Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
LUPOX99
Baba Yaga
Level 124
God Stats
2W - 1L
1,838 SR
Queue Stats
216W - 225L
1,493 Elo+
Party 3
Charybdis
Charybdis
LordRekNucc
Charybdis
Level 99
God Stats
5W - 5L
1,307 SR
Queue Stats
142W - 141L
1,479 Elo+
Party 3
Freya
Freya
iBroGame
Freya
Level 124
God Stats
15W - 10L
1,577 SR
Queue Stats
206W - 182L
1,519 Elo+
Solo
Team Averages
Level 99
1,545 SR
1,498 Elo+

VS

Team Averages
Level 120
1,399 SR
1,509 Elo+
Ra
Ra
 
Ra
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Darcie
Charybdis
Level 147
God Stats
2W - 4L
1,159 SR
Queue Stats
174W - 165L
1,495 Elo+
Party 4
Gilgamesh
Gilgamesh
Smxthyy
Gilgamesh
Level 127
God Stats
3W - 2L
1,279 SR
Queue Stats
207W - 208L
1,513 Elo+
Solo
Ymir
Ymir
sebo245
Ymir
Level 152
God Stats
14W - 14L
1,558 SR
Queue Stats
172W - 147L
1,539 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 6 / 7
7,091
473
7,398
12,132
11,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
 
Hercules
12
1 / 3 / 0
6,915
461
3,851
12,862
8,905
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
LUPOX99
Baba Yaga
12
2 / 2 / 3
7,301
487
8,275
8,853
3,894
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
LordRekNucc
Charybdis
11
4 / 6 / 4
7,564
504
6,069
9,514
3,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
iBroGame
Freya
12
4 / 7 / 3
7,636
509
7,183
10,614
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
9 / 3 / 5
8,804
587
8,971
10,576
4,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
 
Ares
11
4 / 2 / 12
8,124
542
5,575
12,380
13,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Darcie
Charybdis
13
3 / 4 / 7
7,765
518
6,048
9,219
3,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Smxthyy
Gilgamesh
14
4 / 4 / 10
8,708
581
10,326
10,318
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
sebo245
Ymir
15
4 / 0 / 6
9,143
610
7,815
6,553
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
13
Kills
24
24
Deaths
13
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
6
7
0.92
L
Hercules
 
Hercules
1
3
0
0.33
W
Ra
 
Ra
9
3
5
3.83
W
Ares
 
Ares
4
2
12
5
W
Charybdis
Darcie
Charybdis
3
4
7
1.63
L
Baba Yaga
LUPOX99
Baba Yaga
2
2
3
1.75
L
Charybdis
LordRekNucc
Charybdis
4
6
4
1
W
Gilgamesh
Smxthyy
Gilgamesh
4
4
10
2.25
L
Freya
iBroGame
Freya
4
7
3
0.79
W
Ymir
sebo245
Ymir
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,776
Damage
38,735
53,975
Taken
49,046
32,047
Mitigated
30,478
8,803
Healing
13,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,398
1,571
0
355
12,132
11,246
0
4,890
7,242
16,797
0
L
Hercules
 
Hercules
3,851
644
0
1,332
12,862
8,905
0
6,746
6,116
0
34,294
W
Ra
 
Ra
8,971
843
1,684
4,338
10,576
4,994
0
7,246
3,330
44,078
0
W
Ares
 
Ares
5,575
108
140
2,424
12,380
13,085
736
5,776
6,604
17,391
0
W
Charybdis
Darcie
Charybdis
6,048
2,923
0
1,322
9,219
3,312
3,510
4,067
5,152
0
43,499
L
Baba Yaga
LUPOX99
Baba Yaga
8,275
1,191
0
2,482
8,853
3,894
0
3,684
5,169
46,626
0
L
Charybdis
LordRekNucc
Charybdis
6,069
3,230
0
1,376
9,514
3,696
414
3,501
6,013
0
37,301
W
Gilgamesh
Smxthyy
Gilgamesh
10,326
4,291
0
561
10,318
4,782
630
4,360
5,958
0
60,679
L
Freya
iBroGame
Freya
7,183
2,457
0
3,258
10,614
4,306
0
3,540
7,074
31,615
8,006
W
Ymir
sebo245
Ymir
7,815
1,764
180
2,675
6,553
4,305
0
842
5,711
55,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,507
Gold Earned
42,544
325
Minions Killed
372
0
Camps Cleared
0
1,308,965
Distance Traveled
1,432,875
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,091
473
20
1
0
275,148
3
L
Hercules
6,915
461
89
6
0
251,341
4
W
Ra
8,804
587
72
5
0
300,919
2
W
Ares
8,124
542
19
1
0
289,368
3
W
Charybdis
7,765
518
82
5
0
245,670
4
L
Baba Yaga
7,301
487
83
6
0
258,942
1
L
Charybdis
7,564
504
68
5
0
246,289
0
W
Gilgamesh
8,708
581
97
6
0
317,524
3
L
Freya
7,636
509
65
4
0
277,245
2
W
Ymir
9,143
610
102
7
0
279,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role