Player Matchup

Agni
Agni
NexXCrOXxMaNceR
Agni
Level 83
God Stats
3W - 2L
1,838 SR
Queue Stats
156W - 219L
1,340 Elo+
Party 1
Kuzenbo
Kuzenbo
Reansansatana
Kuzenbo
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,267 Elo+
Solo
Izanami
Izanami
xzwfy
Izanami
Level 62
God Stats
16W - 12L
1,661 SR
Queue Stats
231W - 289L
1,355 Elo+
Party 1
Team Averages
Level 54
1,666 SR
1,321 Elo+

VS

Team Averages
Level 67
1,310 SR
1,405 Elo+
Hercules
Hercules
BenThom22
Hercules
Level 129
God Stats
1W - 1L
1,498 SR
Queue Stats
146W - 196L
1,386 Elo+
Party 2
Ganesha
Ganesha
Bl4ckSand
Ganesha
Level 51
God Stats
1W - 6L
1,136 SR
Queue Stats
125W - 179L
1,348 Elo+
Party 2
Hel
Hel
SugarRay666
Hel
Level 22
God Stats
6W - 6L
1,298 SR
Queue Stats
38W - 37L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
8,308
554
13,674
11,125
5,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
10
1 / 3 / 1
8,307
554
8,706
15,474
20,047
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
xzwfy
Izanami
12
1 / 8 / 1
8,509
567
11,908
13,314
6,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BenThom22
Hercules
13
4 / 1 / 8
10,105
674
11,834
15,086
10,143
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
Bl4ckSand
Ganesha
14
0 / 1 / 14
9,642
643
7,240
18,917
13,651
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
11 / 0 / 3
11,224
748
15,452
15,028
18,881
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
15
15
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
BenThom22
Hercules
4
1
8
8
W
Ganesha
Bl4ckSand
Ganesha
0
1
14
7
L
0
4
2
0.25
L
Kuzenbo
1
3
1
0.5
W
11
0
3
12.5
L
Izanami
xzwfy
Izanami
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,288
Damage
34,526
39,913
Taken
49,031
32,065
Mitigated
42,675
4,509
Healing
29,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BenThom22
Hercules
11,834
3,512
0
4,743
15,086
10,143
646
7,515
7,571
0
31,922
W
Ganesha
Bl4ckSand
Ganesha
7,240
884
0
8,102
18,917
13,651
235
8,368
10,549
26,036
0
L
13,674
1,516
0
3,258
11,125
5,155
451
6,918
4,207
38,157
0
L
Kuzenbo
8,706
4,868
0
410
15,474
20,047
0
8,659
6,291
13,077
0
W
15,452
414
7,107
9,088
15,028
18,881
737
8,062
6,966
39,157
0
L
Izanami
xzwfy
Izanami
11,908
7,743
0
841
13,314
6,863
0
6,778
6,536
0
38,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,124
Gold Earned
30,971
122
Minions Killed
134
5
Camps Cleared
5
747,931
Distance Traveled
917,305
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,105
674
56
4
2
288,801
6
W
Ganesha
9,642
643
2
0
0
306,849
5
L
Agni
8,308
554
50
3
1
263,435
6
L
Kuzenbo
8,307
554
17
1
1
276,402
7
W
Hel
11,224
748
76
5
3
321,655
1
L
Izanami
8,509
567
55
4
3
208,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role