Player Matchup

Ganesha
Ganesha
Mutilator2301
Ganesha
Level 29
God Stats
5W - 4L
1,528 SR
Queue Stats
122W - 144L
1,518 Elo+
Solo
Fenrir
Fenrir
Ran_Tan_Plan005
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,541 Elo+
Solo
Medusa
Medusa
Smøugh
Medusa
Level 15
God Stats
1W - 0L
1,734 SR
Queue Stats
27W - 20L
1,697 Elo+
Party 1
Susano
Susano
brothershrek847
Susano
Level 7
God Stats
7W - 6L
1,899 SR
Queue Stats
26W - 13L
1,858 Elo+
Party 1
Zhong Kui
Zhong Kui
piteurdu78
Zhong Kui
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,535 Elo+
Solo
Team Averages
Level 20
1,632 SR
1,630 Elo+

VS

Team Averages
Level 16
1,511 SR
1,559 Elo+
Hel
Hel
FatalitYSpinCola
Hel
Level 27
God Stats
2W - 5L
1,311 SR
Queue Stats
67W - 67L
1,363 Elo+
Party 2
Bastet
Bastet
I Lik3 Fe3d
Bastet
Level 7
God Stats
5W - 2L
1,858 SR
Queue Stats
15W - 8L
1,768 Elo+
Solo
Heimdallr
Heimdallr
LikeTheDune
Heimdallr
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 56L
1,670 Elo+
Party 2
Chronos
Chronos
MaxxDaDude
Chronos
Level 29
God Stats
10W - 9L
1,586 SR
Queue Stats
142W - 95L
1,629 Elo+
Solo
Cthulhu
Cthulhu
koyonabimm
Cthulhu
Level 9
God Stats
2W - 3L
1,298 SR
Queue Stats
5W - 5L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 1 / 13
7,017
501
3,582
8,588
4,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
9 / 0 / 3
8,231
588
3,399
8,121
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Medusa
Smøugh
Medusa
15
8 / 1 / 7
8,772
627
14,589
8,992
3,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 0 / 1
8,221
587
2,991
4,181
2,134
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
piteurdu78
Zhong Kui
14
4 / 0 / 3
8,230
588
7,086
8,962
6,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,604
400
428
7,219
6,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
13
0 / 2 / 2
7,170
512
4,413
8,229
2,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Heimdallr
LikeTheDune
Heimdallr
10
2 / 6 / 0
6,508
465
6,391
9,324
2,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
MaxxDaDude
Chronos
9
0 / 7 / 0
5,914
422
4,026
10,948
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
koyonabimm
Cthulhu
8
0 / 5 / 0
5,225
373
2,458
11,145
5,286
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
24
Kills
2
2
Deaths
24
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Bastet
0
2
2
0.5
L
Heimdallr
LikeTheDune
Heimdallr
2
6
0
0.33
L
Chronos
MaxxDaDude
Chronos
0
7
0
0
W
Ganesha
0
1
13
6.5
W
9
0
3
10.5
W
Medusa
Smøugh
Medusa
8
1
7
11.5
W
3
0
1
3.5
L
Cthulhu
koyonabimm
Cthulhu
0
5
0
0
W
Zhong Kui
piteurdu78
Zhong Kui
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,647
Damage
17,716
38,844
Taken
46,865
19,855
Mitigated
20,068
17,327
Healing
4,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
428
71
0
1,965
7,219
6,456
450
1,051
6,168
25,449
0
L
Bastet
4,413
985
0
250
8,229
2,516
0
1,426
6,803
0
48,007
L
Heimdallr
LikeTheDune
Heimdallr
6,391
3,411
0
1,569
9,324
2,397
18
2,377
6,947
0
31,395
L
Chronos
MaxxDaDude
Chronos
4,026
2,576
0
781
10,948
3,413
0
3,638
7,310
28,888
0
W
Ganesha
3,582
404
0
2,350
8,588
4,721
169
1,234
7,354
13,215
0
W
3,399
478
0
4,681
8,121
3,142
82
500
7,621
0
44,233
W
Medusa
Smøugh
Medusa
14,589
7,770
0
3,721
8,992
3,236
516
1,748
7,244
0
63,031
W
2,991
788
0
924
4,181
2,134
0
428
3,753
0
40,566
L
Cthulhu
koyonabimm
Cthulhu
2,458
186
0
0
11,145
5,286
81
2,176
8,969
14,104
0
W
Zhong Kui
piteurdu78
Zhong Kui
7,086
390
0
5,651
8,962
6,622
0
3,002
5,960
49,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,471
Gold Earned
30,421
400
Minions Killed
285
0
Camps Cleared
0
1,429,382
Distance Traveled
1,222,612
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,604
400
53
4
0
226,443
3
L
Bastet
7,170
512
93
7
0
286,450
3
L
Heimdallr
6,508
465
64
5
0
255,297
2
L
Chronos
5,914
422
57
4
0
193,404
2
W
Ganesha
7,017
501
2
0
0
279,804
4
W
Fenrir
8,231
588
82
6
0
294,928
1
W
Medusa
8,772
627
117
8
0
271,391
2
W
Susano
8,221
587
104
7
0
296,504
4
L
Cthulhu
5,225
373
18
1
0
261,018
0
W
Zhong Kui
8,230
588
95
7
0
286,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role