Player Matchup

Tiamat
Tiamat
Corawnah
Tiamat
Level 34
God Stats
1W - 1L
1,272 SR
Queue Stats
1W - 1L
1,280 Elo+
Party 2
Hou Yi
Hou Yi
Kisegitofiu
Hou Yi
Level 41
God Stats
2W - 2L
1,700 SR
Queue Stats
23W - 11L
1,688 Elo+
Party 2
Gilgamesh
Gilgamesh
LogicDuDe
Gilgamesh
Level 142
God Stats
5W - 1L
1,574 SR
Queue Stats
168W - 155L
1,569 Elo+
Party 2
Team Averages
Level 72
1,515 SR
1,512 Elo+

VS

Team Averages
Level 105
1,432 SR
1,507 Elo+
Charybdis
Charybdis
WolfKiba
Charybdis
Level 124
God Stats
2W - 8L
1,293 SR
Queue Stats
157W - 135L
1,573 Elo+
Party 1
Neith
Neith
YousefZH
Neith
Level 71
God Stats
127W - 126L
1,444 SR
Queue Stats
148W - 156L
1,465 Elo+
Solo
Chang'e
Chang'e
etoile-ecarlate0
Chang'e
Level 121
God Stats
25W - 24L
1,557 SR
Queue Stats
256W - 272L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Corawnah
Tiamat
10
0 / 0 / 7
6,461
646
4,875
3,653
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
12
6 / 0 / 2
7,633
763
8,113
5,418
1,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
LogicDuDe
Gilgamesh
11
2 / 1 / 5
6,970
697
4,939
7,895
5,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
WolfKiba
Charybdis
9
0 / 2 / 1
6,043
604
4,101
8,522
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
YousefZH
Neith
9
0 / 3 / 1
6,031
603
3,806
6,930
2,270
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 0
5,824
582
3,111
7,458
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Corawnah
Tiamat
0
0
7
3.5
W
Hou Yi
6
0
2
7
W
Gilgamesh
LogicDuDe
Gilgamesh
2
1
5
4.5
L
Charybdis
WolfKiba
Charybdis
0
2
1
0.25
L
Neith
YousefZH
Neith
0
3
1
0.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,927
Damage
11,018
16,966
Taken
22,910
9,885
Mitigated
6,117
5,312
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Corawnah
Tiamat
4,875
143
0
1,330
3,653
2,068
209
802
2,851
21,545
0
W
Hou Yi
8,113
4,215
0
2,442
5,418
1,850
1,212
1,746
3,672
0
20,352
W
Gilgamesh
LogicDuDe
Gilgamesh
4,939
614
0
1,540
7,895
5,967
0
1,170
6,725
3,177
15,365
L
Charybdis
WolfKiba
Charybdis
4,101
2,366
0
610
8,522
2,155
0
1,919
6,235
0
20,009
L
Neith
YousefZH
Neith
3,806
788
0
717
6,930
2,270
0
1,657
4,755
0
19,141
L
3,111
233
1,644
2,752
7,458
1,692
63
1,303
5,950
10,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,064
Gold Earned
17,898
110
Minions Killed
105
6
Camps Cleared
3
562,502
Distance Traveled
539,612
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,461
646
41
4
4
191,714
5
W
Hou Yi
7,633
763
41
4
0
181,744
2
W
Gilgamesh
6,970
697
28
3
2
189,044
1
L
Charybdis
6,043
604
38
4
1
186,010
4
L
Neith
6,031
603
46
5
0
180,058
4
L
Chang'e
5,824
582
21
2
2
173,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role