Player Matchup

Loki
Loki
Floaten
Loki
Level 23
God Stats
13W - 19L
1,489 SR
Queue Stats
46W - 66L
1,412 Elo+
Party 1
Artio
Artio
Krozan_
Artio
Level 21
God Stats
5W - 6L
1,500 SR
Queue Stats
216W - 120L
1,539 Elo+
Solo
Hades
Hades
PrinceDaaGod
Hades
Level 109
God Stats
25W - 29L
1,556 SR
Queue Stats
416W - 435L
1,449 Elo+
Party 1
Team Averages
Level 51
1,515 SR
1,467 Elo+

VS

Team Averages
Level 94
1,514 SR
1,434 Elo+
Yemoja
Yemoja
Arod2906
Yemoja
Level 30
God Stats
7W - 20L
1,247 SR
Queue Stats
134W - 175L
1,322 Elo+
Solo
Charybdis
Charybdis
Lemur37681
Charybdis
Level 148
God Stats
5W - 8L
1,500 SR
Queue Stats
54W - 58L
1,461 Elo+
Party 2
Freya
Freya
zREI DELASzZ
Freya
Level 105
God Stats
0W - 3L
1,796 SR
Queue Stats
68W - 49L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Floaten
Loki
14
5 / 3 / 8
10,328
689
7,907
7,496
3,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Krozan_
Artio
14
1 / 2 / 13
10,010
667
7,564
16,191
15,473
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
10 / 2 / 6
11,656
777
18,239
13,762
6,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arod2906
Yemoja
12
0 / 6 / 7
8,637
576
3,073
12,708
4,876
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
Lemur37681
Charybdis
14
4 / 4 / 3
10,665
711
10,920
14,579
6,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 6 / 4
9,386
626
9,021
13,197
4,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
16
Kills
7
7
Deaths
16
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Arod2906
Yemoja
0
6
7
0.58
W
Loki
Floaten
Loki
5
3
8
3
W
Artio
Krozan_
Artio
1
2
13
3.75
L
Charybdis
Lemur37681
Charybdis
4
4
3
1.38
W
10
2
6
6.5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,710
Damage
23,014
37,449
Taken
40,484
25,382
Mitigated
15,687
14,292
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Arod2906
Yemoja
3,073
902
5,062
1,058
12,708
4,876
194
10,395
2,313
7,181
0
W
Loki
Floaten
Loki
7,907
1,805
0
0
7,496
3,119
912
1,144
6,352
0
29,968
W
Artio
Krozan_
Artio
7,564
434
1,555
6,164
16,191
15,473
778
6,585
9,606
26,102
0
L
Charybdis
Lemur37681
Charybdis
10,920
3,753
0
1,503
14,579
6,224
276
6,669
7,910
0
49,578
W
18,239
800
727
5,846
13,762
6,790
1,057
4,335
9,427
56,426
0
L
9,021
3,460
0
2,244
13,197
4,587
208
9,083
4,114
31,603
3,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,994
Gold Earned
28,688
163
Minions Killed
139
10
Camps Cleared
4
817,314
Distance Traveled
650,166
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,637
576
16
1
0
209,937
0
W
Loki
10,328
689
45
3
2
277,243
1
W
Artio
10,010
667
26
2
0
275,785
2
L
Charybdis
10,665
711
73
5
2
222,369
4
W
Hades
11,656
777
92
6
8
264,286
2
L
Freya
9,386
626
50
3
2
217,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role