Player Matchup

Cerberus
Cerberus
ADHCT
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 91L
1,622 Elo+
Solo
Hercules
Hercules
Achxrv
Hercules
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 37L
1,615 Elo+
Party 1
Serqet
Serqet
Milky_Boi_Kabr
Serqet
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 55L
1,548 Elo+
Party 1
Charybdis
Charybdis
iluvuevenifurass
Charybdis
Level 18
God Stats
9W - 10L
1,422 SR
Queue Stats
79W - 44L
1,657 Elo+
Solo
Chang'e
Chang'e
ostinamparo
Chang'e
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,674 Elo+
Solo
Team Averages
Level 19
1,484 SR
1,623 Elo+

VS

Team Averages
Level 15
1,583 SR
1,610 Elo+
Rama
Rama
RiderV
Rama
Level 8
God Stats
1W - 1L
1,741 SR
Queue Stats
4W - 2L
1,872 Elo+
Solo
Merlin
Merlin
Scottish_Larry
Merlin
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 152L
1,565 Elo+
Solo
Charybdis
Charybdis
XxJOKERxX5150
Charybdis
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
118W - 118L
1,559 Elo+
Solo
Cabrakan
Cabrakan
chibs_hunter
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,469 Elo+
Solo
Nemesis
Nemesis
thedogguy123
Nemesis
Level 28
God Stats
33W - 20L
1,674 SR
Queue Stats
114W - 116L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ADHCT
Cerberus
8
1 / 1 / 1
5,067
507
1,427
7,401
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
Achxrv
Hercules
10
5 / 0 / 2
6,145
615
4,142
5,654
3,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 3 / 3
5,534
553
3,381
6,624
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
12
5 / 0 / 0
7,309
731
2,808
4,362
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
ostinamparo
Chang'e
9
2 / 1 / 1
5,616
562
1,397
3,821
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
RiderV
Rama
6
0 / 3 / 1
4,326
433
1,380
4,237
941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
4 / 2 / 1
5,662
566
4,587
3,649
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
XxJOKERxX5150
Charybdis
7
0 / 5 / 0
4,489
449
1,708
5,720
974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
chibs_hunter
Cabrakan
4
0 / 3 / 0
3,856
386
0
3,821
1,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
thedogguy123
Nemesis
7
1 / 3 / 1
4,756
476
4,404
5,164
1,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
15
Kills
5
5
Deaths
16
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ADHCT
Cerberus
1
1
1
1.5
W
Hercules
Achxrv
Hercules
5
0
2
6
W
2
3
3
1.17
L
Rama
RiderV
Rama
0
3
1
0.17
L
4
2
1
2.25
L
Charybdis
XxJOKERxX5150
Charybdis
0
5
0
0
L
Cabrakan
chibs_hunter
Cabrakan
0
3
0
0
W
Charybdis
5
0
0
5
W
Chang'e
ostinamparo
Chang'e
2
1
1
2.5
L
Nemesis
thedogguy123
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,155
Damage
12,079
27,862
Taken
22,591
10,821
Mitigated
6,364
9,270
Healing
3,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ADHCT
Cerberus
1,427
118
0
1,279
7,401
3,073
0
1,370
6,031
19,109
0
W
Hercules
Achxrv
Hercules
4,142
1,377
0
1,288
5,654
3,661
0
560
5,094
0
22,634
W
3,381
925
0
2,911
6,624
1,878
0
738
5,886
0
20,077
L
Rama
RiderV
Rama
1,380
1,260
0
400
4,237
941
0
0
4,237
0
8,484
L
4,587
129
0
700
3,649
772
0
1,951
1,620
24,032
0
L
Charybdis
XxJOKERxX5150
Charybdis
1,708
1,110
0
945
5,720
974
0
377
5,315
0
16,196
L
Cabrakan
chibs_hunter
Cabrakan
0
0
0
0
3,821
1,861
0
159
3,662
7,587
0
W
Charybdis
2,808
1,899
0
2,368
4,362
1,214
624
63
4,299
0
43,230
W
Chang'e
ostinamparo
Chang'e
1,397
206
175
1,249
3,821
995
910
1,919
1,902
12,693
0
L
Nemesis
thedogguy123
Nemesis
4,404
1,869
0
1,180
5,164
1,816
0
231
4,585
0
17,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,671
Gold Earned
23,089
267
Minions Killed
140
0
Camps Cleared
0
883,961
Distance Traveled
824,798
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,067
507
53
5
0
160,518
1
W
Hercules
6,145
615
48
5
0
188,855
3
W
Serqet
5,534
553
42
4
0
201,910
4
L
Rama
4,326
433
18
2
0
190,643
0
L
Merlin
5,662
566
47
5
0
163,680
4
L
Charybdis
4,489
449
30
3
0
176,501
0
L
Cabrakan
3,856
386
9
1
0
97,825
0
W
Charybdis
7,309
731
89
9
0
178,573
1
W
Chang'e
5,616
562
35
4
0
154,105
1
L
Nemesis
4,756
476
36
4
0
196,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role