Player Matchup

Ganesha
Ganesha
Ikarideus
Ganesha
Level 42
God Stats
3W - 3L
1,398 SR
Queue Stats
106W - 126L
1,413 Elo+
Party 2
Artemis
Artemis
Meik67890
Artemis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,470 Elo+
Party 2
Ymir
Ymir
Papinours67
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,121 Elo+
Party 1
Neith
Neith
hublonixx
Neith
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,131 Elo+
Party 1
Kukulkan
Kukulkan
jack-da-singel
Kukulkan
Level 6
God Stats
1W - 3L
1,342 SR
Queue Stats
2W - 7L
1,154 Elo+
Party 1
Team Averages
Level 23
1,448 SR
1,258 Elo+

VS

Team Averages
Level 36
1,351 SR
1,399 Elo+
Kali
Kali
ArtisteNote
Kali
Level 119
God Stats
3W - 0L
1,258 SR
Queue Stats
502W - 518L
1,499 Elo+
Party 3
Scylla
Scylla
ChairEnsemble21
Scylla
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
V King143976
Skadi
Level 16
God Stats
2W - 2L
1,341 SR
Queue Stats
19W - 20L
1,444 Elo+
Party 3
Cerberus
Cerberus
X-xVIBORAx-X
Cerberus
Level 29
God Stats
1W - 2L
1,155 SR
Queue Stats
7W - 10L
1,295 Elo+
Solo
Horus
Horus
er_Dionis
Horus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ikarideus
Ganesha
10
0 / 2 / 8
6,855
490
3,559
10,563
8,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Meik67890
Artemis
12
8 / 2 / 1
7,871
562
10,789
6,487
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

5
0 / 7 / 1
4,941
353
166
7,463
4,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
hublonixx
Neith
7
0 / 8 / 0
5,250
375
2,027
8,352
2,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
8
1 / 9 / 0
5,539
396
713
9,254
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
8,582
613
4,704
9,686
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
17 / 0 / 3
9,907
708
18,405
5,404
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 5 / 2
6,786
485
4,810
7,841
1,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
X-xVIBORAx-X
Cerberus
10
2 / 2 / 5
6,950
496
3,030
7,362
6,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
er_Dionis
Horus
9
0 / 3 / 2
5,751
411
530
5,978
1,827
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
27
28
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
W
17
0
3
18.5
L
Ganesha
Ikarideus
Ganesha
0
2
8
2
L
Artemis
Meik67890
Artemis
8
2
1
4.25
L
0
7
1
0.07
W
2
5
2
0.6
W
Cerberus
X-xVIBORAx-X
Cerberus
2
2
5
2.25
W
Horus
er_Dionis
Horus
0
3
2
0.33
L
Neith
hublonixx
Neith
0
8
0
0
L
Kukulkan
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,254
Damage
31,479
42,119
Taken
36,271
21,283
Mitigated
15,036
1,697
Healing
8,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,704
3,106
0
1,938
9,686
3,789
492
246
9,440
0
64,491
W
18,405
1,600
239
2,226
5,404
1,746
115
849
4,555
69,932
0
L
Ganesha
Ikarideus
Ganesha
3,559
697
0
1,053
10,563
8,333
139
3,476
7,059
17,872
0
L
Artemis
Meik67890
Artemis
10,789
5,123
0
0
6,487
2,496
0
2,368
4,101
0
47,002
L
166
61
0
0
7,463
4,157
0
2,517
4,747
4,533
0
W
4,810
2,317
0
1,123
7,841
1,672
876
2,026
5,815
0
42,096
W
Cerberus
X-xVIBORAx-X
Cerberus
3,030
402
167
1,687
7,362
6,002
130
959
6,403
13,206
0
W
Horus
er_Dionis
Horus
530
530
188
518
5,978
1,827
120
358
5,620
0
14,323
L
Neith
hublonixx
Neith
2,027
1,079
160
484
8,352
2,914
175
5,510
2,562
0
18,804
L
Kukulkan
713
272
0
0
9,254
3,383
108
6,653
2,215
18,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,456
Gold Earned
37,976
185
Minions Killed
358
0
Camps Cleared
0
1,177,259
Distance Traveled
1,337,474
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,582
613
116
8
0
294,356
1
W
Scylla
9,907
708
114
8
0
281,188
2
L
Ganesha
6,855
490
7
1
0
255,722
0
L
Artemis
7,871
562
100
7
0
237,025
3
L
Ymir
4,941
353
4
0
0
211,207
1
W
Skadi
6,786
485
84
6
0
226,277
0
W
Cerberus
6,950
496
15
1
0
245,821
0
W
Horus
5,751
411
29
2
0
289,832
0
L
Neith
5,250
375
44
3
0
233,677
1
L
Kukulkan
5,539
396
30
2
0
239,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role