Player Matchup

Ymir
Ymir
Fred Easy2268
Ymir
Level 67
God Stats
4W - 6L
1,445 SR
Queue Stats
108W - 143L
1,347 Elo+
Party 2
Charybdis
Charybdis
Itz DarkGold
Charybdis
Level 26
God Stats
1W - 8L
1,301 SR
Queue Stats
65W - 93L
1,337 Elo+
Party 2
Neith
Neith
Mur1lo_3Nb_
Neith
Level 18
God Stats
0W - 3L
1,274 SR
Queue Stats
15W - 30L
1,251 Elo+
Party 1
Izanami
Izanami
vini_nm
Izanami
Level 47
God Stats
8W - 6L
1,363 SR
Queue Stats
287W - 298L
1,321 Elo+
Party 1
Mulan
Mulan
x FJ Goat x
Mulan
Level 88
God Stats
17W - 12L
1,564 SR
Queue Stats
378W - 469L
1,448 Elo+
Party 2
Team Averages
Level 49
1,390 SR
1,341 Elo+

VS

Team Averages
Level 41
1,411 SR
1,378 Elo+
Artemis
Artemis
Jackaliño
Artemis
Level 26
God Stats
5W - 9L
1,338 SR
Queue Stats
98W - 112L
1,322 Elo+
Party 3
Charybdis
Charybdis
Kodashipop0
Charybdis
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 150L
1,471 Elo+
Solo
Chang'e
Chang'e
MiaBril
Chang'e
Level 45
God Stats
18W - 20L
1,465 SR
Queue Stats
321W - 336L
1,410 Elo+
Solo
Fafnir
Fafnir
Seventeenx98
Fafnir
Level 42
God Stats
2W - 3L
1,378 SR
Queue Stats
151W - 161L
1,374 Elo+
Party 3
Fenrir
Fenrir
rocconahuel
Fenrir
Level 49
God Stats
4W - 9L
1,375 SR
Queue Stats
145W - 244L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,226
352
538
1,444
308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Itz DarkGold
Charybdis
4
0 / 3 / 0
4,193
349
1,089
2,836
697
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 9 / 0
4,654
388
4,994
9,434
2,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
vini_nm
Izanami
11
3 / 4 / 0
6,676
556
10,371
8,733
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

1
0 / 0 / 0
3,801
317
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jackaliño
Artemis
13
6 / 0 / 1
8,518
710
4,109
5,332
1,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Kodashipop0
Charybdis
12
3 / 3 / 2
7,437
620
3,702
7,627
2,318
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
MiaBril
Chang'e
15
3 / 0 / 2
8,602
717
2,875
8,762
4,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
10
1 / 0 / 6
7,135
595
2,515
10,743
9,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
4 / 0 / 2
8,147
679
4,067
7,694
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
3
Kills
17
17
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Charybdis
Itz DarkGold
Charybdis
0
3
0
0
W
Artemis
Jackaliño
Artemis
6
0
1
6.5
W
Charybdis
Kodashipop0
Charybdis
3
3
2
1.33
W
Chang'e
MiaBril
Chang'e
3
0
2
4
L
0
9
0
0
W
Fafnir
1
0
6
4
W
Fenrir
4
0
2
5
L
Izanami
vini_nm
Izanami
3
4
0
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,992
Damage
17,268
22,447
Taken
40,158
7,327
Mitigated
21,256
2,465
Healing
14,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
538
170
0
110
1,444
308
0
214
1,230
3,975
0
L
Charybdis
Itz DarkGold
Charybdis
1,089
643
0
106
2,836
697
0
988
1,848
0
6,711
W
Artemis
Jackaliño
Artemis
4,109
2,745
0
1,637
5,332
1,785
7,519
74
5,258
0
45,417
W
Charybdis
Kodashipop0
Charybdis
3,702
1,739
0
2,408
7,627
2,318
1,672
0
7,627
0
38,607
W
Chang'e
MiaBril
Chang'e
2,875
320
545
7,256
8,762
4,384
2,878
0
8,762
51,772
0
L
4,994
2,003
0
821
9,434
2,403
0
1,726
7,708
0
17,463
W
Fafnir
2,515
312
163
2,411
10,743
9,775
543
464
10,279
15,017
0
W
Fenrir
4,067
667
0
540
7,694
2,994
442
0
7,694
0
42,300
L
Izanami
vini_nm
Izanami
10,371
6,715
0
1,428
8,733
3,919
338
2,462
6,271
0
48,376
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,550
Gold Earned
39,839
130
Minions Killed
391
0
Camps Cleared
0
514,487
Distance Traveled
1,097,202
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,226
352
6
1
0
35,668
0
L
Charybdis
4,193
349
18
2
0
84,574
1
W
Artemis
8,518
710
92
8
0
211,636
3
W
Charybdis
7,437
620
81
7
0
207,539
1
W
Chang'e
8,602
717
103
9
0
200,767
3
L
Neith
4,654
388
24
2
0
193,903
0
W
Fafnir
7,135
595
26
2
0
214,678
1
W
Fenrir
8,147
679
89
7
0
262,582
0
L
Izanami
6,676
556
82
7
0
189,900
3
L
Mulan
3,801
317
0
0
0
10,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role