Player Matchup

Cerberus
Cerberus
DarkEvile
Cerberus
Level 6
God Stats
5W - 1L
1,691 SR
Queue Stats
7W - 3L
1,695 Elo+
Party 2
Charybdis
Charybdis
Keegneez
Charybdis
Level 12
God Stats
4W - 0L
1,952 SR
Queue Stats
16W - 3L
1,838 Elo+
Solo
Sun Wukong
Sun Wukong
Sh4DoOw14
Sun Wukong
Level 28
God Stats
1W - 2L
1,303 SR
Queue Stats
55W - 43L
1,621 Elo+
Party 2
Nemesis
Nemesis
Xíverz
Nemesis
Level 26
God Stats
27W - 17L
1,523 SR
Queue Stats
50W - 33L
1,578 Elo+
Solo
Poseidon
Poseidon
Zed973
Poseidon
Level 41
God Stats
3W - 3L
1,483 SR
Queue Stats
121W - 103L
1,567 Elo+
Party 2
Team Averages
Level 23
1,590 SR
1,660 Elo+

VS

Team Averages
Level 26
1,528 SR
1,603 Elo+
King Arthur
King Arthur
TheuserFox
King Arthur
Level 29
God Stats
4W - 12L
1,197 SR
Queue Stats
89W - 87L
1,575 Elo+
Party 1
Ullr
Ullr
Xristosys
Ullr
Level 18
God Stats
9W - 14L
1,543 SR
Queue Stats
44W - 45L
1,548 Elo+
Solo
Yemoja
Yemoja
adri0808
Yemoja
Level 28
God Stats
2W - 2L
1,438 SR
Queue Stats
88W - 68L
1,619 Elo+
Party 1
Hun Batz
Hun Batz
gbtrmi
Hun Batz
Level 27
God Stats
6W - 2L
1,694 SR
Queue Stats
146W - 163L
1,590 Elo+
Solo
Eset
Eset
russianSALAME
Eset
Level 29
God Stats
1W - 1L
1,768 SR
Queue Stats
140W - 102L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkEvile
Cerberus
16
1 / 4 / 9
10,935
456
5,793
16,976
13,209
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
Keegneez
Charybdis
20
5 / 0 / 3
14,834
618
16,226
12,758
7,075
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Sh4DoOw14
Sun Wukong
20
4 / 1 / 8
14,512
605
14,816
18,865
18,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Xíverz
Nemesis
20
10 / 3 / 10
15,104
629
16,906
18,183
12,445
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Zed973
Poseidon
20
7 / 7 / 7
14,590
608
16,114
20,400
9,191
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TheuserFox
King Arthur
17
2 / 6 / 4
10,911
455
9,005
18,411
16,434
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
18
2 / 4 / 2
10,527
439
5,825
17,333
6,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
adri0808
Yemoja
14
0 / 2 / 5
9,427
393
3,656
15,914
18,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
gbtrmi
Hun Batz
20
7 / 5 / 2
12,704
529
14,065
16,045
6,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
4 / 10 / 3
13,510
563
21,359
20,301
8,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
27
Kills
15
15
Deaths
27
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DarkEvile
Cerberus
1
4
9
1.38
W
Charybdis
Keegneez
Charybdis
5
0
3
6.5
W
Sun Wukong
Sh4DoOw14
Sun Wukong
4
1
8
8
L
King Arthur
TheuserFox
King Arthur
2
6
4
0.67
L
Ullr
2
4
2
0.75
W
Nemesis
Xíverz
Nemesis
10
3
10
5
W
Poseidon
Zed973
Poseidon
7
7
7
1.5
L
Yemoja
adri0808
Yemoja
0
2
5
1.25
L
Hun Batz
gbtrmi
Hun Batz
7
5
2
1.6
L
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,855
Damage
53,910
87,182
Taken
88,004
60,228
Mitigated
55,912
22,376
Healing
17,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DarkEvile
Cerberus
5,793
500
0
1,796
16,976
13,209
699
4,238
12,644
27,460
0
W
Charybdis
Keegneez
Charybdis
16,226
7,308
0
3,923
12,758
7,075
5,589
1,915
10,748
0
163,038
W
Sun Wukong
Sh4DoOw14
Sun Wukong
14,816
3,680
0
5,918
18,865
18,308
1,556
3,956
14,672
0
87,953
L
King Arthur
TheuserFox
King Arthur
9,005
762
0
1,511
18,411
16,434
0
5,994
12,417
0
53,326
L
Ullr
5,825
2,632
0
2,592
17,333
6,175
953
2,565
14,768
0
84,491
W
Nemesis
Xíverz
Nemesis
16,906
8,707
0
4,819
18,183
12,445
164
5,578
12,489
0
140,271
W
Poseidon
Zed973
Poseidon
16,114
1,883
230
5,690
20,400
9,191
0
9,968
10,432
101,369
0
L
Yemoja
adri0808
Yemoja
3,656
1,278
4,017
4,636
15,914
18,497
21
5,198
10,716
11,549
0
L
Hun Batz
gbtrmi
Hun Batz
14,065
4,342
0
500
16,045
6,433
0
3,374
12,671
0
97,647
L
21,359
1,416
456
4,166
20,301
8,373
0
5,329
14,972
107,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,975
Gold Earned
57,079
800
Minions Killed
586
0
Camps Cleared
0
2,274,004
Distance Traveled
2,238,629
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,935
456
40
2
0
424,940
6
W
Charybdis
14,834
618
228
10
0
464,393
2
W
Sun Wukong
14,512
605
184
8
0
460,097
3
L
King Arthur
10,911
455
117
5
0
444,718
2
L
Ullr
10,527
439
165
7
0
437,381
5
W
Nemesis
15,104
629
171
7
0
498,361
5
W
Poseidon
14,590
608
177
7
0
426,213
2
L
Yemoja
9,427
393
10
0
0
466,670
6
L
Hun Batz
12,704
529
131
5
0
464,774
8
L
Eset
13,510
563
163
7
0
425,086
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role