Player Matchup

Nu Wa
Nu Wa
Allarice
Nu Wa
Level 129
God Stats
100W - 115L
1,424 SR
Queue Stats
293W - 321L
1,409 Elo+
Solo
Scylla
Scylla
Mur1lo_3Nb_
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,259 Elo+
Party 2
Guan Yu
Guan Yu
W7M-R0LEZE1R0
Guan Yu
Level 28
God Stats
8W - 9L
1,436 SR
Queue Stats
233W - 247L
1,449 Elo+
Party 3
Cthulhu
Cthulhu
ruanbezerra9
Cthulhu
Level 106
God Stats
18W - 23L
1,530 SR
Queue Stats
449W - 456L
1,489 Elo+
Party 3
Izanami
Izanami
vini_nm
Izanami
Level 47
God Stats
8W - 6L
1,490 SR
Queue Stats
287W - 298L
1,329 Elo+
Party 2
Team Averages
Level 66
1,476 SR
1,387 Elo+

VS

Team Averages
Level 103
1,489 SR
1,421 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Aragolas
Ares
Level 86
God Stats
6W - 8L
1,552 SR
Queue Stats
48W - 62L
1,370 Elo+
Party 1
Bellona
Bellona
FiLthy YounG
Bellona
Level 103
God Stats
3W - 2L
1,420 SR
Queue Stats
409W - 415L
1,404 Elo+
Solo
Chaac
Chaac
Gahar
Chaac
Level 91
God Stats
6W - 4L
1,461 SR
Queue Stats
49W - 61L
1,388 Elo+
Party 1
Neith
Neith
Yaimad
Neith
Level 107
God Stats
24W - 27L
1,512 SR
Queue Stats
131W - 145L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Allarice
Nu Wa
17
1 / 1 / 3
10,346
517
12,388
6,841
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
10
0 / 12 / 0
6,975
349
4,451
12,249
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
11
2 / 4 / 6
8,004
400
5,269
13,408
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ruanbezerra9
Cthulhu
15
6 / 1 / 4
9,886
494
12,890
17,347
15,581
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
vini_nm
Izanami
18
3 / 3 / 3
10,729
536
7,831
12,750
4,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
1 / 0 / 3
10,536
527
7,760
7,200
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
13
0 / 6 / 6
8,839
442
5,029
16,557
13,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
FiLthy YounG
Bellona
19
6 / 1 / 3
11,533
577
8,263
15,226
10,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Gahar
Chaac
18
7 / 1 / 6
11,851
593
13,695
16,089
17,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Yaimad
Neith
18
7 / 4 / 1
11,220
561
13,571
13,781
5,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
12
Kills
21
21
Deaths
12
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
3
2.5
L
Nu Wa
Allarice
Nu Wa
1
1
3
2.5
W
Ares
0
6
6
0.5
W
Bellona
FiLthy YounG
Bellona
6
1
3
7.5
W
Chaac
Gahar
Chaac
7
1
6
10
L
Scylla
0
12
0
0
L
Guan Yu
2
4
6
1.25
W
Neith
Yaimad
Neith
7
4
1
1.88
L
Cthulhu
ruanbezerra9
Cthulhu
6
1
4
8
L
Izanami
vini_nm
Izanami
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,829
Damage
48,318
62,595
Taken
68,853
30,490
Mitigated
48,470
16,312
Healing
20,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,760
279
297
2,338
7,200
2,087
814
3,758
3,136
87,454
0
L
Nu Wa
Allarice
Nu Wa
12,388
2,575
203
1,393
6,841
1,943
334
2,929
3,461
70,268
0
W
Ares
5,029
321
0
1,325
16,557
13,549
458
6,332
9,911
23,404
0
W
Bellona
FiLthy YounG
Bellona
8,263
1,552
0
3,879
15,226
10,037
351
6,529
8,401
0
107,220
W
Chaac
Gahar
Chaac
13,695
1,218
0
7,240
16,089
17,603
1,121
6,291
9,282
8,382
66,679
L
Scylla
4,451
742
0
222
12,249
3,195
588
2,803
8,738
23,014
0
L
Guan Yu
5,269
1,568
412
5,196
13,408
5,010
0
1,892
11,391
0
24,666
W
Neith
Yaimad
Neith
13,571
7,188
0
5,912
13,781
5,194
1,445
5,364
8,291
0
98,043
L
Cthulhu
ruanbezerra9
Cthulhu
12,890
1,142
421
4,365
17,347
15,581
0
4,305
12,508
41,685
0
L
Izanami
vini_nm
Izanami
7,831
5,702
0
4,100
12,750
4,761
992
1,681
10,937
0
88,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,940
Gold Earned
53,979
484
Minions Killed
696
0
Camps Cleared
0
1,898,280
Distance Traveled
1,973,461
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,536
527
188
9
0
385,753
11
L
Nu Wa
10,346
517
146
7
0
344,630
10
W
Ares
8,839
442
25
1
0
372,955
5
W
Bellona
11,533
577
180
9
0
443,504
0
W
Chaac
11,851
593
140
7
0
411,514
1
L
Scylla
6,975
349
47
2
0
329,903
0
L
Guan Yu
8,004
400
34
2
0
437,164
0
W
Neith
11,220
561
163
8
0
359,735
6
L
Cthulhu
9,886
494
74
4
0
432,830
2
L
Izanami
10,729
536
183
9
0
353,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role