Player Matchup

Ah Puch
Ah Puch
Fee16
Ah Puch
Level 124
God Stats
12W - 14L
1,406 SR
Queue Stats
169W - 202L
1,349 Elo+
Party 2
Khepri
Khepri
Supra Kynoz9572
Khepri
Level 128
God Stats
17W - 14L
1,549 SR
Queue Stats
248W - 298L
1,396 Elo+
Party 2
Charybdis
Charybdis
Tdsjulian
Charybdis
Level 66
God Stats
4W - 4L
1,311 SR
Queue Stats
76W - 115L
1,309 Elo+
Party 2
Team Averages
Level 106
1,422 SR
1,351 Elo+

VS

Team Averages
Level 15
1,433 SR
1,408 Elo+
Da Ji
Da Ji
fah_cer
Da Ji
Level 17
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 2L
1,170 Elo+
Party 1
Baron Samedi
Baron Samedi
killmachine1526
Baron Samedi
Level 24
God Stats
8W - 8L
1,489 SR
Queue Stats
26W - 15L
1,554 Elo+
Solo
Izanami
Izanami
zmw-8
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fee16
Ah Puch
14
13 / 0 / 14
9,792
890
12,333
1,713
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 1 / 19
9,089
826
5,294
7,533
9,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Tdsjulian
Charybdis
13
11 / 1 / 14
9,677
880
11,503
9,204
3,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
fah_cer
Da Ji
9
0 / 8 / 1
6,127
557
2,428
11,555
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
killmachine1526
Baron Samedi
9
1 / 9 / 1
7,280
662
3,948
8,967
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
zmw-8
Izanami
10
1 / 13 / 1
7,228
657
2,394
13,928
4,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
5
30
Kills
2
2
Deaths
30
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Fee16
Ah Puch
13
0
14
20
W
6
1
19
15.5
W
Charybdis
Tdsjulian
Charybdis
11
1
14
18
L
Da Ji
fah_cer
Da Ji
0
8
1
0.06
L
Baron Samedi
killmachine1526
Baron Samedi
1
9
1
0.17
L
Izanami
zmw-8
Izanami
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,130
Damage
8,770
18,450
Taken
34,450
14,031
Mitigated
11,077
3,191
Healing
2,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Fee16
Ah Puch
12,333
652
0
754
1,713
781
852
245
1,468
42,276
0
W
5,294
600
0
528
7,533
9,822
81
1,877
5,656
15,018
0
W
Charybdis
Tdsjulian
Charybdis
11,503
7,815
526
1,383
9,204
3,428
1,214
2,079
7,125
0
29,864
L
Da Ji
fah_cer
Da Ji
2,428
510
0
580
11,555
3,658
0
6,028
5,527
0
9,014
L
Baron Samedi
killmachine1526
Baron Samedi
3,948
459
652
635
8,967
3,382
0
4,574
4,393
13,537
0
L
Izanami
zmw-8
Izanami
2,394
1,470
0
432
13,928
4,037
0
7,025
6,903
0
14,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,558
Gold Earned
20,635
126
Minions Killed
78
6
Camps Cleared
1
601,791
Distance Traveled
438,244
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,792
890
62
6
1
195,913
5
W
Khepri
9,089
826
26
2
1
210,611
4
W
Charybdis
9,677
880
38
3
4
195,267
0
L
Da Ji
6,127
557
20
2
1
155,250
1
L
Baron Samedi
7,280
662
21
2
0
143,479
2
L
Izanami
7,228
657
37
3
0
139,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role