Player Matchup

Bacchus
Bacchus
DPJ 2x
Bacchus
Level 69
God Stats
1W - 2L
1,836 SR
Queue Stats
123W - 106L
1,465 Elo+
Party 2
Charybdis
Charybdis
Impale Them
Charybdis
Level 47
God Stats
1W - 3L
1,493 SR
Queue Stats
62W - 49L
1,499 Elo+
Party 2
Rama
Rama
Scapuli
Rama
Level 40
God Stats
0W - 1L
1,715 SR
Queue Stats
39W - 52L
1,479 Elo+
Solo
Janus
Janus
Voiyage
Janus
Level 95
God Stats
3W - 6L
1,281 SR
Queue Stats
127W - 104L
1,474 Elo+
Party 2
Thor
Thor
junglergod12
Thor
Level 32
God Stats
23W - 35L
1,555 SR
Queue Stats
380W - 366L
1,591 Elo+
Solo
Team Averages
Level 57
1,576 SR
1,502 Elo+

VS

Team Averages
Level 73
1,587 SR
1,493 Elo+
Chronos
Chronos
BioOctopuss
Chronos
Level 23
God Stats
3W - 1L
1,772 SR
Queue Stats
208W - 193L
1,679 Elo+
Party 3
Artio
Artio
C_ENRIQUE_S
Artio
Level 146
God Stats
9W - 2L
1,695 SR
Queue Stats
155W - 135L
1,556 Elo+
Party 3
Charybdis
Charybdis
Fingerssteel
Charybdis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,523 Elo+
Party 3
Thanatos
Thanatos
IrixFlare
Thanatos
Level 66
God Stats
23W - 22L
1,479 SR
Queue Stats
105W - 117L
1,354 Elo+
Party 1
Horus
Horus
RandoKast
Horus
Level 34
God Stats
9W - 9L
1,488 SR
Queue Stats
21W - 22L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DPJ 2x
Bacchus
15
2 / 4 / 0
9,897
430
10,556
17,176
19,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Impale Them
Charybdis
18
1 / 6 / 3
10,898
474
5,972
16,965
6,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rama
Scapuli
Rama
18
1 / 4 / 2
10,521
457
12,800
17,177
6,093
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Voiyage
Janus
18
3 / 7 / 0
11,248
489
6,533
12,116
4,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 6 / 3
9,574
416
6,998
17,232
5,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BioOctopuss
Chronos
20
15 / 0 / 4
15,064
655
19,974
16,460
7,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
1 / 2 / 12
12,962
564
14,840
25,419
46,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Fingerssteel
Charybdis
19
4 / 2 / 9
12,743
554
10,177
13,617
5,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
IrixFlare
Thanatos
18
4 / 3 / 8
12,236
532
6,525
15,636
6,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
RandoKast
Horus
16
3 / 1 / 12
10,888
473
5,775
16,677
19,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
7
Kills
27
27
Deaths
8
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chronos
BioOctopuss
Chronos
15
0
4
17
W
1
2
12
3.5
L
Bacchus
DPJ 2x
Bacchus
2
4
0
0.5
W
Charybdis
Fingerssteel
Charybdis
4
2
9
4.25
L
Charybdis
Impale Them
Charybdis
1
6
3
0.42
W
Thanatos
IrixFlare
Thanatos
4
3
8
2.67
W
Horus
RandoKast
Horus
3
1
12
9
L
Rama
Scapuli
Rama
1
4
2
0.5
L
Janus
Voiyage
Janus
3
7
0
0.43
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,859
Damage
57,291
80,666
Taken
87,809
41,879
Mitigated
85,253
17,904
Healing
46,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BioOctopuss
Chronos
19,974
7,618
323
5,742
16,460
7,876
6,831
4,495
11,713
117,683
0
W
14,840
463
1,374
10,144
25,419
46,052
200
1,783
23,500
82,602
0
L
Bacchus
DPJ 2x
Bacchus
10,556
1,475
0
2,799
17,176
19,483
490
5,617
11,465
35,979
0
W
Charybdis
Fingerssteel
Charybdis
10,177
3,650
0
5,720
13,617
5,445
2,177
3,485
10,092
0
103,304
L
Charybdis
Impale Them
Charybdis
5,972
3,371
0
4,650
16,965
6,036
1,497
3,427
13,496
0
92,973
W
Thanatos
IrixFlare
Thanatos
6,525
1,397
0
11,219
15,636
6,545
2,463
5,521
10,067
0
77,756
W
Horus
RandoKast
Horus
5,775
2,586
4,832
7,130
16,677
19,335
529
4,523
12,120
0
18,673
L
Rama
Scapuli
Rama
12,800
8,786
0
8,097
17,177
6,093
1,162
11,430
5,691
0
67,358
L
Janus
Voiyage
Janus
6,533
0
0
1,072
12,116
4,415
0
7,396
4,488
69,964
0
L
6,998
1,839
0
1,286
17,232
5,852
0
6,662
10,420
0
68,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,138
Gold Earned
63,893
571
Minions Killed
621
0
Camps Cleared
0
1,982,572
Distance Traveled
2,283,783
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
15,064
655
174
8
0
456,096
2
W
Artio
12,962
564
158
7
0
455,880
6
L
Bacchus
9,897
430
36
2
0
419,810
4
W
Charybdis
12,743
554
154
7
0
435,974
5
L
Charybdis
10,898
474
158
7
0
364,913
3
W
Thanatos
12,236
532
118
5
0
456,172
1
W
Horus
10,888
473
17
1
0
479,661
5
L
Rama
10,521
457
129
6
0
362,289
4
L
Janus
11,248
489
138
6
0
392,310
5
L
Thor
9,574
416
110
5
0
443,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role