Player Matchup

Rama
Rama
BodilyFluidSock
Rama
Level 45
God Stats
7W - 1L
1,841 SR
Queue Stats
108W - 45L
1,740 Elo+
Party 1
Vulcan
Vulcan
N7A1ex
Vulcan
Level 129
God Stats
4W - 3L
1,613 SR
Queue Stats
64W - 38L
1,649 Elo+
Party 1
Cthulhu
Cthulhu
N7Rambo
Cthulhu
Level 159
God Stats
4W - 1L
1,823 SR
Queue Stats
121W - 118L
1,561 Elo+
Party 1
Sun Wukong
Sun Wukong
Suré
Sun Wukong
Level 153
God Stats
1W - 3L
1,429 SR
Queue Stats
190W - 124L
1,601 Elo+
Party 1
Artemis
Artemis
mitsarasGR1
Artemis
Level 40
God Stats
1W - 0L
1,351 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 105
1,611 SR
1,610 Elo+

VS

Team Averages
Level 57
1,500 SR
1,572 Elo+
Sobek
Sobek
 
Sobek
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
HopInTheNoose
Charybdis
Level 28
God Stats
0W - 3L
1,419 SR
Queue Stats
35W - 37L
1,589 Elo+
Party 2
Horus
Horus
Kelvan
Horus
Level 32
God Stats
10W - 12L
1,550 SR
Queue Stats
56W - 52L
1,566 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lmbplay98
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,593 SR
Queue Stats
6W - 3L
1,690 Elo+
Party 3
Nemesis
Nemesis
killerltd
Nemesis
Level 43
God Stats
1W - 3L
1,438 SR
Queue Stats
35W - 36L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 5
10,683
628
11,541
12,683
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
N7A1ex
Vulcan
17
2 / 1 / 5
9,973
587
7,756
5,472
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
N7Rambo
Cthulhu
13
3 / 1 / 5
8,574
504
8,314
11,622
10,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Suré
Sun Wukong
14
3 / 1 / 1
9,148
538
7,853
11,192
10,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
mitsarasGR1
Artemis
13
0 / 5 / 1
7,701
453
3,544
6,817
2,024
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 4 / 0
8,842
520
8,787
16,192
15,031
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
HopInTheNoose
Charybdis
14
2 / 2 / 5
8,647
509
5,452
8,683
2,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
Kelvan
Horus
11
3 / 1 / 3
8,131
478
4,302
10,312
8,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Lmbplay98
Morgan Le Fay
13
0 / 5 / 1
7,886
464
3,573
8,972
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
killerltd
Nemesis
14
3 / 4 / 2
8,590
505
6,081
13,380
5,589
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
16
Kills
10
10
Deaths
16
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
0
0.5
W
8
2
5
5.25
L
Charybdis
HopInTheNoose
Charybdis
2
2
5
2.25
L
Horus
Kelvan
Horus
3
1
3
4.5
L
Morgan Le Fay
Lmbplay98
Morgan Le Fay
0
5
1
0.1
W
Vulcan
N7A1ex
Vulcan
2
1
5
4.5
W
Cthulhu
N7Rambo
Cthulhu
3
1
5
5.5
W
Sun Wukong
Suré
Sun Wukong
3
1
1
3.5
L
Nemesis
killerltd
Nemesis
3
4
2
1
W
Artemis
mitsarasGR1
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,008
Damage
28,195
47,786
Taken
57,539
30,436
Mitigated
35,871
15,791
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,787
945
168
6,544
16,192
15,031
716
1,098
13,964
49,882
0
W
11,541
8,168
0
4,980
12,683
5,024
0
3,259
9,355
0
95,806
L
Charybdis
HopInTheNoose
Charybdis
5,452
3,257
0
1,677
8,683
2,922
736
3,303
5,370
0
56,282
L
Horus
Kelvan
Horus
4,302
1,479
392
2,860
10,312
8,887
0
3,882
6,360
0
14,390
L
Morgan Le Fay
Lmbplay98
Morgan Le Fay
3,573
0
0
997
8,972
3,442
0
4,449
4,217
49,751
0
W
Vulcan
N7A1ex
Vulcan
7,756
1,612
0
1,202
5,472
1,937
438
2,722
2,566
68,083
0
W
Cthulhu
N7Rambo
Cthulhu
8,314
115
411
3,978
11,622
10,992
0
598
10,706
38,375
0
W
Sun Wukong
Suré
Sun Wukong
7,853
1,971
0
3,705
11,192
10,459
78
5,478
5,670
0
54,460
L
Nemesis
killerltd
Nemesis
6,081
2,849
0
1,615
13,380
5,589
0
3,047
10,171
0
69,236
W
Artemis
mitsarasGR1
Artemis
3,544
484
266
1,249
6,817
2,024
0
0
6,817
0
34,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,079
Gold Earned
42,096
519
Minions Killed
439
0
Camps Cleared
0
1,618,471
Distance Traveled
1,566,898
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,842
520
95
6
0
312,849
1
W
Rama
10,683
628
148
9
0
332,668
4
L
Charybdis
8,647
509
124
7
0
305,465
3
L
Horus
8,131
478
19
1
0
325,333
10
L
Morgan Le Fay
7,886
464
99
6
0
307,823
0
W
Vulcan
9,973
587
146
9
0
349,080
4
W
Cthulhu
8,574
504
47
3
0
366,648
4
W
Sun Wukong
9,148
538
102
6
0
298,371
4
L
Nemesis
8,590
505
102
6
0
315,428
3
W
Artemis
7,701
453
76
4
0
271,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role