui
1
3
3
0.83
L
Fafnir
Didios00
Fafnir
1
5
3
0.5
L
Artemis
FiRe_HoUiNi
Artemis
2
7
0
0.29
L
2
8
1
0.31
W
Merlin
de_mary_
Merlin
6
1
7
9.5
L
Thanatos
iKyZze
Thanatos
3
7
2
0.57
W
King Arthur
Śŭččŭƅŭš
King Arthur
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,461
Damage
47,392
74,290
Taken
80,667
47,950
Mitigated
49,570
31,723
Healing
29,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,400
412
0
2,516
12,845
13,342
224
3,891
8,954
28,127
0
W
Hachiman
BlikeBanana
Hachiman
9,383
6,447
0
7,310
14,363
5,091
2,236
3,368
10,995
0
90,962
W
17,611
7,769
0
5,518
15,975
6,908
0
4,536
11,439
0
80,434
L
Zhong Kui
Didigo_Mayocho
Zhong Kui
8,619
1,628
0
5,742
11,688
6,994
300
209
11,479
47,445
0
L
Fafnir
Didios00
Fafnir
7,991
2,560
375
3,405
18,824
24,348
0
3,643
15,181
35,746
0
L
Artemis
FiRe_HoUiNi
Artemis
11,043
4,668
0
3,268
14,211
4,667
0
1,628
12,583
0
46,660
L
9,052
455
0
3,604
15,900
5,906
777
7,164
8,736
47,532
0
W
Merlin
de_mary_
Merlin
10,083
348
0
4,073
9,342
3,521
1,148
4,693
4,649
82,814
0
L
Thanatos
iKyZze
Thanatos
10,687
4,233
0
12,695
20,044
7,655
0
1,839
18,205
0
62,817
W
King Arthur
Śŭččŭƅŭš
King Arthur
16,984
1,109
0
12,306
21,765
19,088
1,806
9,408
12,357
0
85,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,517
Gold Earned
46,461
607
Minions Killed
424
0
Camps Cleared
0
2,004,455
Distance Traveled
1,635,804
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,737
464
34
2
0
381,521
3
W
Hachiman
12,014
572
149
7
0
378,878
1
W
Awilix
12,432
592
112
5
0
435,778
2
L
Zhong Kui
8,846
421
107
5
0
211,967
4
L
Fafnir
9,577
456
56
3
0
344,869
2
L
Artemis
8,884
423
81
4
0
369,975
2
L
Agni
9,231
440
80
4
0
312,158
3
W
Merlin
12,056
574
145
7
0
412,939
2
L
Thanatos
9,923
473
100
5
0
396,835
1
W
King Arthur
12,278
585
167
8
0
395,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role