Player Matchup

Cerberus
Cerberus
BLUEJOHNS
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,639 Elo+
Solo
Apollo
Apollo
Kizzl504
Apollo
Level 18
God Stats
1W - 5L
1,237 SR
Queue Stats
24W - 27L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
MestreKuku
Baron Samedi
Level 28
God Stats
0W - 1L
1,879 SR
Queue Stats
54W - 44L
1,652 Elo+
Solo
Gilgamesh
Gilgamesh
PapaSchoolBus
Gilgamesh
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
177W - 184L
1,555 Elo+
Solo
Chang'e
Chang'e
ostinamparo
Chang'e
Level 4
God Stats
2W - 1L
1,761 SR
Queue Stats
3W - 1L
1,809 Elo+
Solo
Team Averages
Level 17
1,575 SR
1,647 Elo+

VS

Team Averages
Level 31
1,497 SR
1,628 Elo+
Zhong Kui
Zhong Kui
DankestEel3977
Zhong Kui
Level 28
God Stats
20W - 18L
1,588 SR
Queue Stats
70W - 76L
1,617 Elo+
Solo
Fenrir
Fenrir
FrankieSkudz
Fenrir
Level 7
God Stats
7W - 5L
1,604 SR
Queue Stats
15W - 14L
1,670 Elo+
Party 1
Ymir
Ymir
GeezOhPetez
Ymir
Level 19
God Stats
7W - 3L
1,535 SR
Queue Stats
127W - 76L
1,687 Elo+
Solo
Danzaburou
Danzaburou
Jansen3021
Danzaburou
Level 74
God Stats
1W - 1L
1,377 SR
Queue Stats
35W - 46L
1,578 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Krafty Kibblez
Cu Chulainn
Level 25
God Stats
2W - 1L
1,383 SR
Queue Stats
55W - 55L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BLUEJOHNS
Cerberus
9
0 / 3 / 3
5,551
397
2,841
11,379
5,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
Kizzl504
Apollo
12
3 / 4 / 0
7,210
515
2,507
7,815
2,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
MestreKuku
Baron Samedi
13
0 / 1 / 1
7,196
514
5,920
7,625
6,544
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
PapaSchoolBus
Gilgamesh
14
7 / 2 / 0
8,601
614
4,989
9,086
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ostinamparo
Chang'e
9
0 / 6 / 3
5,911
422
2,456
7,812
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DankestEel3977
Zhong Kui
14
7 / 4 / 4
8,793
628
10,349
10,332
7,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fenrir
12
1 / 2 / 4
7,486
535
3,686
7,961
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 3
6,714
480
3,737
8,004
5,610
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Jansen3021
Danzaburou
14
7 / 0 / 3
8,313
594
8,028
6,400
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Krafty Kibblez
Cu Chulainn
12
0 / 1 / 1
6,946
496
4,116
8,833
3,955
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
10
Kills
16
16
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BLUEJOHNS
Cerberus
0
3
3
0.5
W
Zhong Kui
DankestEel3977
Zhong Kui
7
4
4
2.25
W
Fenrir
1
2
4
1.5
W
1
3
3
0.83
W
Danzaburou
Jansen3021
Danzaburou
7
0
3
8.5
L
Apollo
Kizzl504
Apollo
3
4
0
0.75
W
Cu Chulainn
Krafty Kibblez
Cu Chulainn
0
1
1
0.5
L
Baron Samedi
MestreKuku
Baron Samedi
0
1
1
0.5
L
Gilgamesh
PapaSchoolBus
Gilgamesh
7
2
0
3.5
L
Chang'e
ostinamparo
Chang'e
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,713
Damage
29,916
43,717
Taken
41,530
21,262
Mitigated
21,278
12,466
Healing
11,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BLUEJOHNS
Cerberus
2,841
403
0
2,311
11,379
5,780
0
4,883
6,496
13,885
0
W
Zhong Kui
DankestEel3977
Zhong Kui
10,349
1,408
0
4,134
10,332
7,212
2,443
2,068
8,264
56,500
1,228
W
Fenrir
3,686
1,384
0
1,261
7,961
2,423
232
1,614
6,347
0
40,424
W
3,737
1,401
0
0
8,004
5,610
0
3,102
4,902
22,921
0
W
Danzaburou
Jansen3021
Danzaburou
8,028
3,456
0
5,053
6,400
2,078
993
1,430
4,970
0
53,758
L
Apollo
Kizzl504
Apollo
2,507
1,599
0
2,252
7,815
2,253
0
3,322
4,493
0
40,438
W
Cu Chulainn
Krafty Kibblez
Cu Chulainn
4,116
546
0
998
8,833
3,955
156
3,003
5,830
0
33,613
L
Baron Samedi
MestreKuku
Baron Samedi
5,920
172
88
2,676
7,625
6,544
318
464
7,161
43,340
0
L
Gilgamesh
PapaSchoolBus
Gilgamesh
4,989
1,277
0
2,867
9,086
4,455
0
1,373
7,713
0
55,211
L
Chang'e
ostinamparo
Chang'e
2,456
473
480
1,792
7,812
2,230
0
3,905
3,907
19,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,469
Gold Earned
38,252
321
Minions Killed
356
0
Camps Cleared
0
1,276,694
Distance Traveled
1,279,469
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,551
397
11
1
0
250,397
1
W
Zhong Kui
8,793
628
101
7
0
231,657
7
W
Fenrir
7,486
535
74
5
0
296,624
0
W
Ymir
6,714
480
38
3
0
196,403
3
W
Danzaburou
8,313
594
89
6
0
258,790
2
L
Apollo
7,210
515
79
6
0
259,153
4
W
Cu Chulainn
6,946
496
54
4
0
295,995
0
L
Baron Samedi
7,196
514
85
6
0
243,671
5
L
Gilgamesh
8,601
614
99
7
0
294,620
2
L
Chang'e
5,911
422
47
3
0
228,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role