Player Matchup

Merlin
Merlin
ChungFuFappter
Merlin
Level 9
God Stats
8W - 6L
1,379 SR
Queue Stats
12W - 12L
1,440 Elo+
Party 2
Charybdis
Charybdis
OGorangeMango
Charybdis
Level 79
God Stats
14W - 18L
1,206 SR
Queue Stats
257W - 295L
1,432 Elo+
Party 2
Thanatos
Thanatos
PausedGravity
Thanatos
Level 118
God Stats
3W - 0L
1,899 SR
Queue Stats
12W - 11L
1,520 Elo+
Party 2
Team Averages
Level 69
1,495 SR
1,464 Elo+

VS

Team Averages
Level 8
1,433 SR
1,232 Elo+
Guan Yu
Guan Yu
Yongshing
Guan Yu
Level 15
God Stats
0W - 1L
1,513 SR
Queue Stats
1W - 6L
1,237 Elo+
Solo
Thanatos
Thanatos
丿憧丶C
Thanatos
Level 5
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 2L
1,229 Elo+
Party 1
Hera
Hera
杨蜀蜀在这里
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 17
8,251
825
5,937
4,577
1,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
OGorangeMango
Charybdis
12
3 / 2 / 16
8,252
825
5,309
7,001
2,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
PausedGravity
Thanatos
13
18 / 1 / 5
10,042
1,004
17,543
7,129
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Yongshing
Guan Yu
10
1 / 8 / 4
6,687
669
2,696
14,609
7,409
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
丿憧丶C
Thanatos
8
1 / 8 / 3
6,554
655
2,799
9,941
3,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
3 / 7 / 2
7,569
757
6,440
8,274
1,919
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
23
Kills
5
6
Deaths
23
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
17
3.5
W
Charybdis
OGorangeMango
Charybdis
3
2
16
5.5
W
Thanatos
PausedGravity
Thanatos
18
1
5
20.5
L
Guan Yu
Yongshing
Guan Yu
1
8
4
0.38
L
Thanatos
丿憧丶C
Thanatos
1
8
3
0.31
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,789
Damage
11,935
18,707
Taken
32,824
6,275
Mitigated
13,006
9,273
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,937
946
0
572
4,577
1,417
536
1,583
2,994
32,702
0
W
Charybdis
OGorangeMango
Charybdis
5,309
2,440
0
1,397
7,001
2,025
1,075
2,104
4,897
0
24,980
W
Thanatos
PausedGravity
Thanatos
17,543
4,862
0
7,304
7,129
2,833
617
3,629
3,500
0
37,887
L
Guan Yu
Yongshing
Guan Yu
2,696
224
242
585
14,609
7,409
0
2,790
11,819
0
8,045
L
Thanatos
丿憧丶C
Thanatos
2,799
878
0
1,253
9,941
3,678
0
1,465
8,476
0
7,327
L
6,440
1,814
66
406
8,274
1,919
0
2,030
6,244
17,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,545
Gold Earned
20,810
130
Minions Killed
41
7
Camps Cleared
1
551,980
Distance Traveled
469,846
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,251
825
60
6
1
170,397
0
W
Charybdis
8,252
825
41
4
3
187,519
1
W
Thanatos
10,042
1,004
29
3
3
194,064
0
L
Guan Yu
6,687
669
3
0
0
180,721
0
L
Thanatos
6,554
655
8
1
1
153,965
1
L
Hera
7,569
757
30
3
0
135,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role