Player Matchup

Nu Wa
Nu Wa
Ashhhxc
Nu Wa
Level 28
God Stats
57W - 40L
1,630 SR
Queue Stats
383W - 421L
1,461 Elo+
Solo
Cthulhu
Cthulhu
FBS Ascains
Cthulhu
Level 25
God Stats
7W - 3L
1,737 SR
Queue Stats
64W - 44L
1,531 Elo+
Party 1
Anubis
Anubis
Lds XeNoKS x
Anubis
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 90L
1,575 Elo+
Party 1
Ra
Ra
MastykDr
Ra
Level 8
God Stats
41W - 23L
1,741 SR
Queue Stats
56W - 33L
1,647 Elo+
Party 1
Medusa
Medusa
Necros_97
Medusa
Level 30
God Stats
4W - 2L
1,659 SR
Queue Stats
137W - 127L
1,460 Elo+
Solo
Team Averages
Level 24
1,653 SR
1,535 Elo+

VS

Team Averages
Level 19
1,514 SR
1,525 Elo+
Chiron
Chiron
Alex234565663
Chiron
Level 14
God Stats
4W - 4L
1,815 SR
Queue Stats
39W - 49L
1,463 Elo+
Solo
Charybdis
Charybdis
BigSamDanger
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 100L
1,501 Elo+
Party 2
Hades
Hades
TeddytoFlash84
Hades
Level 17
God Stats
6W - 6L
1,490 SR
Queue Stats
46W - 43L
1,489 Elo+
Party 2
Tiamat
Tiamat
samtonite
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,711 Elo+
Solo
Hachiman
Hachiman
zedstriker01
Hachiman
Level 21
God Stats
3W - 9L
1,262 SR
Queue Stats
53W - 48L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ashhhxc
Nu Wa
20
12 / 4 / 21
16,139
1,241
27,897
18,015
5,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
FBS Ascains
Cthulhu
20
1 / 7 / 30
13,268
1,021
19,668
22,260
11,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
20
12 / 7 / 13
15,670
1,205
15,221
20,011
10,941
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 10 / 21
15,537
1,195
19,297
15,153
5,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Necros_97
Medusa
20
9 / 9 / 25
15,100
1,162
33,010
23,757
8,621
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 24
15,141
1,165
19,190
19,771
6,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
BigSamDanger
Charybdis
20
4 / 11 / 22
14,572
1,121
14,733
25,069
10,066
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
21 / 10 / 13
18,377
1,414
43,023
37,335
28,144
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
samtonite
Tiamat
19
4 / 6 / 11
13,510
1,039
8,935
17,214
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
zedstriker01
Hachiman
19
5 / 12 / 6
12,595
969
8,507
21,891
7,045
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
113
43
Kills
37
37
Deaths
43
110
Assists
76
Player
Kills
Deaths
Assists
KDA
L
3
4
24
3.75
W
Nu Wa
Ashhhxc
Nu Wa
12
4
21
5.63
L
Charybdis
BigSamDanger
Charybdis
4
11
22
1.36
W
Cthulhu
FBS Ascains
Cthulhu
1
7
30
2.29
W
Anubis
12
7
13
2.64
W
9
10
21
1.95
W
Medusa
Necros_97
Medusa
9
9
25
2.39
L
21
10
13
2.75
L
Tiamat
samtonite
Tiamat
4
6
11
1.58
L
Hachiman
zedstriker01
Hachiman
5
12
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,093
Damage
94,388
99,196
Taken
121,280
43,150
Mitigated
60,262
18,489
Healing
16,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,190
4,578
1,323
3,068
19,771
6,711
0
13,251
6,520
0
60,675
W
Nu Wa
Ashhhxc
Nu Wa
27,897
6,402
307
755
18,015
5,903
0
11,518
6,497
65,464
0
L
Charybdis
BigSamDanger
Charybdis
14,733
7,447
0
0
25,069
10,066
0
13,839
11,230
0
48,387
W
Cthulhu
FBS Ascains
Cthulhu
19,668
451
901
1,496
22,260
11,736
0
9,408
12,852
34,473
0
W
Anubis
15,221
653
0
4,975
20,011
10,941
0
9,807
10,204
42,569
0
W
19,297
1,960
4,053
1,623
15,153
5,949
0
10,724
4,429
34,471
0
W
Medusa
Necros_97
Medusa
33,010
26,057
0
4,379
23,757
8,621
0
10,501
13,256
0
60,189
L
43,023
509
279
7,779
37,335
28,144
0
27,551
9,784
75,928
0
L
Tiamat
samtonite
Tiamat
8,935
1,006
0
3,901
17,214
8,296
0
15,008
2,206
20,140
0
L
Hachiman
zedstriker01
Hachiman
8,507
7,668
0
0
21,891
7,045
0
12,434
9,457
0
30,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,714
Gold Earned
74,195
260
Minions Killed
293
10
Camps Cleared
8
1,112,315
Distance Traveled
1,061,300
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
15,141
1,165
102
8
0
250,249
0
W
Nu Wa
16,139
1,241
70
5
1
241,798
2
L
Charybdis
14,572
1,121
67
5
2
216,176
0
W
Cthulhu
13,268
1,021
32
2
1
240,600
0
W
Anubis
15,670
1,205
60
5
4
204,813
0
W
Ra
15,537
1,195
34
3
0
215,779
0
W
Medusa
15,100
1,162
64
5
4
209,325
1
L
Hades
18,377
1,414
82
6
0
228,624
0
L
Tiamat
13,510
1,039
14
1
3
169,729
0
L
Hachiman
12,595
969
28
2
3
196,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role