Player Matchup

King Arthur
King Arthur
KaiserofBonk
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 42L
1,485 Elo+
Party 1
Ao Kuang
Ao Kuang
Kiioshiian
Ao Kuang
Level 26
God Stats
6W - 12L
1,535 SR
Queue Stats
70W - 70L
1,468 Elo+
Solo
Fafnir
Fafnir
Returnedtomonkey
Fafnir
Level 26
God Stats
15W - 11L
1,604 SR
Queue Stats
212W - 199L
1,496 Elo+
Party 1
Janus
Janus
SRamirez98
Janus
Level 29
God Stats
13W - 21L
1,478 SR
Queue Stats
110W - 104L
1,579 Elo+
Solo
Jing Wei
Jing Wei
SeliaRavenloft
Jing Wei
Level 29
God Stats
20W - 19L
1,531 SR
Queue Stats
183W - 190L
1,512 Elo+
Party 1
Team Averages
Level 25
1,530 SR
1,508 Elo+

VS

Team Averages
Level 50
1,583 SR
1,614 Elo+
Jing Wei
Jing Wei
Lonely XVII
Jing Wei
Level 27
God Stats
3W - 2L
1,546 SR
Queue Stats
89W - 49L
1,634 Elo+
Party 2
Merlin
Merlin
Meyrune
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 9L
1,772 Elo+
Party 2
Awilix
Awilix
Peicey
Awilix
Level 157
God Stats
45W - 10L
1,842 SR
Queue Stats
517W - 161L
1,805 Elo+
Party 2
Olorun
Olorun
greatmaliko
Olorun
Level 27
God Stats
4W - 3L
1,425 SR
Queue Stats
77W - 84L
1,413 Elo+
Party 3
Ymir
Ymir
stickboy45
Ymir
Level 24
God Stats
30W - 24L
1,601 SR
Queue Stats
85W - 83L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KaiserofBonk
King Arthur
8
0 / 3 / 1
4,765
477
1,302
6,049
1,752
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
Kiioshiian
Ao Kuang
7
2 / 3 / 0
4,924
492
1,273
6,271
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 1 / 1
5,176
518
1,905
5,347
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
9
0 / 6 / 0
5,162
516
677
6,055
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
8
0 / 2 / 1
4,887
489
3,192
5,414
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Lonely XVII
Jing Wei
11
4 / 0 / 3
7,158
716
3,240
3,972
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Meyrune
Merlin
11
1 / 1 / 1
6,487
649
2,633
2,968
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Peicey
Awilix
12
9 / 0 / 3
7,678
768
9,036
4,811
1,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Olorun
9
0 / 0 / 2
5,281
528
2,274
2,739
910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 1
5,254
525
1,913
5,029
1,932
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
15
15
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
KaiserofBonk
King Arthur
0
3
1
0.17
L
Ao Kuang
Kiioshiian
Ao Kuang
2
3
0
0.67
W
Jing Wei
Lonely XVII
Jing Wei
4
0
3
5.5
W
Merlin
Meyrune
Merlin
1
1
1
1.5
W
Awilix
Peicey
Awilix
9
0
3
10.5
L
0
1
1
0.5
L
Janus
0
6
0
0
L
Jing Wei
0
2
1
0.25
W
Olorun
0
0
2
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,349
Damage
19,096
29,136
Taken
19,519
9,549
Mitigated
6,812
6,500
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
KaiserofBonk
King Arthur
1,302
479
0
868
6,049
1,752
152
1,903
3,836
0
17,078
L
Ao Kuang
Kiioshiian
Ao Kuang
1,273
352
0
1,838
6,271
1,349
0
529
5,690
16,589
0
W
Jing Wei
Lonely XVII
Jing Wei
3,240
2,554
0
896
3,972
1,289
1,287
412
3,560
0
40,604
W
Merlin
Meyrune
Merlin
2,633
71
0
1,203
2,968
1,104
47
521
2,447
31,163
0
W
Awilix
Peicey
Awilix
9,036
3,635
0
465
4,811
1,577
0
600
4,211
0
48,367
L
1,905
183
0
1,590
5,347
3,870
0
2,066
3,281
6,298
0
L
Janus
677
90
0
120
6,055
1,111
125
0
6,055
27,651
0
L
Jing Wei
3,192
2,465
0
2,084
5,414
1,467
0
1,960
3,454
0
28,086
W
Olorun
2,274
373
220
1,050
2,739
910
948
954
1,785
23,216
0
W
1,913
271
0
1,090
5,029
1,932
140
1,368
3,661
18,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,914
Gold Earned
31,858
230
Minions Killed
320
0
Camps Cleared
0
945,293
Distance Traveled
999,496
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,765
477
44
4
0
185,830
3
L
Ao Kuang
4,924
492
45
5
0
198,583
1
W
Jing Wei
7,158
716
77
8
0
196,694
2
W
Merlin
6,487
649
84
8
0
184,428
2
W
Awilix
7,678
768
86
9
0
244,212
5
L
Fafnir
5,176
518
5
1
0
196,747
4
L
Janus
5,162
516
62
6
0
186,650
3
L
Jing Wei
4,887
489
74
7
0
177,483
1
W
Olorun
5,281
528
42
4
0
187,564
0
W
Ymir
5,254
525
31
3
0
186,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role